Player Matchup

Kuzenbo
Kuzenbo
El1teZ
Kuzenbo
Level 63
God Stats
33W - 21L
1,626 SR
Queue Stats
44W - 40L
1,532 Elo+
Party 3
Izanami
Izanami
Unschlauer
Izanami
Level 47
God Stats
37W - 17L
1,717 SR
Queue Stats
47W - 32L
1,604 Elo+
Party 3
Arachne
Arachne
ste-c11
Arachne
Level 146
God Stats
5W - 6L
1,589 SR
Queue Stats
158W - 157L
1,513 Elo+
Party 1
Anubis
Anubis
warfishthereal1
Anubis
Level 57
God Stats
2W - 1L
1,498 SR
Queue Stats
85W - 76L
1,566 Elo+
Party 3
Mulan
Mulan
xXMERKZAXx
Mulan
Level 97
God Stats
3W - 5L
1,339 SR
Queue Stats
87W - 88L
1,474 Elo+
Party 1
Team Averages
Level 82
1,554 SR
1,538 Elo+

VS

Team Averages
Level 46
1,458 SR
1,512 Elo+
Horus
Horus
 
Horus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AdroitGodz
Cupid
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sobek
Sobek
Brumagoo
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
FreddosCousin
He Bo
Level 100
God Stats
1W - 2L
1,292 SR
Queue Stats
154W - 144L
1,562 Elo+
Solo
Poseidon
Poseidon
HotMat115
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
El1teZ
Kuzenbo
9
1 / 0 / 3
5,127
513
2,478
5,261
4,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Unschlauer
Izanami
10
4 / 2 / 1
6,103
610
5,099
5,807
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
ste-c11
Arachne
12
1 / 0 / 1
6,523
652
3,141
7,569
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
8 / 2 / 0
7,006
701
7,088
6,676
3,042
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
11
4 / 1 / 0
6,958
696
6,959
8,785
4,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 1 / 1
5,277
528
1,829
5,443
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
9
0 / 3 / 1
4,959
496
2,153
6,260
1,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Brumagoo
Sobek
8
0 / 5 / 1
4,832
483
2,681
8,641
6,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
3 / 0 / 0
6,285
629
4,954
6,630
1,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
HotMat115
Poseidon
8
1 / 9 / 1
4,974
497
1,542
8,126
1,632
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
18
Kills
5
5
Deaths
18
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
1
1.5
L
Cupid
0
3
1
0.17
L
Sobek
Brumagoo
Sobek
0
5
1
0.1
W
Kuzenbo
El1teZ
Kuzenbo
1
0
3
2.5
L
3
0
0
3
L
Poseidon
HotMat115
Poseidon
1
9
1
0.17
W
Izanami
Unschlauer
Izanami
4
2
1
2.25
W
Arachne
ste-c11
Arachne
1
0
1
1.5
W
8
2
0
4
W
Mulan
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,765
Damage
13,159
34,098
Taken
35,100
16,387
Mitigated
15,030
11,951
Healing
6,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,829
917
611
1,958
5,443
3,352
0
584
4,752
0
11,016
L
Cupid
2,153
1,100
0
1,601
6,260
1,746
0
1,607
4,448
0
24,241
L
Sobek
Brumagoo
Sobek
2,681
362
0
1,065
8,641
6,562
0
729
7,912
13,350
0
W
Kuzenbo
El1teZ
Kuzenbo
2,478
871
0
1,703
5,261
4,203
0
246
5,015
11,392
0
L
4,954
491
0
963
6,630
1,738
0
1,383
5,247
44,533
0
L
Poseidon
HotMat115
Poseidon
1,542
529
0
160
8,126
1,632
135
4,951
3,175
11,773
0
W
Izanami
Unschlauer
Izanami
5,099
3,770
0
2,263
5,807
2,064
468
1,194
4,613
0
54,415
W
Arachne
ste-c11
Arachne
3,141
2,451
0
2,526
7,569
2,951
408
1,731
5,838
0
54,906
W
7,088
344
0
2,846
6,676
3,042
521
2,613
4,045
46,154
0
W
Mulan
6,959
864
0
2,613
8,785
4,127
0
2,925
5,410
0
39,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,717
Gold Earned
26,327
324
Minions Killed
187
0
Camps Cleared
0
1,009,594
Distance Traveled
981,269
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,277
528
15
2
0
228,966
3
L
Cupid
4,959
496
51
5
0
175,397
3
L
Sobek
4,832
483
18
2
0
200,263
3
W
Kuzenbo
5,127
513
11
1
0
198,062
1
L
He Bo
6,285
629
86
9
0
208,146
0
L
Poseidon
4,974
497
17
2
0
168,497
0
W
Izanami
6,103
610
86
9
0
158,113
0
W
Arachne
6,523
652
94
9
0
251,411
0
W
Anubis
7,006
701
66
7
0
192,269
0
W
Mulan
6,958
696
67
7
0
209,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role