Player Matchup

Lancelot
Lancelot
JURRASICPANDA
Lancelot
Level 150
God Stats
2W - 5L
1,533 SR
Queue Stats
291W - 285L
1,578 Elo+
Solo
Poseidon
Poseidon
Opyn0207
Poseidon
Level 103
God Stats
2W - 2L
1,532 SR
Queue Stats
54W - 45L
1,574 Elo+
Party 2
Athena
Athena
Owfly
Athena
Level 41
God Stats
0W - 1L
1,311 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Vitaliize
Baron Samedi
Level 132
God Stats
0W - 2L
1,305 SR
Queue Stats
55W - 47L
1,570 Elo+
Party 2
Shiva
Shiva
xxColdBlood
Shiva
Level 172
God Stats
1W - 1L
1,231 SR
Queue Stats
174W - 195L
1,604 Elo+
Party 2
Team Averages
Level 120
1,382 SR
1,565 Elo+

VS

Team Averages
Level 120
1,527 SR
1,578 Elo+
Eset
Eset
CALYY
Eset
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,634 Elo+
Party 1
Gilgamesh
Gilgamesh
Inf0rz
Gilgamesh
Level 69
God Stats
2W - 2L
1,381 SR
Queue Stats
308W - 295L
1,573 Elo+
Solo
Anhur
Anhur
ZenGoose
Anhur
Level 87
God Stats
6W - 3L
1,553 SR
Queue Stats
127W - 114L
1,555 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
umzay10
Ah Muzen Cab
Level 112
God Stats
3W - 4L
1,500 SR
Queue Stats
193W - 179L
1,564 Elo+
Party 3
Odin
Odin
Мonkeу
Odin
Level 185
God Stats
2W - 0L
1,703 SR
Queue Stats
17W - 14L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JURRASICPANDA
Lancelot
16
8 / 6 / 1
9,827
702
14,253
19,911
17,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Opyn0207
Poseidon
18
2 / 6 / 9
11,401
814
14,479
15,927
7,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Owfly
Athena
16
1 / 8 / 8
9,121
652
4,252
27,111
28,851
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Vitaliize
Baron Samedi
16
2 / 6 / 8
9,814
701
13,361
16,459
9,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 6 / 9
9,683
692
10,350
22,531
23,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
CALYY
Eset
19
7 / 4 / 22
11,841
846
27,110
14,102
9,014
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Inf0rz
Gilgamesh
18
3 / 4 / 23
11,740
839
11,704
21,639
25,683
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
ZenGoose
Anhur
20
11 / 1 / 19
12,213
872
15,064
12,801
6,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
umzay10
Ah Muzen Cab
19
6 / 2 / 23
11,801
843
25,333
12,142
7,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
18
5 / 3 / 22
11,020
787
16,367
17,394
26,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
141
13
Kills
32
32
Deaths
14
35
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Eset
CALYY
Eset
7
4
22
4.5
W
Gilgamesh
Inf0rz
Gilgamesh
3
4
23
3.63
L
Lancelot
JURRASICPANDA
Lancelot
8
6
1
1.42
L
Poseidon
Opyn0207
Poseidon
2
6
9
1.08
L
Athena
Owfly
Athena
1
8
8
0.63
L
Baron Samedi
Vitaliize
Baron Samedi
2
6
8
1
W
Anhur
ZenGoose
Anhur
11
1
19
20.5
W
Ah Muzen Cab
umzay10
Ah Muzen Cab
6
2
23
8.75
L
0
6
9
0.75
W
Odin
5
3
22
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,695
Damage
95,578
101,939
Taken
78,078
87,030
Mitigated
75,194
23,585
Healing
29,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
CALYY
Eset
27,110
1,536
2,963
2,613
14,102
9,014
1,437
6,330
7,772
44,042
0
W
Gilgamesh
Inf0rz
Gilgamesh
11,704
1,093
2,710
5,116
21,639
25,683
90
7,105
14,534
0
26,238
L
Lancelot
JURRASICPANDA
Lancelot
14,253
1,691
1,435
1,721
19,911
17,570
0
5,378
14,335
639
21,613
L
Poseidon
Opyn0207
Poseidon
14,479
1,746
700
3,140
15,927
7,891
0
4,562
11,365
45,965
0
L
Athena
Owfly
Athena
4,252
282
170
1,945
27,111
28,851
0
7,487
19,243
9,581
0
L
Baron Samedi
Vitaliize
Baron Samedi
13,361
654
3,112
2,890
16,459
9,097
0
5,537
10,795
27,383
0
W
Anhur
ZenGoose
Anhur
15,064
9,034
1,747
3,462
12,801
6,645
2,797
4,864
7,937
0
27,401
W
Ah Muzen Cab
umzay10
Ah Muzen Cab
25,333
4,708
3,134
2,705
12,142
7,082
3,380
7,102
5,040
0
55,036
L
10,350
328
4,734
3,738
22,531
23,621
0
7,011
14,969
0
17,436
W
Odin
16,367
2,683
1,528
3,717
17,394
26,770
48
7,037
10,357
3,569
24,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,846
Gold Earned
58,615
171
Minions Killed
181
0
Camps Cleared
0
1,204,677
Distance Traveled
1,411,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,841
846
33
2
0
282,097
0
W
Gilgamesh
11,740
839
26
2
0
313,201
0
L
Lancelot
9,827
702
20
1
0
255,993
0
L
Poseidon
11,401
814
83
6
0
227,780
0
L
Athena
9,121
652
13
1
0
237,038
0
L
Baron Samedi
9,814
701
36
3
0
223,411
0
W
Anhur
12,213
872
31
2
0
265,638
0
W
Ah Muzen Cab
11,801
843
75
5
0
273,097
0
L
Shiva
9,683
692
19
1
0
260,455
0
W
Odin
11,020
787
16
1
0
277,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role