Player Matchup

Jing Wei
Jing Wei
BeefHWellington
Jing Wei
Level 39
God Stats
5W - 6L
1,498 SR
Queue Stats
154W - 157L
1,430 Elo+
Solo
Freya
Freya
Eternal ViiPeR
Freya
Level 85
God Stats
1W - 2L
1,270 SR
Queue Stats
198W - 174L
1,531 Elo+
Party 2
Anubis
Anubis
Limitient
Anubis
Level 24
God Stats
14W - 10L
1,544 SR
Queue Stats
29W - 24L
1,499 Elo+
Party 2
Zhong Kui
Zhong Kui
VoodooBowser
Zhong Kui
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,239 Elo+
Solo
Hades
Hades
Zithronis
Hades
Level 32
God Stats
2W - 6L
1,334 SR
Queue Stats
90W - 73L
1,398 Elo+
Solo
Team Averages
Level 60
1,429 SR
1,419 Elo+

VS

Team Averages
Level 60
1,632 SR
1,480 Elo+
Cupid
Cupid
ForcedDark
Cupid
Level 126
God Stats
2W - 0L
1,848 SR
Queue Stats
7W - 6L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
LPBanker
Cthulhu
Level 27
God Stats
2W - 0L
1,759 SR
Queue Stats
6W - 5L
1,441 Elo+
Party 1
Bellona
Bellona
NemoTheG0d
Bellona
Level 17
God Stats
10W - 5L
1,537 SR
Queue Stats
50W - 45L
1,479 Elo+
Party 3
Janus
Janus
TR Alpaca
Janus
Level 76
God Stats
6W - 3L
1,516 SR
Queue Stats
200W - 171L
1,532 Elo+
Solo
Arachne
Arachne
xSoulSho7
Arachne
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 45L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
0 / 3 / 0
7,960
442
6,156
14,932
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 3 / 0
8,755
486
5,761
22,292
10,003
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Limitient
Anubis
16
7 / 4 / 2
10,257
570
12,734
13,027
6,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
VoodooBowser
Zhong Kui
15
1 / 7 / 1
8,928
496
11,538
17,750
13,338
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
Zithronis
Hades
13
0 / 2 / 3
8,586
477
5,274
17,012
11,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
3 / 1 / 4
10,204
567
15,520
13,416
5,892
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
LPBanker
Cthulhu
16
2 / 1 / 7
10,139
563
8,112
14,086
11,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
NemoTheG0d
Bellona
17
5 / 1 / 5
11,533
641
12,006
18,351
17,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
TR Alpaca
Janus
16
1 / 5 / 4
9,384
521
9,758
12,349
4,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
xSoulSho7
Arachne
17
8 / 3 / 1
10,616
590
14,861
20,734
7,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
10
Kills
19
19
Deaths
11
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
3
0
0
L
2
3
0
0.67
W
Cupid
3
1
4
5
W
Cthulhu
LPBanker
Cthulhu
2
1
7
5.5
L
Anubis
Limitient
Anubis
7
4
2
2
W
Bellona
NemoTheG0d
Bellona
5
1
5
7.5
W
Janus
TR Alpaca
Janus
1
5
4
0.6
L
Zhong Kui
VoodooBowser
Zhong Kui
1
7
1
0.21
L
Hades
Zithronis
Hades
0
2
3
0.75
W
Arachne
xSoulSho7
Arachne
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,463
Damage
60,257
85,013
Taken
78,936
46,117
Mitigated
46,958
36,107
Healing
30,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
6,156
5,585
0
5,505
14,932
5,236
1,016
1,312
13,620
0
51,281
L
5,761
1,743
0
14,052
22,292
10,003
0
3,035
19,103
92,093
1,842
W
Cupid
15,520
9,596
716
6,377
13,416
5,892
3,712
2,898
10,518
0
96,517
W
Cthulhu
LPBanker
Cthulhu
8,112
591
2,647
3,474
14,086
11,967
0
4,218
9,645
31,774
442
L
Anubis
Limitient
Anubis
12,734
169
0
5,470
13,027
6,372
615
5,884
6,743
72,507
0
W
Bellona
NemoTheG0d
Bellona
12,006
2,967
0
6,890
18,351
17,059
131
10,458
7,893
0
86,701
W
Janus
TR Alpaca
Janus
9,758
454
0
1,224
12,349
4,194
423
8,575
3,774
66,190
0
L
Zhong Kui
VoodooBowser
Zhong Kui
11,538
1,373
0
3,021
17,750
13,338
0
1,800
15,932
64,652
0
L
Hades
Zithronis
Hades
5,274
1,067
2,239
5,820
17,012
11,168
0
4,718
12,187
35,705
0
W
Arachne
xSoulSho7
Arachne
14,861
10,014
0
8,773
20,734
7,846
310
8,917
11,668
0
90,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,486
Gold Earned
51,876
507
Minions Killed
567
0
Camps Cleared
0
1,695,047
Distance Traveled
1,819,016
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,960
442
92
5
0
323,246
3
L
Freya
8,755
486
127
7
0
340,995
0
W
Cupid
10,204
567
156
9
0
341,927
3
W
Cthulhu
10,139
563
50
3
0
365,758
4
L
Anubis
10,257
570
112
6
0
316,845
4
W
Bellona
11,533
641
141
8
0
363,457
0
W
Janus
9,384
521
123
7
0
359,434
0
L
Zhong Kui
8,928
496
115
6
0
330,701
3
L
Hades
8,586
477
61
3
0
383,260
2
W
Arachne
10,616
590
97
5
0
388,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role