Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
J0UZE
Surtr
Level 63
God Stats
6W - 1L
1,939 SR
Queue Stats
131W - 112L
1,559 Elo+
Party 1
Medusa
Medusa
OVerdureiro
Medusa
Level 123
God Stats
3W - 0L
1,815 SR
Queue Stats
45W - 25L
1,596 Elo+
Solo
Baron Samedi
Baron Samedi
camiwdr
Baron Samedi
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
82W - 64L
1,515 Elo+
Party 2
Thoth
Thoth
sheldom
Thoth
Level 95
God Stats
2W - 1L
1,685 SR
Queue Stats
112W - 96L
1,491 Elo+
Party 2
Team Averages
Level 87
1,688 SR
1,532 Elo+

VS

Team Averages
Level 112
1,587 SR
1,470 Elo+
Ymir
Ymir
Matii27
Ymir
Level 88
God Stats
4W - 2L
1,674 SR
Queue Stats
98W - 150L
1,443 Elo+
Solo
Neith
Neith
Pastillero87
Neith
Level 155
God Stats
7W - 10L
1,519 SR
Queue Stats
394W - 392L
1,547 Elo+
Solo
Olorun
Olorun
RobatiniTome
Olorun
Level 45
God Stats
42W - 52L
1,359 SR
Queue Stats
44W - 53L
1,359 Elo+
Solo
Izanami
Izanami
StonBorN
Izanami
Level 137
God Stats
7W - 6L
1,722 SR
Queue Stats
156W - 142L
1,508 Elo+
Solo
Mercury
Mercury
rayusm
Mercury
Level 137
God Stats
48W - 28L
1,660 SR
Queue Stats
276W - 268L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
3 / 0 / 1
8,248
634
7,731
6,992
4,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
J0UZE
Surtr
12
3 / 0 / 3
7,238
557
5,433
9,594
4,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
14
6 / 2 / 1
8,180
629
9,428
11,777
4,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
camiwdr
Baron Samedi
11
2 / 5 / 8
6,848
527
6,604
10,848
9,066
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thoth
sheldom
Thoth
14
2 / 0 / 3
7,777
598
7,105
6,065
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Matii27
Ymir
9
0 / 3 / 0
5,775
444
2,105
7,607
4,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 1 / 1
7,136
549
5,735
7,060
2,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
9
0 / 6 / 4
5,598
431
4,524
10,853
4,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
StonBorN
Izanami
11
3 / 4 / 3
7,245
557
9,501
10,248
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
rayusm
Mercury
12
3 / 2 / 2
7,042
542
7,320
12,122
4,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
16
Kills
7
7
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
1
3.5
W
Surtr
J0UZE
Surtr
3
0
3
4.5
L
Ymir
Matii27
Ymir
0
3
0
0
W
Medusa
6
2
1
3.25
L
1
1
1
1.5
L
Olorun
0
6
4
0.33
L
Izanami
StonBorN
Izanami
3
4
3
1.13
W
Baron Samedi
camiwdr
Baron Samedi
2
5
8
1.2
L
Mercury
rayusm
Mercury
3
2
2
2
W
Thoth
sheldom
Thoth
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,301
Damage
29,185
45,276
Taken
47,890
25,307
Mitigated
20,715
15,750
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,731
3,211
0
3,737
6,992
4,991
247
1,658
5,124
55,961
0
W
Surtr
J0UZE
Surtr
5,433
2,141
0
4,384
9,594
4,612
0
1,053
8,523
768
39,737
L
Ymir
Matii27
Ymir
2,105
295
0
466
7,607
4,877
0
5,151
2,456
25,085
0
W
Medusa
9,428
3,531
0
2,901
11,777
4,557
1,704
1,464
10,313
0
68,009
L
5,735
2,365
0
2,487
7,060
2,665
315
3,695
3,365
0
63,624
L
Olorun
4,524
2,879
350
1,554
10,853
4,263
624
4,555
6,282
25,254
0
L
Izanami
StonBorN
Izanami
9,501
6,722
0
1,996
10,248
4,107
292
3,498
6,738
0
56,695
W
Baron Samedi
camiwdr
Baron Samedi
6,604
972
992
2,714
10,848
9,066
361
2,095
8,753
20,905
0
L
Mercury
rayusm
Mercury
7,320
3,721
0
1,062
12,122
4,803
0
4,718
7,394
0
54,008
W
Thoth
sheldom
Thoth
7,105
554
0
1,022
6,065
2,081
450
131
5,934
73,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,291
Gold Earned
32,796
424
Minions Killed
373
0
Camps Cleared
0
1,263,357
Distance Traveled
1,149,133
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,248
634
100
8
0
233,031
0
W
Surtr
7,238
557
61
5
0
279,567
0
L
Ymir
5,775
444
60
5
0
157,548
0
W
Medusa
8,180
629
106
8
0
257,282
0
L
Neith
7,136
549
107
8
0
224,415
2
L
Olorun
5,598
431
42
3
0
232,454
0
L
Izanami
7,245
557
85
7
0
244,609
0
W
Baron Samedi
6,848
527
36
3
0
231,146
1
L
Mercury
7,042
542
79
6
0
290,107
2
W
Thoth
7,777
598
121
9
0
262,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role