Player Matchup

Artemis
Artemis
GagR3flex3000
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
KH4Z3
Ao Kuang
Level 155
God Stats
34W - 19L
1,780 SR
Queue Stats
333W - 324L
1,612 Elo+
Party 2
Apollo
Apollo
MickeyMentol
Apollo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Odin
Odin
Tezssy
Odin
Level 139
God Stats
13W - 13L
1,622 SR
Queue Stats
250W - 256L
1,666 Elo+
Party 2
Janus
Janus
UnitedNinja2098
Janus
Level 114
God Stats
1W - 3L
1,351 SR
Queue Stats
93W - 100L
1,462 Elo+
Solo
Team Averages
Level 101
1,551 SR
1,548 Elo+

VS

Team Averages
Level 73
1,527 SR
1,501 Elo+
Hera
Hera
 
Hera
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
DeadDragonG0d
Rama
Level 148
God Stats
12W - 7L
1,561 SR
Queue Stats
113W - 156L
1,357 Elo+
Solo
Serqet
Serqet
Gasthajewwwss
Serqet
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
UGetTheDiddle
Cthulhu
Level 106
God Stats
2W - 1L
1,572 SR
Queue Stats
159W - 135L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
0 / 4 / 1
5,631
402
2,278
5,403
1,723
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
KH4Z3
Ao Kuang
14
6 / 2 / 1
8,333
595
10,447
14,215
5,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
9
0 / 5 / 3
5,957
426
1,156
7,939
2,667
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odin
Tezssy
Odin
10
1 / 2 / 4
6,908
493
1,310
12,397
9,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 3
7,143
510
4,719
7,673
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
3 / 1 / 2
8,725
623
8,679
3,051
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
 
Hades
13
3 / 3 / 3
8,528
609
9,011
10,751
6,260
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 1 / 3
9,421
673
4,150
6,337
2,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
4 / 0 / 2
9,524
680
7,354
8,979
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
11
1 / 3 / 5
7,635
545
5,195
12,156
10,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
8
Kills
16
16
Deaths
8
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
1
2
4
W
Hades
 
Hades
3
3
3
1.5
W
5
1
3
6.5
L
Artemis
0
4
1
0.13
W
4
0
2
5
L
Ao Kuang
KH4Z3
Ao Kuang
6
2
1
3.25
L
Apollo
0
5
3
0.3
L
Odin
Tezssy
Odin
1
2
4
1.5
W
Cthulhu
1
3
5
1.17
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,910
Damage
34,389
47,627
Taken
41,274
22,430
Mitigated
23,666
6,166
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,679
1,815
0
110
3,051
933
144
1,071
1,980
82,930
0
W
Hades
 
Hades
9,011
1,082
190
5,103
10,751
6,260
718
5,083
5,668
53,912
0
W
4,150
3,680
0
1,587
6,337
2,473
2,592
1,947
4,390
0
70,173
L
Artemis
2,278
1,382
0
122
5,403
1,723
0
774
4,629
0
20,293
W
7,354
1,706
0
1,195
8,979
3,941
40
1,799
7,180
0
84,515
L
Ao Kuang
KH4Z3
Ao Kuang
10,447
2,731
0
2,307
14,215
5,957
0
6,803
7,178
72,123
1,411
L
Apollo
1,156
537
0
1,250
7,939
2,667
0
4,191
3,278
0
18,792
L
Odin
Tezssy
Odin
1,310
403
0
2,466
12,397
9,357
0
6,177
6,220
0
22,329
W
Cthulhu
5,195
925
224
1,668
12,156
10,059
0
5,269
6,887
14,885
0
L
4,719
538
0
21
7,673
2,726
0
4,940
2,733
60,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,972
Gold Earned
43,833
323
Minions Killed
470
0
Camps Cleared
0
1,398,331
Distance Traveled
1,515,541
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,725
623
131
9
0
307,612
0
W
Hades
8,528
609
86
6
0
255,025
0
W
Rama
9,421
673
127
9
0
269,302
1
L
Artemis
5,631
402
51
4
0
256,257
0
W
Serqet
9,524
680
115
8
0
357,764
0
L
Ao Kuang
8,333
595
105
8
0
338,636
2
L
Apollo
5,957
426
35
3
0
253,095
0
L
Odin
6,908
493
15
1
0
296,087
5
W
Cthulhu
7,635
545
11
1
0
325,838
0
L
Janus
7,143
510
117
8
0
254,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role