Player Matchup

Artio
Artio
HanzoTheNinja_
Artio
Level 202
God Stats
28W - 29L
1,493 SR
Queue Stats
49W - 56L
1,521 Elo+
Party 1
Chernobog
Chernobog
M0istKittical
Chernobog
Level 142
God Stats
1W - 6L
1,395 SR
Queue Stats
333W - 363L
1,499 Elo+
Party 1
Sun Wukong
Sun Wukong
NotACloud03
Sun Wukong
Level 77
God Stats
2W - 4L
1,413 SR
Queue Stats
9W - 20L
1,332 Elo+
Party 1
Raijin
Raijin
crusader_gims29
Raijin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,521 Elo+
Party 1
Da Ji
Da Ji
thecryomanic
Da Ji
Level 68
God Stats
0W - 2L
1,300 SR
Queue Stats
25W - 21L
1,553 Elo+
Party 1
Team Averages
Level 115
1,420 SR
1,485 Elo+

VS

Team Averages
Level 153
1,537 SR
1,491 Elo+
Lancelot
Lancelot
 
Lancelot
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 264
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DrRedModz
Anhur
Level 107
God Stats
9W - 5L
1,698 SR
Queue Stats
52W - 44L
1,536 Elo+
Party 2
Cabrakan
Cabrakan
Tantolus
Cabrakan
Level 126
God Stats
6W - 1L
1,486 SR
Queue Stats
31W - 25L
1,587 Elo+
Party 2
Chaac
Chaac
v2Zincy
Chaac
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,076
461
2,045
9,187
6,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
M0istKittical
Chernobog
10
1 / 3 / 0
5,907
537
6,107
7,676
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
NotACloud03
Sun Wukong
10
0 / 2 / 0
5,510
501
5,563
10,589
10,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 0
4,958
451
2,621
8,517
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,711
428
3,120
8,633
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
6 / 0 / 2
7,257
660
3,975
6,583
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
 
Anubis
12
4 / 0 / 3
7,037
640
7,403
5,345
2,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
DrRedModz
Anhur
11
2 / 0 / 2
6,090
554
7,033
6,443
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
Tantolus
Cabrakan
9
1 / 1 / 2
5,076
461
4,067
9,133
7,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
v2Zincy
Chaac
11
1 / 0 / 1
6,681
607
6,784
9,875
6,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
14
14
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
0
2
7
W
Anubis
 
Anubis
4
0
3
5.5
W
Anhur
DrRedModz
Anhur
2
0
2
3
L
0
2
1
0.25
L
Chernobog
M0istKittical
Chernobog
1
3
0
0.33
L
Sun Wukong
NotACloud03
Sun Wukong
0
2
0
0
W
Cabrakan
Tantolus
Cabrakan
1
1
2
2
L
0
5
0
0
L
0
2
0
0
W
Chaac
v2Zincy
Chaac
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,456
Damage
29,262
44,602
Taken
37,379
23,008
Mitigated
22,138
9,832
Healing
17,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
3,975
713
0
4,838
6,583
3,048
0
478
6,065
0
59,778
W
Anubis
 
Anubis
7,403
468
0
4,214
5,345
2,559
220
1,960
3,027
58,574
0
W
Anhur
DrRedModz
Anhur
7,033
4,341
0
3,944
6,443
2,556
150
654
5,789
0
52,306
L
2,045
90
470
2,362
9,187
6,067
0
2,196
6,991
13,773
0
L
Chernobog
M0istKittical
Chernobog
6,107
4,238
0
2,828
7,676
1,946
0
1,672
6,004
0
51,481
L
Sun Wukong
NotACloud03
Sun Wukong
5,563
1,125
0
2,040
10,589
10,083
0
0
10,589
0
34,749
W
Cabrakan
Tantolus
Cabrakan
4,067
625
0
1,000
9,133
7,054
0
1,140
7,957
20,277
0
L
2,621
360
0
710
8,517
2,120
0
4,952
3,565
32,702
0
L
3,120
735
0
1,422
8,633
2,792
0
2,650
5,983
0
24,370
W
Chaac
v2Zincy
Chaac
6,784
1,012
0
3,612
9,875
6,921
0
0
9,875
0
51,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,162
Gold Earned
32,141
264
Minions Killed
403
0
Camps Cleared
0
1,082,424
Distance Traveled
1,014,641
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,257
660
93
8
0
262,324
0
W
Anubis
7,037
640
104
9
0
187,292
0
W
Anhur
6,090
554
79
7
0
178,838
1
L
Artio
5,076
461
11
1
0
217,883
3
L
Chernobog
5,907
537
89
8
0
206,394
0
L
Sun Wukong
5,510
501
61
6
0
211,696
3
W
Cabrakan
5,076
461
31
3
0
203,215
0
L
Raijin
4,958
451
63
6
0
202,587
0
L
Da Ji
4,711
428
40
4
0
243,864
0
W
Chaac
6,681
607
96
9
0
182,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role