Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Algarete
Sol
Level 105
God Stats
4W - 5L
1,476 SR
Queue Stats
188W - 179L
1,401 Elo+
Party 3
Hades
Hades
JumboJones
Hades
Level 79
God Stats
24W - 21L
1,538 SR
Queue Stats
414W - 380L
1,430 Elo+
Party 1
Serqet
Serqet
add in paris
Serqet
Level 75
God Stats
1W - 2L
1,213 SR
Queue Stats
145W - 135L
1,468 Elo+
Solo
Skadi
Skadi
namechanged9234
Skadi
Level 25
God Stats
10W - 14L
1,478 SR
Queue Stats
87W - 76L
1,417 Elo+
Party 3
Team Averages
Level 69
1,441 SR
1,443 Elo+

VS

Team Averages
Level 77
1,478 SR
1,448 Elo+
Surtr
Surtr
Giunta
Surtr
Level 64
God Stats
23W - 16L
1,603 SR
Queue Stats
269W - 281L
1,448 Elo+
Party 2
Merlin
Merlin
Itsfrmarcus
Merlin
Level 54
God Stats
1W - 4L
1,337 SR
Queue Stats
171W - 174L
1,478 Elo+
Solo
Nemesis
Nemesis
WhackticalNuke
Nemesis
Level 36
God Stats
0W - 2L
1,269 SR
Queue Stats
11W - 15L
1,424 Elo+
Solo
Chiron
Chiron
ianmargjoni
Chiron
Level 106
God Stats
5W - 3L
1,759 SR
Queue Stats
243W - 258L
1,470 Elo+
Party 2
Bacchus
Bacchus
rhino12120
Bacchus
Level 126
God Stats
5W - 8L
1,424 SR
Queue Stats
159W - 163L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
7 / 0 / 1
6,880
625
6,184
7,290
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 2
6,103
555
3,115
5,520
1,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
12
4 / 1 / 3
7,240
658
10,292
11,155
5,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
9
0 / 3 / 2
5,201
473
2,892
9,026
3,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 1
4,827
439
3,088
5,543
1,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Giunta
Surtr
9
1 / 5 / 0
5,820
529
8,128
13,164
7,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
11
0 / 2 / 0
6,110
555
2,602
4,523
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 1
6,116
556
2,210
7,690
2,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
9
2 / 1 / 2
5,776
525
5,754
5,218
1,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
rhino12120
Bacchus
9
3 / 1 / 2
6,044
549
3,542
8,971
7,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
11
Kills
7
7
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
0
1
7.5
W
0
1
2
1
L
Surtr
Giunta
Surtr
1
5
0
0.2
L
Merlin
0
2
0
0
W
Hades
4
1
3
5.5
L
1
2
1
0.75
W
Serqet
0
3
2
0.33
L
Chiron
2
1
2
3
W
0
2
1
0.25
L
Bacchus
rhino12120
Bacchus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,571
Damage
22,236
38,534
Taken
39,566
14,675
Mitigated
20,174
13,432
Healing
9,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,184
2,039
0
750
7,290
2,591
0
681
6,609
0
43,615
W
3,115
785
0
2,048
5,520
1,787
0
2,762
2,758
44,364
0
L
Surtr
Giunta
Surtr
8,128
3,641
0
2,440
13,164
7,286
0
8,011
4,811
439
37,222
L
Merlin
2,602
90
0
1,000
4,523
1,438
0
1,678
2,845
47,664
0
W
Hades
10,292
981
480
7,774
11,155
5,354
0
959
10,196
56,650
0
L
2,210
501
0
771
7,690
2,711
0
1,359
6,241
0
50,572
W
Serqet
2,892
400
0
2,135
9,026
3,238
0
1,043
7,983
0
29,571
L
Chiron
5,754
2,728
670
1,289
5,218
1,469
447
241
4,833
0
37,797
W
3,088
876
0
245
5,543
1,705
0
1,079
4,464
0
25,015
L
Bacchus
rhino12120
Bacchus
3,542
741
203
2,681
8,971
7,270
0
1,686
7,285
18,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,251
Gold Earned
29,866
332
Minions Killed
306
0
Camps Cleared
0
1,111,857
Distance Traveled
1,103,563
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,880
625
60
5
0
237,479
0
W
Sol
6,103
555
79
7
0
216,068
0
L
Surtr
5,820
529
63
6
0
206,374
0
L
Merlin
6,110
555
87
8
0
212,533
2
W
Hades
7,240
658
106
10
0
221,817
0
L
Nemesis
6,116
556
78
7
0
280,864
0
W
Serqet
5,201
473
50
5
0
227,322
0
L
Chiron
5,776
525
55
5
0
207,481
1
W
Skadi
4,827
439
37
3
0
209,171
3
L
Bacchus
6,044
549
23
2
0
196,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role