Player Matchup

Tyr
Tyr
Platinum V
 
Tyr
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold I
CutiePieSophie
Bastet
Gold I
Level 226
God Stats
3W - 1L
1,475 SR
Queue Stats
220W - 211L
1,580 MMR
Party 2
King Arthur
King Arthur
Bronze III
ECashh
King Arthur
Bronze III
Level 69
God Stats
1W - 0L
1,558 SR
Queue Stats
2W - 2L
1,466 MMR
Party 1
Raijin
Raijin
Gold V
KoolieOh
Raijin
Gold V
Level 186
God Stats
1W - 0L
1,571 SR
Queue Stats
25W - 18L
1,631 MMR
Party 1
Thanatos
Thanatos
Platinum II
Strelizía
Thanatos
Platinum II
Level 115
God Stats
9W - 7L
1,616 SR
Queue Stats
132W - 107L
1,549 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,544 SR
1,545 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,520 SR
1,545 MMR
Thor
Thor
Gold II
 
Thor
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold II
MrBruh117
Discordia
Gold II
Level 156
God Stats
0W - 1L
1,508 SR
Queue Stats
156W - 156L
1,566 MMR
Solo
Ravana
Ravana
Gold III
ViceralCentaurus
Ravana
Gold III
Level 96
God Stats
2W - 3L
1,543 SR
Queue Stats
165W - 167L
1,547 MMR
Solo
Apollo
Apollo
Platinum V
artexpress
Apollo
Platinum V
Level 155
God Stats
83W - 70L
1,580 SR
Queue Stats
544W - 558L
1,550 MMR
Solo
Sol
Sol
Silver I
high225floppy
Sol
Silver I
Level 67
God Stats
0W - 1L
1,470 SR
Queue Stats
7W - 6L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 4 / 4
4,649
465
3,468
12,016
5,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 0 / 2
5,498
550
1,674
4,465
1,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
ECashh
King Arthur
10
0 / 1 / 1
5,874
587
5,831
8,317
6,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
KoolieOh
Raijin
10
3 / 5 / 2
6,249
625
6,671
7,148
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Strelizía
Thanatos
11
10 / 2 / 3
6,804
680
10,498
9,463
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
PeleAmaterasuAo Kuang

VS

Bans
ArachneKaliAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 3 / 0
5,326
533
3,533
10,152
6,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
MrBruh117
Discordia
10
5 / 4 / 3
6,387
639
5,079
7,373
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
2 / 4 / 3
5,457
546
5,771
6,710
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
artexpress
Apollo
11
3 / 0 / 4
6,201
620
3,865
5,607
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 4 / 1
5,379
538
3,062
5,831
1,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
15
Kills
11
12
Deaths
15
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
4
4
0.5
L
Thor
 
Thor
1
3
0
0.33
W
2
0
2
3
W
King Arthur
ECashh
King Arthur
0
1
1
0.5
W
Raijin
KoolieOh
Raijin
3
5
2
0.8
L
Discordia
MrBruh117
Discordia
5
4
3
1.63
W
Thanatos
Strelizía
Thanatos
10
2
3
5.75
L
2
4
3
0.88
L
Apollo
artexpress
Apollo
3
0
4
5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,142
Damage
21,310
41,409
Taken
35,673
19,305
Mitigated
14,332
12,799
Healing
8,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,468
54
0
2,080
12,016
5,396
0
1,927
10,089
0
25,384
L
Thor
 
Thor
3,533
859
0
1,030
10,152
6,324
0
224
9,918
0
33,612
W
1,674
285
0
1,603
4,465
1,486
0
1,158
3,307
0
30,481
W
King Arthur
ECashh
King Arthur
5,831
897
0
1,010
8,317
6,161
0
0
8,317
0
42,396
W
Raijin
KoolieOh
Raijin
6,671
823
0
450
7,148
2,752
0
3,954
3,194
44,148
0
L
Discordia
MrBruh117
Discordia
5,079
152
0
640
7,373
2,509
0
4,919
2,086
35,263
0
W
Thanatos
Strelizía
Thanatos
10,498
3,809
0
7,656
9,463
3,510
0
1,102
8,361
0
39,032
L
5,771
1,641
0
2,014
6,710
1,921
0
408
6,276
0
28,933
L
Apollo
artexpress
Apollo
3,865
1,682
0
3,485
5,607
2,535
0
652
4,891
0
39,692
L
3,062
1,386
0
1,119
5,831
1,043
0
0
5,831
33,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,074
Gold Earned
28,750
297
Minions Killed
298
0
Camps Cleared
0
1,073,923
Distance Traveled
1,036,870
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,649
465
29
3
0
238,691
6
L
Thor
5,326
533
57
6
0
192,225
0
W
Bastet
5,498
550
50
5
0
215,272
0
W
King Arthur
5,874
587
77
8
0
201,159
2
W
Raijin
6,249
625
83
8
0
175,297
1
L
Discordia
6,387
639
67
7
0
192,790
1
W
Thanatos
6,804
680
58
6
0
243,504
0
L
Ravana
5,457
546
42
4
0
251,116
0
L
Apollo
6,201
620
67
7
0
203,991
2
L
Sol
5,379
538
65
7
0
196,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role