Player Matchup

Cu Chulainn
Cu Chulainn
DerAusschalter
Cu Chulainn
Level 143
God Stats
0W - 1L
1,417 SR
Queue Stats
22W - 15L
1,574 Elo+
Party 1
Athena
Athena
DieMishelle
Athena
Level 87
God Stats
4W - 4L
1,599 SR
Queue Stats
7W - 9L
1,415 Elo+
Party 1
Ra
Ra
ImMgggon66
Ra
Level 121
God Stats
5W - 5L
1,562 SR
Queue Stats
276W - 280L
1,547 Elo+
Solo
Zhong Kui
Zhong Kui
Lorenor Marv
Zhong Kui
Level 105
God Stats
7W - 5L
1,687 SR
Queue Stats
208W - 207L
1,469 Elo+
Party 1
Osiris
Osiris
ihgReX
Osiris
Level 127
God Stats
0W - 5L
1,130 SR
Queue Stats
227W - 239L
1,461 Elo+
Party 1
Team Averages
Level 117
1,479 SR
1,493 Elo+

VS

Team Averages
Level 105
1,525 SR
1,466 Elo+
Chernobog
Chernobog
G0ld3nn-_-
Chernobog
Level 128
God Stats
37W - 36L
1,470 SR
Queue Stats
316W - 359L
1,416 Elo+
Party 3
Kukulkan
Kukulkan
TinoGranPepino
Kukulkan
Level 41
God Stats
137W - 109L
1,548 SR
Queue Stats
194W - 177L
1,461 Elo+
Party 2
Thanatos
Thanatos
Z_MonkeyD_Garp_Z
Thanatos
Level 146
God Stats
4W - 1L
1,276 SR
Queue Stats
177W - 192L
1,388 Elo+
Party 3
Fenrir
Fenrir
juanfer500
Fenrir
Level 121
God Stats
73W - 54L
1,593 SR
Queue Stats
245W - 215L
1,568 Elo+
Solo
Raijin
Raijin
luissunwater
Raijin
Level 88
God Stats
2W - 2L
1,737 SR
Queue Stats
376W - 356L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DerAusschalter
Cu Chulainn
11
1 / 4 / 2
6,549
504
10,657
13,262
9,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
9
1 / 3 / 4
6,384
491
2,730
11,134
8,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 4 / 1
8,000
615
6,375
12,444
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Lorenor Marv
Zhong Kui
11
1 / 3 / 1
6,844
526
3,565
7,637
6,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
ihgReX
Osiris
10
3 / 3 / 1
6,725
517
8,083
12,956
7,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
G0ld3nn-_-
Chernobog
13
3 / 2 / 2
7,526
579
7,187
9,790
4,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
12
1 / 3 / 7
6,912
532
6,045
7,304
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 2 / 8
7,738
595
10,591
10,908
4,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
juanfer500
Fenrir
12
2 / 1 / 2
7,319
563
6,741
15,421
6,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
13
5 / 1 / 4
8,246
634
10,224
7,015
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
17
17
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DerAusschalter
Cu Chulainn
1
4
2
0.5
L
Athena
1
3
4
1
W
Chernobog
G0ld3nn-_-
Chernobog
3
2
2
2
L
1
4
1
0.38
L
Zhong Kui
Lorenor Marv
Zhong Kui
1
3
1
0.5
W
Kukulkan
1
3
7
1.5
W
6
2
8
5
L
Osiris
ihgReX
Osiris
3
3
1
1.17
W
Fenrir
juanfer500
Fenrir
2
1
2
3
W
Raijin
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,410
Damage
40,788
57,433
Taken
50,438
37,490
Mitigated
21,848
15,029
Healing
16,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DerAusschalter
Cu Chulainn
10,657
2,237
0
2,499
13,262
9,580
0
2,084
11,178
282
41,569
L
Athena
2,730
572
0
2,730
11,134
8,905
287
2,780
8,354
10,346
0
W
Chernobog
G0ld3nn-_-
Chernobog
7,187
4,519
0
1,882
9,790
4,130
1,529
2,912
6,878
0
51,926
L
6,375
1,073
552
5,360
12,444
5,311
0
5,588
6,856
77,940
0
L
Zhong Kui
Lorenor Marv
Zhong Kui
3,565
1,256
0
2,671
7,637
6,227
562
454
7,183
43,565
12,032
W
Kukulkan
6,045
318
0
191
7,304
3,184
387
767
6,537
50,272
0
W
10,591
2,368
0
7,708
10,908
4,616
0
3,701
7,136
0
44,814
L
Osiris
ihgReX
Osiris
8,083
3,841
0
1,217
12,956
7,467
0
5,363
7,593
0
44,334
W
Fenrir
juanfer500
Fenrir
6,741
1,774
0
6,206
15,421
6,984
1,323
2,021
13,400
0
41,850
W
Raijin
10,224
954
0
604
7,015
2,934
0
3,115
3,900
61,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,502
Gold Earned
37,741
364
Minions Killed
379
0
Camps Cleared
0
1,326,140
Distance Traveled
1,339,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,549
504
49
4
0
238,850
0
L
Athena
6,384
491
18
1
0
303,028
0
W
Chernobog
7,526
579
85
7
0
260,657
0
L
Ra
8,000
615
146
11
0
260,671
0
L
Zhong Kui
6,844
526
86
7
0
233,494
0
W
Kukulkan
6,912
532
66
5
0
270,933
0
W
Thanatos
7,738
595
62
5
0
298,735
0
L
Osiris
6,725
517
65
5
0
290,097
0
W
Fenrir
7,319
563
57
4
0
270,672
0
W
Raijin
8,246
634
109
8
0
238,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role