Player Matchup

Geb
Geb
FrxstFlake
Geb
Level 31
God Stats
1W - 3L
1,564 SR
Queue Stats
42W - 37L
1,564 Elo+
Solo
Poseidon
Poseidon
JJShortPeen
Poseidon
Level 10
God Stats
1W - 1L
1,770 SR
Queue Stats
40W - 43L
1,268 Elo+
Party 3
Arachne
Arachne
LilHangryHippie
Arachne
Level 88
God Stats
18W - 22L
1,449 SR
Queue Stats
121W - 132L
1,372 Elo+
Party 2
Hachiman
Hachiman
RxChemist
Hachiman
Level 7
God Stats
0W - 1L
1,707 SR
Queue Stats
7W - 8L
1,248 Elo+
Party 2
Sun Wukong
Sun Wukong
TRXXcouch3
Sun Wukong
Level 43
God Stats
0W - 2L
1,228 SR
Queue Stats
113W - 135L
1,298 Elo+
Party 3
Team Averages
Level 36
1,544 SR
1,350 Elo+

VS

Team Averages
Level 26
1,401 SR
1,404 Elo+
Arachne
Arachne
JuliusML
Arachne
Level 52
God Stats
14W - 11L
1,214 SR
Queue Stats
214W - 196L
1,440 Elo+
Party 1
Merlin
Merlin
NoTactTinaBestAP
Merlin
Level 25
God Stats
2W - 2L
1,412 SR
Queue Stats
16W - 18L
1,353 Elo+
Party 1
King Arthur
King Arthur
XionBlade26
King Arthur
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 15L
1,308 Elo+
Party 1
Bacchus
Bacchus
barcenia90
Bacchus
Level 4
God Stats
8W - 7L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 1
Artemis
Artemis
punk_gotosleep
Artemis
Level 38
God Stats
32W - 25L
1,379 SR
Queue Stats
194W - 180L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,746
575
2,278
8,556
3,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
JJShortPeen
Poseidon
10
0 / 3 / 0
5,302
530
2,221
5,394
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 3 / 0
4,742
474
2,469
8,446
2,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
RxChemist
Hachiman
8
2 / 1 / 0
5,340
534
6,590
5,728
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
TRXXcouch3
Sun Wukong
10
0 / 1 / 0
5,343
534
4,616
9,639
7,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JuliusML
Arachne
11
3 / 0 / 1
6,040
604
5,472
10,226
3,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 0 / 1
6,843
684
4,566
4,852
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
XionBlade26
King Arthur
10
0 / 0 / 1
5,888
589
4,453
8,237
6,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
barcenia90
Bacchus
7
0 / 2 / 2
4,974
497
665
4,181
3,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 1 / 2
4,479
448
4,193
5,596
1,743
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
9
9
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
Poseidon
JJShortPeen
Poseidon
0
3
0
0
W
Arachne
JuliusML
Arachne
3
0
1
3.5
L
0
3
0
0
W
5
0
1
5.5
L
Hachiman
RxChemist
Hachiman
2
1
0
2
L
Sun Wukong
TRXXcouch3
Sun Wukong
0
1
0
0
W
King Arthur
XionBlade26
King Arthur
0
0
1
0.5
W
Bacchus
barcenia90
Bacchus
0
2
2
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,174
Damage
19,349
37,763
Taken
33,092
17,467
Mitigated
17,402
9,808
Healing
10,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,278
443
991
2,649
8,556
3,824
0
272
8,284
12,411
0
L
Poseidon
JJShortPeen
Poseidon
2,221
486
0
500
5,394
1,752
176
3,045
2,011
37,901
0
W
Arachne
JuliusML
Arachne
5,472
4,709
0
4,789
10,226
3,985
0
644
9,582
0
45,569
L
2,469
1,719
30
2,108
8,446
2,526
0
629
7,688
0
26,263
W
4,566
0
0
1,100
4,852
1,694
220
1,848
3,004
39,173
0
L
Hachiman
RxChemist
Hachiman
6,590
3,504
239
2,389
5,728
1,769
769
804
4,910
0
33,332
L
Sun Wukong
TRXXcouch3
Sun Wukong
4,616
911
0
902
9,639
7,596
0
0
9,639
0
29,738
W
King Arthur
XionBlade26
King Arthur
4,453
542
0
2,305
8,237
6,450
0
78
8,159
0
40,958
W
Bacchus
barcenia90
Bacchus
665
29
0
1,221
4,181
3,530
0
716
3,465
9,967
0
W
4,193
2,217
0
1,452
5,596
1,743
18
1,213
4,383
0
22,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,473
Gold Earned
28,224
220
Minions Killed
258
0
Camps Cleared
0
922,079
Distance Traveled
1,067,683
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,746
575
10
1
0
185,914
0
L
Poseidon
5,302
530
62
6
0
186,268
0
W
Arachne
6,040
604
70
7
0
228,094
1
L
Arachne
4,742
474
51
5
0
189,402
0
W
Merlin
6,843
684
92
9
0
206,614
3
L
Hachiman
5,340
534
56
6
0
149,392
0
L
Sun Wukong
5,343
534
41
4
0
211,103
3
W
King Arthur
5,888
589
57
6
0
215,156
0
W
Bacchus
4,974
497
19
2
0
238,343
0
W
Artemis
4,479
448
20
2
0
179,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role