Player Matchup

Hercules
Hercules
Beaveceethys
Hercules
Level 178
God Stats
4W - 7L
1,489 SR
Queue Stats
101W - 94L
1,534 Elo+
Party 2
Ganesha
Ganesha
DeadEye61_
Ganesha
Level 105
God Stats
0W - 2L
1,276 SR
Queue Stats
224W - 259L
1,483 Elo+
Solo
Merlin
Merlin
Flydorito
Merlin
Level 100
God Stats
6W - 1L
1,663 SR
Queue Stats
132W - 127L
1,529 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kickr0ckz
Morgan Le Fay
Level 157
God Stats
0W - 3L
1,162 SR
Queue Stats
231W - 247L
1,516 Elo+
Solo
Danzaburou
Danzaburou
xXGR33NFURYXx
Danzaburou
Level 145
God Stats
2W - 2L
1,609 SR
Queue Stats
510W - 527L
1,486 Elo+
Solo
Team Averages
Level 137
1,440 SR
1,509 Elo+

VS

Team Averages
Level 128
1,517 SR
1,476 Elo+
Shiva
Shiva
LastxPlace
Shiva
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,522 Elo+
Party 1
Da Ji
Da Ji
MedusaMain16
Da Ji
Level 148
God Stats
2W - 1L
1,540 SR
Queue Stats
102W - 98L
1,554 Elo+
Party 1
Zeus
Zeus
SpeedyMcQuick
Zeus
Level 124
God Stats
4W - 0L
1,848 SR
Queue Stats
223W - 218L
1,491 Elo+
Solo
Baba Yaga
Baba Yaga
SuuWhooq
Baba Yaga
Level 184
God Stats
1W - 1L
1,198 SR
Queue Stats
53W - 60L
1,514 Elo+
Party 1
Medusa
Medusa
Young Drip4311
Medusa
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Beaveceethys
Hercules
18
7 / 5 / 2
10,613
816
11,933
15,705
16,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
DeadEye61_
Ganesha
1
0 / 0 / 0
3,328
256
0
0
0
Merlin
Flydorito
Merlin
16
1 / 6 / 4
9,001
692
9,655
11,781
4,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Kickr0ckz
Morgan Le Fay
17
2 / 7 / 4
9,050
696
11,592
13,295
5,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
xXGR33NFURYXx
Danzaburou
16
1 / 7 / 6
8,926
687
8,743
14,057
5,323
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
4 / 3 / 13
10,803
831
8,238
15,346
18,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 2 / 11
10,719
825
7,479
12,306
8,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
9 / 2 / 7
11,350
873
16,688
11,459
6,033
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
SuuWhooq
Baba Yaga
16
4 / 3 / 13
9,714
747
13,352
13,139
6,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 3 / 9
10,292
792
6,418
10,383
5,786
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
78
11
Kills
25
25
Deaths
13
16
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hercules
Beaveceethys
Hercules
7
5
2
1.6
L
Ganesha
DeadEye61_
Ganesha
0
0
0
0
L
Merlin
Flydorito
Merlin
1
6
4
0.5
L
Morgan Le Fay
Kickr0ckz
Morgan Le Fay
2
7
4
0.57
W
Shiva
4
3
13
3.5
W
4
2
11
4.75
W
9
2
7
6.25
W
Baba Yaga
SuuWhooq
Baba Yaga
4
3
13
3.5
W
4
3
9
2.83
L
Danzaburou
xXGR33NFURYXx
Danzaburou
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,923
Damage
52,175
54,838
Taken
62,633
31,865
Mitigated
45,558
11,042
Healing
19,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Beaveceethys
Hercules
11,933
1,829
272
4,100
15,705
16,489
0
7,746
7,490
0
20,129
L
Ganesha
DeadEye61_
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
Flydorito
Merlin
9,655
123
435
1,770
11,781
4,774
0
5,503
5,998
25,205
0
L
Morgan Le Fay
Kickr0ckz
Morgan Le Fay
11,592
1,943
88
2,009
13,295
5,279
0
8,834
4,358
27,476
0
W
Shiva
8,238
442
3,808
2,799
15,346
18,832
310
5,284
9,850
2,711
19,377
W
7,479
307
2,480
2,766
12,306
8,034
1,535
3,441
8,833
0
18,331
W
16,688
747
638
999
11,459
6,033
2,525
5,287
6,004
33,311
0
W
Baba Yaga
SuuWhooq
Baba Yaga
13,352
904
1,354
2,239
13,139
6,873
1,104
3,640
9,401
28,035
0
W
6,418
2,117
626
1,439
10,383
5,786
1,380
3,031
7,298
0
17,963
L
Danzaburou
xXGR33NFURYXx
Danzaburou
8,743
2,117
532
1,836
14,057
5,323
0
9,523
4,485
0
18,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,918
Gold Earned
52,878
115
Minions Killed
163
0
Camps Cleared
0
745,820
Distance Traveled
1,194,700
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,613
816
23
2
0
196,439
0
L
Ganesha
3,328
256
0
0
0
0
0
L
Merlin
9,001
692
38
3
0
161,656
0
L
Morgan Le Fay
9,050
696
25
2
0
184,179
0
W
Shiva
10,803
831
26
2
0
248,672
0
W
Da Ji
10,719
825
30
2
0
249,835
0
W
Zeus
11,350
873
45
3
0
235,313
0
W
Baba Yaga
9,714
747
29
2
0
218,913
0
W
Medusa
10,292
792
33
3
0
241,967
0
L
Danzaburou
8,926
687
29
2
0
203,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role