Player Matchup

Sol
Sol
Awanu
Sol
Level 46
God Stats
1W - 1L
1,676 SR
Queue Stats
5W - 3L
1,573 Elo+
Solo
Izanami
Izanami
FreakyGrin
Izanami
Level 56
God Stats
0W - 1L
1,625 SR
Queue Stats
0W - 2L
1,236 Elo+
Solo
Shiva
Shiva
courtneyjake12
Shiva
Level 104
God Stats
2W - 1L
1,728 SR
Queue Stats
50W - 75L
1,431 Elo+
Party 1
Ravana
Ravana
jakecourtney12
Ravana
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 72L
1,420 Elo+
Party 1
Zhong Kui
Zhong Kui
predawnport690
Zhong Kui
Level 66
God Stats
2W - 3L
1,742 SR
Queue Stats
502W - 450L
1,456 Elo+
Solo
Team Averages
Level 74
1,654 SR
1,423 Elo+

VS

Team Averages
Level 43
1,440 SR
1,384 Elo+
Arachne
Arachne
AngryPuf
Arachne
Level 32
God Stats
6W - 7L
1,305 SR
Queue Stats
54W - 58L
1,129 Elo+
Solo
Ganesha
Ganesha
Bananalover115
Ganesha
Level 12
God Stats
8W - 9L
1,213 SR
Queue Stats
33W - 41L
1,374 Elo+
Party 2
Martichoras
Martichoras
LordKarthrax
Martichoras
Level 60
God Stats
6W - 3L
1,504 SR
Queue Stats
53W - 42L
1,481 Elo+
Solo
Nike
Nike
Mjunkie123
Nike
Level 63
God Stats
60W - 40L
1,611 SR
Queue Stats
220W - 202L
1,457 Elo+
Party 2
Zeus
Zeus
kaIaka_shacal
Zeus
Level 48
God Stats
94W - 93L
1,565 SR
Queue Stats
467W - 460L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Awanu
Sol
11
0 / 1 / 1
6,559
596
4,685
7,739
2,497
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
FreakyGrin
Izanami
8
0 / 2 / 0
4,956
451
3,677
7,789
2,110
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 0
5,450
495
1,534
9,906
5,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 4 / 0
5,274
479
1,742
7,658
2,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
predawnport690
Zhong Kui
10
1 / 2 / 0
6,107
555
6,862
8,489
6,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AngryPuf
Arachne
11
4 / 2 / 4
6,508
592
4,730
9,736
3,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
0 / 0 / 5
6,406
582
3,315
6,012
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
LordKarthrax
Martichoras
10
4 / 0 / 1
6,213
565
8,133
5,593
2,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 0 / 0
7,006
637
5,321
10,020
4,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 0 / 1
7,067
642
5,953
5,002
1,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
AngryPuf
Arachne
4
2
4
3
L
Sol
Awanu
Sol
0
1
1
0.5
W
0
0
5
2.5
L
Izanami
FreakyGrin
Izanami
0
2
0
0
W
Martichoras
LordKarthrax
Martichoras
4
0
1
4.5
W
1
0
0
1
L
0
3
0
0
L
1
4
0
0.25
W
3
0
1
3.5
L
Zhong Kui
predawnport690
Zhong Kui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,500
Damage
27,452
41,581
Taken
36,363
19,774
Mitigated
15,109
10,298
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AngryPuf
Arachne
4,730
3,655
0
2,374
9,736
3,361
0
2,796
6,940
0
38,915
L
Sol
Awanu
Sol
4,685
1,778
0
3,549
7,739
2,497
0
4,106
3,633
52,905
776
W
3,315
356
0
1,641
6,012
3,303
109
0
6,012
23,168
0
L
Izanami
FreakyGrin
Izanami
3,677
2,792
0
1,623
7,789
2,110
0
1,154
6,635
0
34,609
W
Martichoras
LordKarthrax
Martichoras
8,133
1,910
0
2,487
5,593
2,107
320
0
5,593
0
51,285
W
5,321
925
0
1,390
10,020
4,608
479
5,347
4,673
0
50,011
L
1,534
385
0
2,114
9,906
5,480
0
2,161
7,745
0
19,041
L
1,742
624
0
344
7,658
2,795
0
1,847
5,811
0
31,298
W
5,953
236
0
1,450
5,002
1,730
132
3,062
1,940
49,339
0
L
Zhong Kui
predawnport690
Zhong Kui
6,862
1,616
0
2,668
8,489
6,892
0
0
8,489
34,868
6,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,346
Gold Earned
33,200
302
Minions Killed
332
0
Camps Cleared
0
1,043,189
Distance Traveled
1,148,317
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,508
592
52
5
0
257,452
4
L
Sol
6,559
596
102
9
0
208,745
3
W
Ganesha
6,406
582
7
1
0
224,494
0
L
Izanami
4,956
451
64
6
0
207,078
0
W
Martichoras
6,213
565
97
9
0
211,649
0
W
Nike
7,006
637
86
8
0
230,305
2
L
Shiva
5,450
495
24
2
0
191,611
0
L
Ravana
5,274
479
47
4
0
240,764
0
W
Zeus
7,067
642
90
8
0
224,417
0
L
Zhong Kui
6,107
555
65
6
0
194,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role