Player Matchup

Raijin
Raijin
 
Raijin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Babyeater92
Medusa
Level 138
God Stats
3W - 6L
1,330 SR
Queue Stats
291W - 282L
1,503 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IsrVelDelgado
Tsukuyomi
Level 128
God Stats
6W - 6L
1,282 SR
Queue Stats
668W - 648L
1,566 Elo+
Party 1
Surtr
Surtr
WakeSetter
Surtr
Level 141
God Stats
2W - 0L
1,717 SR
Queue Stats
86W - 107L
1,469 Elo+
Solo
Team Averages
Level 132
1,466 SR
1,508 Elo+

VS

Team Averages
Level 98
1,522 SR
1,573 Elo+
Cliodhna
Cliodhna
ImPancho
Cliodhna
Level 127
God Stats
13W - 10L
1,613 SR
Queue Stats
554W - 556L
1,535 Elo+
Solo
Nox
Nox
Miranaint
Nox
Level 82
God Stats
7W - 6L
1,759 SR
Queue Stats
387W - 427L
1,540 Elo+
Solo
Hera
Hera
PeachyBlossoms-
Hera
Level 105
God Stats
2W - 2L
1,238 SR
Queue Stats
17W - 21L
1,722 Elo+
Solo
Skadi
Skadi
SidRnr
Skadi
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
385W - 366L
1,569 Elo+
Solo
The Morrigan
The Morrigan
phucterpuss
The Morrigan
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 64L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
4 / 3 / 7
7,566
841
7,573
6,987
2,870
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
 
Fenrir
10
0 / 3 / 9
6,842
760
2,865
8,115
8,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
16
5 / 1 / 7
8,603
956
9,309
6,263
2,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
IsrVelDelgado
Tsukuyomi
14
3 / 2 / 9
8,167
907
7,332
6,007
2,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
14
2 / 2 / 8
8,788
976
4,051
10,509
10,993
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ImPancho
Cliodhna
7
0 / 4 / 0
5,665
629
1,860
4,859
1,236
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

14
1 / 3 / 8
7,323
814
3,602
6,620
3,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 9
7,907
879
5,780
8,588
8,349
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Skadi
SidRnr
Skadi
16
6 / 2 / 3
8,593
955
8,496
5,826
2,182
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
phucterpuss
The Morrigan
14
2 / 3 / 4
7,536
837
4,694
6,383
2,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
34
14
Kills
10
11
Deaths
14
40
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
3
7
2.5
W
Fenrir
 
Fenrir
0
3
9
1.5
W
Medusa
5
1
7
8.5
L
Cliodhna
ImPancho
Cliodhna
0
4
0
0
W
Tsukuyomi
IsrVelDelgado
Tsukuyomi
3
2
9
3.75
L
1
3
8
1.67
L
1
2
9
2.75
L
Skadi
SidRnr
Skadi
6
2
3
3.75
W
Surtr
2
2
8
3
L
The Morrigan
phucterpuss
The Morrigan
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,130
Damage
24,432
37,881
Taken
32,276
27,355
Mitigated
17,424
10,778
Healing
8,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,573
718
1,162
1,048
6,987
2,870
0
3,439
3,548
16,598
0
W
Fenrir
 
Fenrir
2,865
523
68
1,003
8,115
8,303
0
1,810
6,305
0
4,461
W
Medusa
9,309
873
1,955
1,447
6,263
2,834
1,589
2,962
3,301
0
35,758
L
Cliodhna
ImPancho
Cliodhna
1,860
0
0
237
4,859
1,236
153
1,163
3,696
0
2,739
W
Tsukuyomi
IsrVelDelgado
Tsukuyomi
7,332
1,211
543
754
6,007
2,355
0
1,014
4,993
0
24,135
L
3,602
294
385
568
6,620
3,019
0
1,405
5,215
10,573
0
L
5,780
1,536
673
1,726
8,588
8,349
26
2,597
5,991
15,893
0
L
Skadi
SidRnr
Skadi
8,496
2,862
1,479
1,309
5,826
2,182
125
1,300
4,526
0
18,762
W
Surtr
4,051
766
249
2,549
10,509
10,993
25
3,511
6,998
210
11,643
L
The Morrigan
phucterpuss
The Morrigan
4,694
572
0
1,778
6,383
2,638
0
1,219
5,164
18,205
1,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,966
Gold Earned
37,024
117
Minions Killed
113
0
Camps Cleared
0
902,262
Distance Traveled
736,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,566
841
22
2
0
158,195
0
W
Fenrir
6,842
760
2
0
0
176,353
0
W
Medusa
8,603
956
48
5
0
207,436
0
L
Cliodhna
5,665
629
2
0
0
86,002
0
W
Tsukuyomi
8,167
907
26
3
0
195,558
0
L
Nox
7,323
814
19
2
0
149,709
0
L
Hera
7,907
879
17
2
0
162,606
0
L
Skadi
8,593
955
40
4
0
178,572
0
W
Surtr
8,788
976
19
2
0
164,720
0
L
The Morrigan
7,536
837
35
4
0
159,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role