Player Matchup

Arachne
Arachne
Chuy09Lopez
Arachne
Level 137
God Stats
28W - 21L
1,573 SR
Queue Stats
317W - 301L
1,459 Elo+
Solo
Anubis
Anubis
Magic20925
Anubis
Level 89
God Stats
46W - 35L
1,545 SR
Queue Stats
481W - 450L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nekrobs
Ah Muzen Cab
Level 148
God Stats
10W - 0L
1,916 SR
Queue Stats
306W - 289L
1,416 Elo+
Solo
Shiva
Shiva
near_minty
Shiva
Level 109
God Stats
9W - 4L
1,597 SR
Queue Stats
47W - 54L
1,377 Elo+
Solo
Chaac
Chaac
victor_ojito
Chaac
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,104 Elo+
Solo
Team Averages
Level 109
1,626 SR
1,356 Elo+

VS

Team Averages
Level 111
1,496 SR
1,475 Elo+
Scylla
Scylla
 
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Molotev
Osiris
Level 89
God Stats
3W - 2L
1,792 SR
Queue Stats
191W - 161L
1,446 Elo+
Solo
Ishtar
Ishtar
cglover3832
Ishtar
Level 107
God Stats
6W - 8L
1,294 SR
Queue Stats
190W - 201L
1,428 Elo+
Solo
Jormungandr
Jormungandr
daoghobo
Jormungandr
Level 82
God Stats
1W - 6L
1,359 SR
Queue Stats
13W - 17L
1,520 Elo+
Solo
Apollo
Apollo
runswithcow
Apollo
Level 155
God Stats
8W - 3L
1,534 SR
Queue Stats
185W - 191L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chuy09Lopez
Arachne
13
4 / 1 / 4
7,970
613
8,214
11,520
4,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anubis
Magic20925
Anubis
12
6 / 0 / 2
8,415
647
7,641
4,628
2,099
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Nekrobs
Ah Muzen Cab
11
1 / 2 / 2
6,679
514
5,483
7,255
2,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
11
4 / 1 / 2
7,570
582
4,603
10,119
6,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 1 / 3
5,737
441
2,018
8,019
4,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
1 / 3 / 2
5,640
434
3,007
5,456
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Molotev
Osiris
11
2 / 3 / 1
6,687
514
7,095
10,759
5,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
9
0 / 4 / 1
5,614
432
3,315
9,450
2,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
daoghobo
Jormungandr
10
1 / 2 / 0
6,295
484
4,990
8,949
4,637
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
9
0 / 3 / 2
5,699
438
3,848
9,608
3,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
15
Kills
4
5
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
2
0.67
W
Arachne
Chuy09Lopez
Arachne
4
1
4
6
W
Anubis
Magic20925
Anubis
6
0
2
7
L
Osiris
Molotev
Osiris
2
3
1
0.83
W
Ah Muzen Cab
Nekrobs
Ah Muzen Cab
1
2
2
1
L
Ishtar
0
4
1
0.13
L
Jormungandr
daoghobo
Jormungandr
1
2
0
0.5
W
Shiva
4
1
2
5
L
Apollo
0
3
2
0.33
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,959
Damage
22,255
41,541
Taken
44,222
20,402
Mitigated
17,697
13,507
Healing
6,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,007
41
195
144
5,456
1,253
540
3,079
2,377
21,876
0
W
Arachne
Chuy09Lopez
Arachne
8,214
6,230
0
4,307
11,520
4,632
781
1,356
10,034
0
57,980
W
Anubis
Magic20925
Anubis
7,641
160
0
3,188
4,628
2,099
656
1,376
3,126
57,469
0
L
Osiris
Molotev
Osiris
7,095
2,696
0
753
10,759
5,801
0
1,774
8,985
0
51,491
W
Ah Muzen Cab
Nekrobs
Ah Muzen Cab
5,483
977
0
726
7,255
2,527
2,791
583
6,651
0
45,967
L
Ishtar
3,315
2,041
0
2,254
9,450
2,947
0
1,126
8,324
0
30,594
L
Jormungandr
daoghobo
Jormungandr
4,990
2,353
0
1,195
8,949
4,637
366
0
8,949
38,541
0
W
Shiva
4,603
705
207
3,684
10,119
6,340
332
457
9,593
0
27,894
L
Apollo
3,848
1,712
0
1,654
9,608
3,059
0
1,662
7,946
0
32,430
W
2,018
419
110
1,285
8,019
4,804
348
3,879
4,140
0
13,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,371
Gold Earned
29,935
306
Minions Killed
287
0
Camps Cleared
0
1,126,677
Distance Traveled
1,094,176
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,640
434
32
2
0
169,125
0
W
Arachne
7,970
613
74
6
0
240,934
0
W
Anubis
8,415
647
95
7
0
226,287
6
L
Osiris
6,687
514
82
6
0
263,900
0
W
Ah Muzen Cab
6,679
514
86
7
0
243,265
0
L
Ishtar
5,614
432
50
4
0
214,060
0
L
Jormungandr
6,295
484
58
4
0
213,265
0
W
Shiva
7,570
582
35
3
0
244,734
0
L
Apollo
5,699
438
65
5
0
233,826
0
W
Chaac
5,737
441
16
1
0
171,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role