Player Matchup

Hercules
Hercules
CicadasAreDumb
Hercules
Level 28
God Stats
1W - 1L
1,525 SR
Queue Stats
29W - 29L
1,446 Elo+
Party 2
Sylvanus
Sylvanus
JacquiTwitch
Sylvanus
Level 139
God Stats
5W - 10L
1,607 SR
Queue Stats
258W - 254L
1,452 Elo+
Party 2
Sun Wukong
Sun Wukong
KamaCassie
Sun Wukong
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,143 Elo+
Party 2
Anubis
Anubis
Roboshmeckle
Anubis
Level 65
God Stats
2W - 1L
1,766 SR
Queue Stats
84W - 79L
1,486 Elo+
Party 2
Ullr
Ullr
flicha16
Ullr
Level 69
God Stats
0W - 3L
1,455 SR
Queue Stats
54W - 136L
1,293 Elo+
Solo
Team Averages
Level 74
1,571 SR
1,364 Elo+

VS

Team Averages
Level 116
1,483 SR
1,462 Elo+
Ix Chel
Ix Chel
D4C115
Ix Chel
Level 105
God Stats
4W - 1L
1,655 SR
Queue Stats
154W - 156L
1,418 Elo+
Solo
Charybdis
Charybdis
GBS-_-Lynx
Charybdis
Level 121
God Stats
5W - 1L
1,528 SR
Queue Stats
137W - 152L
1,536 Elo+
Solo
Xbalanque
Xbalanque
Pudgy Penguin 9
Xbalanque
Level 97
God Stats
7W - 5L
1,422 SR
Queue Stats
169W - 158L
1,421 Elo+
Party 1
Hera
Hera
jm0gli
Hera
Level 131
God Stats
7W - 2L
1,311 SR
Queue Stats
158W - 139L
1,481 Elo+
Party 1
Ymir
Ymir
shapron
Ymir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
289W - 266L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
0 / 4 / 9
9,460
631
10,815
19,702
18,479
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
JacquiTwitch
Sylvanus
15
1 / 4 / 7
8,812
587
8,637
16,380
18,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
KamaCassie
Sun Wukong
16
2 / 6 / 3
9,401
627
5,979
21,074
20,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
20
9 / 5 / 3
12,625
842
24,850
19,267
16,231
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ullr
15
1 / 6 / 3
9,407
627
7,342
16,664
8,318
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
D4C115
Ix Chel
19
4 / 2 / 15
11,560
771
21,829
13,405
6,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
GBS-_-Lynx
Charybdis
18
4 / 4 / 13
11,357
757
13,222
16,225
6,736
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
Pudgy Penguin 9
Xbalanque
17
2 / 2 / 12
10,585
706
11,439
12,684
5,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
jm0gli
Hera
20
12 / 2 / 12
12,972
865
29,236
9,531
4,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
shapron
Ymir
18
3 / 3 / 18
11,799
787
7,882
25,604
27,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
95
13
Kills
25
25
Deaths
13
25
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
4
9
1.13
W
Ix Chel
D4C115
Ix Chel
4
2
15
5.75
W
Charybdis
GBS-_-Lynx
Charybdis
4
4
13
2.63
L
Sylvanus
JacquiTwitch
Sylvanus
1
4
7
1.13
L
Sun Wukong
KamaCassie
Sun Wukong
2
6
3
0.58
W
Xbalanque
Pudgy Penguin 9
Xbalanque
2
2
12
4
L
Anubis
9
5
3
2.1
L
Ullr
1
6
3
0.42
W
Hera
jm0gli
Hera
12
2
12
9
W
Ymir
shapron
Ymir
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,623
Damage
83,608
93,087
Taken
77,449
81,998
Mitigated
51,048
36,444
Healing
34,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
10,815
1,960
0
7,352
19,702
18,479
0
9,772
9,930
0
23,147
W
Ix Chel
D4C115
Ix Chel
21,829
3,195
8,835
4,966
13,405
6,121
956
4,992
8,413
49,991
0
W
Charybdis
GBS-_-Lynx
Charybdis
13,222
5,072
2,169
3,732
16,225
6,736
4,057
6,006
10,219
0
39,038
L
Sylvanus
JacquiTwitch
Sylvanus
8,637
3,244
7,360
5,306
16,380
18,638
0
10,305
6,075
17,482
2,207
L
Sun Wukong
KamaCassie
Sun Wukong
5,979
719
1,380
4,551
21,074
20,332
520
13,894
7,180
123
15,198
W
Xbalanque
Pudgy Penguin 9
Xbalanque
11,439
3,665
1,119
2,386
12,684
5,941
2,519
5,292
7,392
0
22,703
L
Anubis
24,850
267
547
6,994
19,267
16,231
0
14,352
4,915
55,333
0
L
Ullr
7,342
2,300
356
2,598
16,664
8,318
392
10,624
6,040
0
21,688
W
Hera
jm0gli
Hera
29,236
5,038
2,934
2,423
9,531
4,407
952
3,230
6,301
46,629
0
W
Ymir
shapron
Ymir
7,882
183
2,118
4,049
25,604
27,843
115
13,680
11,924
13,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,705
Gold Earned
58,273
150
Minions Killed
195
0
Camps Cleared
0
1,238,627
Distance Traveled
1,461,627
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,460
631
23
2
0
297,707
0
W
Ix Chel
11,560
771
56
4
0
310,128
0
W
Charybdis
11,357
757
56
4
0
272,014
0
L
Sylvanus
8,812
587
15
1
0
233,484
0
L
Sun Wukong
9,401
627
18
1
0
236,801
0
W
Xbalanque
10,585
706
27
2
0
295,196
0
L
Anubis
12,625
842
68
5
0
234,771
0
L
Ullr
9,407
627
26
2
0
235,864
0
W
Hera
12,972
865
42
3
0
287,282
4
W
Ymir
11,799
787
14
1
0
297,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role