Player Matchup

Amaterasu
Amaterasu
AtomicPancake01
Amaterasu
Level 71
God Stats
51W - 34L
1,592 SR
Queue Stats
63W - 54L
1,467 Elo+
Solo
Kuzenbo
Kuzenbo
PublicHealth
Kuzenbo
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 88L
1,454 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Scottylawinna
Ah Muzen Cab
Level 48
God Stats
5W - 4L
1,534 SR
Queue Stats
58W - 56L
1,503 Elo+
Party 3
Hun Batz
Hun Batz
garashy2
Hun Batz
Level 123
God Stats
11W - 6L
1,590 SR
Queue Stats
397W - 363L
1,440 Elo+
Party 2
Poseidon
Poseidon
johnhaqua
Poseidon
Level 66
God Stats
3W - 3L
1,439 SR
Queue Stats
160W - 145L
1,445 Elo+
Party 2
Team Averages
Level 73
1,531 SR
1,462 Elo+

VS

Team Averages
Level 85
1,542 SR
1,490 Elo+
Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Janglesss
Scylla
Level 119
God Stats
12W - 10L
1,669 SR
Queue Stats
84W - 65L
1,587 Elo+
Solo
Susano
Susano
Jozue23
Susano
Level 46
God Stats
7W - 5L
1,676 SR
Queue Stats
56W - 66L
1,490 Elo+
Solo
Izanami
Izanami
kingpogha
Izanami
Level 59
God Stats
5W - 10L
1,363 SR
Queue Stats
14W - 25L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AtomicPancake01
Amaterasu
13
0 / 1 / 1
8,056
620
5,208
11,410
10,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
PublicHealth
Kuzenbo
12
3 / 0 / 2
6,893
530
5,216
7,528
7,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
Scottylawinna
Ah Muzen Cab
12
1 / 1 / 2
6,785
522
5,660
8,490
3,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
garashy2
Hun Batz
12
2 / 3 / 4
6,786
522
4,734
11,950
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
johnhaqua
Poseidon
12
3 / 2 / 1
7,204
554
4,980
5,625
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 0 / 1
7,075
544
6,380
11,828
12,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shiva
 
Shiva
10
0 / 3 / 3
6,414
493
6,695
12,582
7,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Janglesss
Scylla
13
5 / 2 / 1
7,876
606
5,847
6,591
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Jozue23
Susano
11
0 / 2 / 1
6,398
492
5,946
11,383
4,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
kingpogha
Izanami
10
1 / 2 / 1
6,363
489
3,076
7,963
2,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
9
Kills
7
7
Deaths
9
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
0
1
1.5
L
Shiva
 
Shiva
0
3
3
0.5
W
Amaterasu
AtomicPancake01
Amaterasu
0
1
1
0.5
L
Scylla
Janglesss
Scylla
5
2
1
2.75
L
Susano
Jozue23
Susano
0
2
1
0.25
W
Kuzenbo
PublicHealth
Kuzenbo
3
0
2
4
W
Ah Muzen Cab
Scottylawinna
Ah Muzen Cab
1
1
2
2
W
Hun Batz
garashy2
Hun Batz
2
3
4
1.33
W
Poseidon
johnhaqua
Poseidon
3
2
1
1.75
L
Izanami
kingpogha
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,798
Damage
27,944
45,003
Taken
50,347
27,160
Mitigated
30,523
10,201
Healing
18,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,380
1,424
0
5,622
11,828
12,865
0
1,048
10,712
0
52,773
L
Shiva
 
Shiva
6,695
948
2,012
2,383
12,582
7,861
0
4,236
8,240
0
21,293
W
Amaterasu
AtomicPancake01
Amaterasu
5,208
2,897
0
5,975
11,410
10,090
0
621
10,749
0
70,602
L
Scylla
Janglesss
Scylla
5,847
597
0
1,210
6,591
2,489
322
2,402
4,045
48,374
0
L
Susano
Jozue23
Susano
5,946
1,974
0
6,259
11,383
4,500
0
1,315
9,958
0
54,797
W
Kuzenbo
PublicHealth
Kuzenbo
5,216
1,740
0
1,753
7,528
7,078
0
824
6,635
23,982
0
W
Ah Muzen Cab
Scottylawinna
Ah Muzen Cab
5,660
1,861
0
130
8,490
3,319
390
0
8,490
0
56,587
W
Hun Batz
garashy2
Hun Batz
4,734
1,173
0
1,383
11,950
4,794
0
1,954
9,890
0
51,686
W
Poseidon
johnhaqua
Poseidon
4,980
960
0
960
5,625
1,879
0
2,103
3,392
45,530
144
L
Izanami
kingpogha
Izanami
3,076
2,522
0
1,031
7,963
2,808
0
767
7,196
0
45,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,724
Gold Earned
34,126
419
Minions Killed
402
0
Camps Cleared
0
1,319,433
Distance Traveled
1,260,628
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,075
544
89
7
0
253,687
3
L
Shiva
6,414
493
35
3
0
264,972
6
W
Amaterasu
8,056
620
130
10
0
226,788
1
L
Scylla
7,876
606
97
7
0
240,950
0
L
Susano
6,398
492
83
6
0
298,372
0
W
Kuzenbo
6,893
530
36
3
0
281,518
3
W
Ah Muzen Cab
6,785
522
80
6
0
243,863
0
W
Hun Batz
6,786
522
81
6
0
292,570
0
W
Poseidon
7,204
554
92
7
0
274,694
7
L
Izanami
6,363
489
98
8
0
202,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role