Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
WindWalkerPRO11
Bakasura
Level 63
God Stats
5W - 12L
1,339 SR
Queue Stats
49W - 70L
1,364 Elo+
Party 1
Neith
Neith
Zooman1122
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
eckhardt28
Ares
Level 27
God Stats
0W - 2L
1,292 SR
Queue Stats
5W - 18L
1,263 Elo+
Party 1
Anubis
Anubis
yeetgod112
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,455 Elo+
Party 1
Team Averages
Level 30
1,426 SR
1,416 Elo+

VS

Team Averages
Level 56
1,587 SR
1,501 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
 
Heimdallr
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
HockeyGotSwag
Mercury
Level 66
God Stats
4W - 2L
1,710 SR
Queue Stats
79W - 72L
1,468 Elo+
Party 2
Bakasura
Bakasura
ghostrider0105
Bakasura
Level 126
God Stats
20W - 19L
1,534 SR
Queue Stats
236W - 206L
1,415 Elo+
Party 3
Poseidon
Poseidon
jake192
Poseidon
Level 6
God Stats
2W - 0L
1,689 SR
Queue Stats
7W - 3L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 2 / 0
4,570
653
3,204
5,016
2,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
6
1 / 1 / 0
3,670
524
2,229
3,764
1,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
1
0 / 0 / 0
2,847
407
0
0
0
6
0 / 4 / 1
3,759
537
1,097
5,798
3,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
yeetgod112
Anubis
9
3 / 1 / 0
5,243
749
2,452
3,429
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
4 / 0 / 0
4,927
704
2,044
3,805
1,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
 
Heimdallr
7
1 / 1 / 4
4,415
631
2,930
4,506
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
8
0 / 0 / 1
4,388
627
861
4,758
1,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
9
2 / 0 / 0
5,549
793
2,788
5,836
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
jake192
Poseidon
7
1 / 3 / 0
4,166
595
2,182
4,338
932
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
4
Kills
8
8
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
W
Cthulhu
 
Cthulhu
4
0
0
4
W
Heimdallr
 
Heimdallr
1
1
4
3
W
Mercury
0
0
1
0.5
L
Bakasura
1
1
0
1
L
Neith
0
0
0
0
L
0
4
1
0.13
W
Bakasura
2
0
0
2
W
Poseidon
jake192
Poseidon
1
3
0
0.33
L
Anubis
yeetgod112
Anubis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,982
Damage
10,805
18,007
Taken
23,243
9,514
Mitigated
8,249
1,910
Healing
7,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,204
924
0
471
5,016
2,508
0
0
4,899
0
27,195
W
Cthulhu
 
Cthulhu
2,044
369
0
385
3,805
1,919
0
468
3,120
11,316
0
W
Heimdallr
 
Heimdallr
2,930
1,477
0
1,442
4,506
1,529
229
536
3,742
0
22,007
W
Mercury
861
136
0
560
4,758
1,435
0
640
4,093
0
26,768
L
Bakasura
2,229
1,589
0
661
3,764
1,395
0
1,174
2,523
0
7,976
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
1,097
249
0
153
5,798
3,999
0
935
4,863
12,011
0
W
Bakasura
2,788
2,356
0
4,274
5,836
2,434
924
0
5,836
0
24,854
W
Poseidon
jake192
Poseidon
2,182
910
0
1,202
4,338
932
0
1,905
2,433
23,128
0
L
Anubis
yeetgod112
Anubis
2,452
152
0
625
3,429
1,612
0
2,050
1,379
36,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,089
Gold Earned
23,445
154
Minions Killed
205
0
Camps Cleared
0
592,901
Distance Traveled
721,420
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,570
653
47
7
0
137,027
0
W
Cthulhu
4,927
704
26
4
0
157,358
0
W
Heimdallr
4,415
631
22
3
0
142,240
0
W
Mercury
4,388
627
48
7
0
175,313
0
L
Bakasura
3,670
524
19
3
0
151,484
0
L
Neith
2,847
407
0
0
0
0
0
L
Ares
3,759
537
12
2
0
169,994
0
W
Bakasura
5,549
793
70
10
0
127,364
0
W
Poseidon
4,166
595
39
6
0
119,145
0
L
Anubis
5,243
749
76
11
0
134,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role