Player Matchup

Anhur
Anhur
Gold II
Cückles
Anhur
Gold II
Level 144
God Stats
4W - 5L
1,604 SR
Queue Stats
34W - 29L
1,802 MMR
Party 1
Hercules
Hercules
Gold II
Zingiercircle
Hercules
Gold II
Level 106
God Stats
18W - 11L
1,599 SR
Queue Stats
37W - 31L
1,735 MMR
Party 1
Thoth
Thoth
Gold II
jaraj
Thoth
Gold II
Level 123
God Stats
6W - 6L
1,502 SR
Queue Stats
37W - 31L
1,802 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,569 SR
1,780 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,496 SR
1,778 MMR
Discordia
Discordia
Platinum III
DreddLion
Discordia
Platinum III
Level 155
God Stats
7W - 11L
1,354 SR
Queue Stats
128W - 136L
1,731 MMR
Party 2
Thor
Thor
Platinum IV
FaIIenPrime
Thor
Platinum IV
Level 140
God Stats
7W - 10L
1,537 SR
Queue Stats
138W - 154L
1,672 MMR
Party 2
Vamana
Vamana
Platinum II
I3rew
Vamana
Platinum II
Level 157
God Stats
6W - 7L
1,597 SR
Queue Stats
98W - 102L
1,930 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cückles
Anhur
14
6 / 3 / 1
12,275
818
12,000
17,177
6,358
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Zingiercircle
Hercules
12
1 / 4 / 2
10,014
668
4,465
15,287
13,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
jaraj
Thoth
13
0 / 5 / 3
10,604
707
9,014
12,528
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AphroditeNe ZhaAchillesKuzenboXbalanque

VS

Bans
GaneshaAresGebMartichorasArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DreddLion
Discordia
15
2 / 1 / 10
11,879
792
19,161
5,840
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 2 / 7
12,254
817
14,009
12,867
5,099
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
I3rew
Vamana
14
5 / 4 / 4
12,383
826
9,346
16,595
14,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
12
12
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
Cückles
Anhur
6
3
1
2.17
W
Discordia
DreddLion
Discordia
2
1
10
7
W
5
2
7
4.25
W
Vamana
I3rew
Vamana
5
4
4
1.75
L
Hercules
Zingiercircle
Hercules
1
4
2
0.5
L
Thoth
jaraj
Thoth
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,479
Damage
42,516
44,992
Taken
35,302
23,886
Mitigated
21,426
10,894
Healing
8,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Cückles
Anhur
12,000
7,744
0
5,978
17,177
6,358
0
4,709
11,593
0
56,201
W
Discordia
DreddLion
Discordia
19,161
144
0
1,906
5,840
1,860
1,103
1,229
4,534
63,804
0
W
14,009
615
0
4,179
12,867
5,099
1,150
4,708
8,033
253
27,459
W
Vamana
I3rew
Vamana
9,346
4,913
0
2,003
16,595
14,467
1,147
3,525
12,736
0
61,650
L
Hercules
Zingiercircle
Hercules
4,465
1,021
0
3,666
15,287
13,421
0
8,254
6,251
0
8,737
L
Thoth
jaraj
Thoth
9,014
197
0
1,250
12,528
4,107
0
5,357
6,560
55,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,893
Gold Earned
36,516
171
Minions Killed
181
0
Camps Cleared
0
770,203
Distance Traveled
888,056
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,275
818
85
6
0
246,707
0
W
Discordia
11,879
792
82
5
0
292,829
9
W
Thor
12,254
817
33
2
0
298,441
4
W
Vamana
12,383
826
66
4
0
296,786
2
L
Hercules
10,014
668
9
1
0
275,324
0
L
Thoth
10,604
707
77
5
0
248,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role