Player Matchup

Ullr
Ullr
Diamond IV
Bobmango12
Ullr
Diamond IV
Level 145
God Stats
45W - 46L
1,543 SR
Queue Stats
203W - 185L
1,849 MMR
Solo
Arachne
Arachne
Platinum I
Halebar
Arachne
Platinum I
Level 128
God Stats
1W - 3L
1,726 SR
Queue Stats
76W - 69L
1,945 MMR
Solo
Ravana
Ravana
Diamond IV
JaguаrXC
Ravana
Diamond IV
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
466W - 463L
1,943 MMR
Party 1
Hercules
Hercules
Platinum I
Kiikoe
Hercules
Platinum I
Level 145
God Stats
6W - 3L
1,572 SR
Queue Stats
76W - 67L
1,856 MMR
Solo
Scylla
Scylla
Platinum I
KookoftheRuedy
Scylla
Platinum I
Level 51
God Stats
4W - 3L
1,696 SR
Queue Stats
353W - 349L
1,818 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 105
1,607 SR
1,882 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 113
1,581 SR
1,884 MMR
Ne Zha
Ne Zha
Platinum II
IXChelSupport
Ne Zha
Platinum II
Level 68
God Stats
39W - 38L
1,645 SR
Queue Stats
346W - 345L
1,787 MMR
Solo
Thanatos
Thanatos
Platinum IV
MissedMyBusAgain
Thanatos
Platinum IV
Level 115
God Stats
1W - 2L
1,545 SR
Queue Stats
69W - 66L
1,819 MMR
Solo
Raijin
Raijin
Diamond V
TooGoldForYou
Raijin
Diamond V
Level 142
God Stats
0W - 1L
1,577 SR
Queue Stats
103W - 92L
1,934 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
Veloz247
Gilgamesh
Diamond IV
Level 97
God Stats
33W - 40L
1,515 SR
Queue Stats
629W - 634L
1,966 MMR
Solo
Hera
Hera
Platinum II
astuto240lince
Hera
Platinum II
Level 145
God Stats
202W - 174L
1,622 SR
Queue Stats
483W - 483L
1,911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 1
5,177
647
4,029
3,642
1,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
Halebar
Arachne
8
0 / 2 / 0
4,380
548
717
7,139
3,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ravana
JaguаrXC
Ravana
10
2 / 1 / 0
5,731
716
5,178
5,445
3,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Kiikoe
Hercules
8
1 / 0 / 5
5,284
661
3,687
4,402
2,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 0
5,382
673
2,944
3,369
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
PeleFreyaIx ChelKali

VS

Bans
Ao KuangSusanoThothAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,220
528
2,838
6,300
2,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 0 / 1
4,641
580
2,231
4,396
1,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 2 / 2
5,194
649
2,606
4,099
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Veloz247
Gilgamesh
8
1 / 2 / 1
5,085
636
2,807
7,971
4,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 2 / 0
4,360
545
2,587
3,948
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
9
Kills
4
4
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Arachne
Halebar
Arachne
0
2
0
0
L
0
3
0
0
W
Ravana
JaguаrXC
Ravana
2
1
0
2
W
Hercules
Kiikoe
Hercules
1
0
5
3.5
W
2
1
0
2
L
2
0
1
2.5
L
1
2
2
1
L
Gilgamesh
Veloz247
Gilgamesh
1
2
1
0.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,555
Damage
13,069
23,997
Taken
26,714
11,964
Mitigated
11,400
9,264
Healing
8,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,029
1,590
0
594
3,642
1,140
0
1,233
2,265
0
34,147
W
Arachne
Halebar
Arachne
717
449
0
3,331
7,139
3,065
0
1,909
5,230
0
28,710
L
2,838
679
0
853
6,300
2,741
0
0
6,300
0
10,756
W
Ravana
JaguаrXC
Ravana
5,178
1,982
0
1,768
5,445
3,840
0
294
5,151
0
37,718
W
Hercules
Kiikoe
Hercules
3,687
1,859
157
2,854
4,402
2,920
0
431
3,681
0
12,254
W
2,944
620
0
560
3,369
999
0
1,326
2,043
34,156
0
L
2,231
789
0
3,371
4,396
1,442
0
532
3,834
0
24,147
L
2,606
350
0
625
4,099
1,388
0
2,180
1,717
40,697
0
L
Gilgamesh
Veloz247
Gilgamesh
2,807
1,286
0
2,796
7,971
4,610
0
0
7,971
0
28,566
L
2,587
695
0
1,341
3,948
1,219
0
0
3,948
30,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,954
Gold Earned
23,500
284
Minions Killed
241
0
Camps Cleared
0
860,220
Distance Traveled
835,921
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,177
647
76
10
0
154,705
0
W
Arachne
4,380
548
49
6
0
208,095
0
L
Ne Zha
4,220
528
12
2
0
177,948
3
W
Ravana
5,731
716
71
9
0
165,525
0
W
Hercules
5,284
661
10
1
0
170,117
5
W
Scylla
5,382
673
78
10
0
161,778
0
L
Thanatos
4,641
580
51
6
0
144,456
0
L
Raijin
5,194
649
71
9
0
171,531
3
L
Gilgamesh
5,085
636
50
6
0
173,874
0
L
Hera
4,360
545
57
7
0
168,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role