Player Matchup

Cthulhu
Cthulhu
Abokato
Cthulhu
Level 158
God Stats
2W - 1L
1,278 SR
Queue Stats
227W - 251L
1,554 Elo+
Party 1
Cliodhna
Cliodhna
BattleMorphed
Cliodhna
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 51L
1,473 Elo+
Party 1
Yemoja
Yemoja
BuckoXP
Yemoja
Level 95
God Stats
1W - 0L
1,825 SR
Queue Stats
107W - 82L
1,600 Elo+
Solo
Thor
Thor
ElNino000
Thor
Level 159
God Stats
1W - 1L
1,599 SR
Queue Stats
120W - 114L
1,504 Elo+
Solo
Ishtar
Ishtar
Neonbakon
Ishtar
Level 49
God Stats
1W - 2L
1,248 SR
Queue Stats
105W - 85L
1,511 Elo+
Solo
Team Averages
Level 118
1,490 SR
1,528 Elo+

VS

Team Averages
Level 134
1,569 SR
1,573 Elo+
Aphrodite
Aphrodite
Dripxnn
Aphrodite
Level 88
God Stats
6W - 3L
1,554 SR
Queue Stats
298W - 291L
1,464 Elo+
Party 2
Discordia
Discordia
FallenSwoldier
Discordia
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 18L
1,852 Elo+
Solo
Chronos
Chronos
IsaiahxMetal
Chronos
Level 149
God Stats
7W - 5L
1,530 SR
Queue Stats
386W - 400L
1,562 Elo+
Party 2
Artemis
Artemis
MasterDev
Artemis
Level 136
God Stats
1W - 1L
1,747 SR
Queue Stats
19W - 24L
1,491 Elo+
Solo
Mulan
Mulan
blindgoblin
Mulan
Level 139
God Stats
9W - 9L
1,515 SR
Queue Stats
274W - 271L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abokato
Cthulhu
19
2 / 3 / 15
11,173
798
25,071
25,058
32,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
BattleMorphed
Cliodhna
17
5 / 2 / 13
10,920
780
14,097
15,565
12,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
BuckoXP
Yemoja
17
1 / 1 / 15
9,809
701
4,154
18,075
15,711
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thor
18
7 / 5 / 12
11,259
804
15,496
20,654
25,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
Neonbakon
Ishtar
19
9 / 2 / 8
11,393
814
14,592
13,680
8,710
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dripxnn
Aphrodite
17
3 / 4 / 7
10,359
740
10,875
15,884
9,660
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
FallenSwoldier
Discordia
18
5 / 3 / 5
10,800
771
28,505
13,636
6,404
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
IsaiahxMetal
Chronos
17
2 / 4 / 8
10,995
785
12,948
14,143
6,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
MasterDev
Artemis
16
2 / 7 / 7
9,857
704
18,970
14,862
7,384
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 7 / 6
8,951
639
8,182
21,811
17,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
46
24
Kills
13
13
Deaths
25
63
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Abokato
Cthulhu
2
3
15
3.17
W
Cliodhna
BattleMorphed
Cliodhna
5
2
13
5.75
W
Yemoja
BuckoXP
Yemoja
1
1
15
8.5
L
Aphrodite
Dripxnn
Aphrodite
3
4
7
1.63
W
Thor
7
5
12
2.6
L
Discordia
FallenSwoldier
Discordia
5
3
5
2.5
L
Chronos
IsaiahxMetal
Chronos
2
4
8
1.5
L
Artemis
MasterDev
Artemis
2
7
7
0.79
W
Ishtar
Neonbakon
Ishtar
9
2
8
6.5
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,410
Damage
79,480
93,032
Taken
80,336
94,658
Mitigated
47,192
52,569
Healing
26,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Abokato
Cthulhu
25,071
623
4,930
3,791
25,058
32,328
377
13,285
11,773
51,761
1,581
W
Cliodhna
BattleMorphed
Cliodhna
14,097
2,144
1,696
3,390
15,565
12,112
1,778
7,546
8,019
0
22,641
W
Yemoja
BuckoXP
Yemoja
4,154
562
24,438
8,091
18,075
15,711
406
13,019
5,056
9,597
0
L
Aphrodite
Dripxnn
Aphrodite
10,875
1,529
6,348
7,218
15,884
9,660
0
5,109
10,555
22,171
0
W
Thor
15,496
1,661
2,246
1,522
20,654
25,797
741
9,711
10,943
1,029
22,982
L
Discordia
FallenSwoldier
Discordia
28,505
1,201
1,069
1,251
13,636
6,404
305
5,091
8,025
43,889
0
L
Chronos
IsaiahxMetal
Chronos
12,948
2,366
730
3,422
14,143
6,580
1,216
5,890
8,103
30,751
0
L
Artemis
MasterDev
Artemis
18,970
6,679
587
1,824
14,862
7,384
611
5,104
9,438
0
33,201
W
Ishtar
Neonbakon
Ishtar
14,592
10,440
760
1,705
13,680
8,710
2,741
8,767
4,913
0
28,410
L
8,182
825
1,336
2,685
21,811
17,164
35
6,611
14,979
0
13,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,554
Gold Earned
50,962
167
Minions Killed
156
0
Camps Cleared
0
1,264,021
Distance Traveled
1,246,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,173
798
72
5
0
262,064
0
W
Cliodhna
10,920
780
31
2
0
276,075
0
W
Yemoja
9,809
701
17
1
0
242,441
0
L
Aphrodite
10,359
740
26
2
0
251,409
0
W
Thor
11,259
804
13
1
0
230,389
0
L
Discordia
10,800
771
44
3
0
282,551
0
L
Chronos
10,995
785
47
3
0
264,165
0
L
Artemis
9,857
704
29
2
0
214,866
0
W
Ishtar
11,393
814
34
2
0
253,052
0
L
Mulan
8,951
639
10
1
0
233,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role