Player Matchup

Kali
Kali
BrinkLines
Kali
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 103L
1,550 Elo+
Party 2
Geb
Geb
JarateYum
Geb
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 32L
1,528 Elo+
Party 2
Sun Wukong
Sun Wukong
poseidonjungle
Sun Wukong
Level 69
God Stats
6W - 3L
1,674 SR
Queue Stats
35W - 28L
1,558 Elo+
Party 2
Danzaburou
Danzaburou
temp-668753797
Danzaburou
Level 87
God Stats
2W - 7L
1,782 SR
Queue Stats
25W - 52L
1,436 Elo+
Party 2
Vulcan
Vulcan
theceesburg
Vulcan
Level 23
God Stats
0W - 2L
1,323 SR
Queue Stats
23W - 17L
1,564 Elo+
Party 2
Team Averages
Level 65
1,556 SR
1,527 Elo+

VS

Team Averages
Level 93
1,550 SR
1,546 Elo+
Susano
Susano
CptCyanide
Susano
Level 117
God Stats
3W - 2L
1,241 SR
Queue Stats
81W - 89L
1,505 Elo+
Party 1
Agni
Agni
FatherXylophone
Agni
Level 108
God Stats
8W - 3L
1,791 SR
Queue Stats
156W - 145L
1,568 Elo+
Party 1
Pele
Pele
Your1King
Pele
Level 123
God Stats
11W - 7L
1,632 SR
Queue Stats
724W - 655L
1,526 Elo+
Solo
Horus
Horus
clapper_hard
Horus
Level 65
God Stats
31W - 32L
1,560 SR
Queue Stats
142W - 142L
1,560 Elo+
Party 3
Raijin
Raijin
locust_rainW
Raijin
Level 52
God Stats
3W - 3L
1,528 SR
Queue Stats
132W - 120L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
5,673
567
4,351
8,122
2,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 0
4,969
497
3,328
10,136
6,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
poseidonjungle
Sun Wukong
11
2 / 4 / 1
6,277
628
7,902
9,388
5,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
temp-668753797
Danzaburou
8
0 / 5 / 0
4,703
470
2,382
8,280
2,382
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
10
0 / 1 / 0
5,482
548
1,015
4,840
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CptCyanide
Susano
11
2 / 2 / 0
6,004
600
2,632
8,104
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 1
6,551
655
5,810
4,683
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
11
3 / 1 / 1
6,710
671
5,555
9,452
4,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 4
6,102
610
5,565
7,505
3,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
11
5 / 0 / 2
6,881
688
6,960
4,574
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
12
12
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
Susano
CptCyanide
Susano
2
2
0
1
W
0
0
1
0.5
L
0
2
0
0
W
Pele
3
1
1
3.5
W
2
0
4
4
W
Raijin
5
0
2
6
L
Sun Wukong
poseidonjungle
Sun Wukong
2
4
1
0.63
L
Danzaburou
temp-668753797
Danzaburou
0
5
0
0
L
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,978
Damage
26,522
40,766
Taken
34,318
19,394
Mitigated
14,208
9,322
Healing
13,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,351
1,897
0
2,636
8,122
2,955
0
420
7,662
0
42,628
W
Susano
CptCyanide
Susano
2,632
879
0
4,026
8,104
2,924
0
510
7,594
0
36,649
W
5,810
127
0
1,250
4,683
1,657
192
1,387
3,296
56,395
0
L
3,328
400
1,238
2,239
10,136
6,266
0
4,921
5,077
17,643
0
W
Pele
5,555
1,440
0
4,036
9,452
4,799
0
0
9,452
0
43,905
W
5,565
2,867
1,136
2,342
7,505
3,423
596
1,393
6,112
0
25,695
W
Raijin
6,960
802
0
750
4,574
1,405
783
1,053
3,521
42,376
0
L
Sun Wukong
poseidonjungle
Sun Wukong
7,902
2,408
0
1,554
9,388
5,869
0
0
9,388
0
45,947
L
Danzaburou
temp-668753797
Danzaburou
2,382
727
0
1,155
8,280
2,382
0
4,119
4,161
0
25,711
L
Vulcan
1,015
623
0
500
4,840
1,922
0
2,926
1,708
40,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,104
Gold Earned
32,248
306
Minions Killed
355
0
Camps Cleared
0
1,091,907
Distance Traveled
1,107,978
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,673
567
78
8
0
259,423
0
W
Susano
6,004
600
58
6
0
235,612
2
W
Agni
6,551
655
96
10
0
233,188
2
L
Geb
4,969
497
19
2
0
205,303
2
W
Pele
6,710
671
81
8
0
229,607
2
W
Horus
6,102
610
39
4
0
203,299
0
W
Raijin
6,881
688
81
8
0
206,272
2
L
Sun Wukong
6,277
628
82
8
0
212,352
0
L
Danzaburou
4,703
470
45
5
0
206,923
3
L
Vulcan
5,482
548
82
8
0
207,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role