Player Matchup

Kuzenbo
Kuzenbo
Mamica
Kuzenbo
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,286 Elo+
Party 1
Zhong Kui
Zhong Kui
OctaLpz
Zhong Kui
Level 147
God Stats
10W - 5L
1,687 SR
Queue Stats
517W - 413L
1,589 Elo+
Solo
Merlin
Merlin
TðMŸ
Merlin
Level 164
God Stats
0W - 1L
1,765 SR
Queue Stats
47W - 51L
1,563 Elo+
Solo
Yu Huang
Yu Huang
loukoooooo
Yu Huang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,717 Elo+
Party 1
Amaterasu
Amaterasu
ypumped-_
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,313 Elo+
Party 1
Team Averages
Level 115
1,590 SR
1,494 Elo+

VS

Team Averages
Level 125
1,536 SR
1,421 Elo+
Charon
Charon
Biigotes
Charon
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,423 Elo+
Party 3
Nu Wa
Nu Wa
ElyasTMZ
Nu Wa
Level 139
God Stats
13W - 9L
1,608 SR
Queue Stats
589W - 563L
1,554 Elo+
Solo
Neith
Neith
Sephiy
Neith
Level 121
God Stats
1W - 1L
1,352 SR
Queue Stats
13W - 23L
1,423 Elo+
Party 2
Izanami
Izanami
VictorTX8
Izanami
Level 49
God Stats
1W - 0L
1,648 SR
Queue Stats
1W - 2L
1,292 Elo+
Party 3
Baba Yaga
Baba Yaga
Z4R4KI
Baba Yaga
Level 159
God Stats
1W - 0L
1,574 SR
Queue Stats
18W - 32L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Mamica
Kuzenbo
16
3 / 7 / 7
10,342
739
9,289
19,011
27,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
OctaLpz
Zhong Kui
17
2 / 4 / 6
9,826
702
13,665
15,357
19,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
TðMŸ
Merlin
19
6 / 5 / 4
11,810
844
15,756
15,397
7,463
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
loukoooooo
Yu Huang
16
2 / 8 / 4
9,783
699
8,768
13,606
5,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
ypumped-_
Amaterasu
15
3 / 4 / 4
8,966
640
5,643
15,010
12,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Biigotes
Charon
18
2 / 2 / 21
10,789
771
9,640
12,557
16,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
ElyasTMZ
Nu Wa
18
3 / 4 / 22
11,393
814
21,777
12,423
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Sephiy
Neith
20
8 / 2 / 16
12,142
867
17,392
12,298
5,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
VictorTX8
Izanami
17
8 / 5 / 12
10,723
766
8,965
13,933
6,141
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
Z4R4KI
Baba Yaga
19
7 / 3 / 15
11,632
831
15,149
13,708
7,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
114
16
Kills
28
28
Deaths
16
25
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Charon
Biigotes
Charon
2
2
21
6.25
W
Nu Wa
ElyasTMZ
Nu Wa
3
4
22
3.5
L
Kuzenbo
Mamica
Kuzenbo
3
7
7
0.93
L
Zhong Kui
OctaLpz
Zhong Kui
2
4
6
1.25
W
Neith
Sephiy
Neith
8
2
16
8
L
Merlin
TðMŸ
Merlin
6
5
4
1.6
W
Izanami
VictorTX8
Izanami
8
5
12
2.8
W
Baba Yaga
Z4R4KI
Baba Yaga
7
3
15
4.83
L
Yu Huang
loukoooooo
Yu Huang
2
8
4
0.5
L
Amaterasu
ypumped-_
Amaterasu
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,121
Damage
72,923
78,381
Taken
64,919
72,890
Mitigated
40,681
16,016
Healing
23,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Biigotes
Charon
9,640
1,823
1,506
2,455
12,557
16,202
372
7,982
3,878
17,449
465
W
Nu Wa
ElyasTMZ
Nu Wa
21,777
7,738
256
1,857
12,423
5,895
3,201
8,050
4,168
45,380
0
L
Kuzenbo
Mamica
Kuzenbo
9,289
2,854
0
947
19,011
27,508
97
11,010
7,800
22,609
0
L
Zhong Kui
OctaLpz
Zhong Kui
13,665
821
603
5,045
15,357
19,976
0
7,991
7,119
35,373
0
W
Neith
Sephiy
Neith
17,392
6,576
1,716
4,486
12,298
5,289
3,123
9,072
2,612
0
37,995
L
Merlin
TðMŸ
Merlin
15,756
985
1,561
2,623
15,397
7,463
0
11,670
3,690
52,173
0
W
Izanami
VictorTX8
Izanami
8,965
4,533
476
3,190
13,933
6,141
2,113
10,423
2,959
0
19,477
W
Baba Yaga
Z4R4KI
Baba Yaga
15,149
411
2,335
4,976
13,708
7,154
395
9,949
3,207
39,637
0
L
Yu Huang
loukoooooo
Yu Huang
8,768
447
0
118
13,606
5,847
0
6,790
6,731
28,687
0
L
Amaterasu
ypumped-_
Amaterasu
5,643
1,410
354
4,765
15,010
12,096
0
7,963
6,940
0
9,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,727
Gold Earned
56,679
193
Minions Killed
186
0
Camps Cleared
0
1,251,449
Distance Traveled
1,357,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,789
771
10
1
0
255,607
0
W
Nu Wa
11,393
814
42
3
0
277,551
0
L
Kuzenbo
10,342
739
11
1
0
240,287
0
L
Zhong Kui
9,826
702
43
3
0
243,163
0
W
Neith
12,142
867
45
3
0
286,568
0
L
Merlin
11,810
844
76
5
0
248,397
0
W
Izanami
10,723
766
35
3
0
240,887
0
W
Baba Yaga
11,632
831
54
4
0
297,377
0
L
Yu Huang
9,783
699
48
3
0
235,611
0
L
Amaterasu
8,966
640
15
1
0
283,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role