Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BlackBrad88
Ah Muzen Cab
Level 143
God Stats
182W - 136L
1,586 SR
Queue Stats
459W - 438L
1,549 Elo+
Solo
Raijin
Raijin
Iron_Patriot__
Raijin
Level 141
God Stats
16W - 14L
1,554 SR
Queue Stats
377W - 385L
1,543 Elo+
Party 1
Chaac
Chaac
LUISFELIPE22
Chaac
Level 68
God Stats
7W - 3L
1,573 SR
Queue Stats
30W - 14L
1,568 Elo+
Solo
Odin
Odin
War_Machine_94_
Odin
Level 138
God Stats
50W - 36L
1,646 SR
Queue Stats
229W - 243L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
cowmoney
Nu Wa
Level 101
God Stats
7W - 7L
1,636 SR
Queue Stats
66W - 69L
1,496 Elo+
Solo
Team Averages
Level 118
1,599 SR
1,531 Elo+

VS

Team Averages
Level 130
1,519 SR
1,505 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
PureXxMalice27
Rama
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,459 Elo+
Solo
King Arthur
King Arthur
RASORY280
King Arthur
Level 157
God Stats
13W - 8L
1,575 SR
Queue Stats
626W - 567L
1,562 Elo+
Solo
Zeus
Zeus
SpongeAhoy
Zeus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
victorlokss
Loki
Level 103
God Stats
3W - 9L
1,519 SR
Queue Stats
127W - 148L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlackBrad88
Ah Muzen Cab
13
3 / 0 / 8
7,023
878
5,320
4,607
1,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 8
6,637
830
4,799
4,465
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 0 / 5
7,246
906
4,505
3,515
2,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 0 / 9
6,886
861
3,893
5,765
5,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
cowmoney
Nu Wa
13
1 / 0 / 6
6,769
846
4,992
3,619
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 1 / 0
5,955
744
5,505
4,074
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 0
5,756
720
2,151
5,334
2,092
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
RASORY280
King Arthur
10
0 / 3 / 1
5,381
673
2,132
5,737
4,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 4 / 0
5,541
693
1,072
6,168
2,032
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 4 / 0
5,563
695
2,731
6,741
2,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
2
14
Kills
1
1
Deaths
14
36
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
W
Ah Muzen Cab
BlackBrad88
Ah Muzen Cab
3
0
8
7
W
1
1
8
5
W
6
0
5
8.5
L
0
2
0
0
L
King Arthur
RASORY280
King Arthur
0
3
1
0.17
L
1
4
0
0.25
W
3
0
9
7.5
W
Nu Wa
cowmoney
Nu Wa
1
0
6
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,509
Damage
13,591
21,971
Taken
28,054
13,113
Mitigated
13,177
3,619
Healing
1,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,505
1,845
0
460
4,074
1,526
0
1,292
2,782
30,198
0
W
Ah Muzen Cab
BlackBrad88
Ah Muzen Cab
5,320
1,891
0
588
4,607
1,945
2,051
1,276
3,331
0
20,112
W
4,799
696
0
220
4,465
1,673
595
574
3,891
18,761
0
W
4,505
785
0
595
3,515
2,389
39
749
2,766
0
16,536
L
2,151
1,651
0
10
5,334
2,092
0
1,807
3,527
0
17,099
L
King Arthur
RASORY280
King Arthur
2,132
288
0
785
5,737
4,920
0
2,182
3,555
0
5,906
L
1,072
309
0
306
6,168
2,032
0
2,063
4,105
8,378
0
W
3,893
1,261
0
1,466
5,765
5,730
605
1,696
4,069
384
9,604
W
Nu Wa
cowmoney
Nu Wa
4,992
1,177
0
750
3,619
1,376
1,696
2,282
1,337
33,079
0
L
2,731
298
0
83
6,741
2,607
0
2,699
4,042
0
13,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,561
Gold Earned
28,196
180
Minions Killed
156
0
Camps Cleared
0
728,225
Distance Traveled
624,448
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,955
744
59
7
0
118,103
0
W
Ah Muzen Cab
7,023
878
42
5
0
122,542
1
W
Raijin
6,637
830
34
4
0
142,783
0
W
Chaac
7,246
906
29
4
0
155,450
0
L
Rama
5,756
720
40
5
0
148,162
0
L
King Arthur
5,381
673
9
1
0
97,243
0
L
Zeus
5,541
693
22
3
0
97,227
0
W
Odin
6,886
861
18
2
0
146,042
0
W
Nu Wa
6,769
846
57
7
0
161,408
0
L
Loki
5,563
695
26
3
0
163,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role