Player Matchup

Heimdallr
Heimdallr
CBLAsparagusWM
Heimdallr
Level 127
God Stats
1W - 3L
1,513 SR
Queue Stats
119W - 105L
1,465 Elo+
Party 1
Sylvanus
Sylvanus
FutabaCannon
Sylvanus
Level 4
God Stats
2W - 4L
1,522 SR
Queue Stats
4W - 11L
1,397 Elo+
Party 1
Thanatos
Thanatos
JanGlockVACBan
Thanatos
Level 29
God Stats
2W - 5L
1,446 SR
Queue Stats
32W - 31L
1,388 Elo+
Party 1
Surtr
Surtr
LuisMiGamerPro20
Surtr
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 129L
1,455 Elo+
Solo
Ra
Ra
adisor1001
Ra
Level 19
God Stats
1W - 2L
1,274 SR
Queue Stats
69W - 63L
1,446 Elo+
Party 1
Team Averages
Level 46
1,451 SR
1,430 Elo+

VS

Team Averages
Level 86
1,563 SR
1,445 Elo+
Pele
Pele
DespotCPP
Pele
Level 101
God Stats
9W - 4L
1,626 SR
Queue Stats
198W - 175L
1,508 Elo+
Solo
King Arthur
King Arthur
RockMacaroon68
King Arthur
Level 147
God Stats
16W - 23L
1,418 SR
Queue Stats
1,181W - 1,157L
1,395 Elo+
Solo
Poseidon
Poseidon
Soek20
Poseidon
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,446 Elo+
Party 2
Skadi
Skadi
dragonxel666
Skadi
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,368 Elo+
Party 2
Nemesis
Nemesis
zyungDogg
Nemesis
Level 125
God Stats
11W - 6L
1,771 SR
Queue Stats
183W - 165L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CBLAsparagusWM
Heimdallr
9
1 / 2 / 1
5,139
467
4,813
8,281
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
FutabaCannon
Sylvanus
8
0 / 3 / 1
4,927
448
3,203
8,609
5,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
8
2 / 3 / 1
5,202
473
4,365
9,137
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 4 / 1
5,492
499
5,036
11,347
5,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 4 / 0
6,293
572
6,172
7,768
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
5 / 1 / 4
6,748
613
8,702
9,445
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
RockMacaroon68
King Arthur
9
2 / 0 / 3
5,702
518
6,291
7,999
5,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Soek20
Poseidon
10
4 / 3 / 0
6,091
554
4,840
6,442
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 3
5,622
511
5,410
5,563
1,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
zyungDogg
Nemesis
12
3 / 1 / 2
7,155
650
7,127
8,381
4,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
7
Kills
16
16
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CBLAsparagusWM
Heimdallr
1
2
1
0.75
W
Pele
5
1
4
7
L
Sylvanus
FutabaCannon
Sylvanus
0
3
1
0.17
L
Thanatos
2
3
1
0.83
L
1
4
1
0.38
W
King Arthur
RockMacaroon68
King Arthur
2
0
3
3.5
W
Poseidon
Soek20
Poseidon
4
3
0
1.33
L
3
4
0
0.75
W
2
2
3
1.75
W
Nemesis
zyungDogg
Nemesis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,589
Damage
32,370
45,142
Taken
37,830
19,919
Mitigated
17,000
13,059
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CBLAsparagusWM
Heimdallr
4,813
2,312
0
2,001
8,281
3,150
0
54
8,227
0
33,587
W
Pele
8,702
2,899
0
2,300
9,445
2,816
0
1,555
7,890
0
44,233
L
Sylvanus
FutabaCannon
Sylvanus
3,203
1,354
465
1,666
8,609
5,338
0
1,478
7,131
13,400
0
L
Thanatos
4,365
796
0
4,603
9,137
3,055
0
1,256
7,809
0
18,805
L
5,036
2,370
0
2,773
11,347
5,741
58
0
10,716
402
35,013
W
King Arthur
RockMacaroon68
King Arthur
6,291
806
0
2,000
7,999
5,538
0
2,731
5,268
402
34,148
W
Poseidon
Soek20
Poseidon
4,840
1,053
0
2,351
6,442
2,031
0
4,603
1,839
34,256
0
L
6,172
985
144
1,407
7,768
2,635
70
2,254
5,514
40,215
0
W
5,410
2,432
0
752
5,563
1,708
0
486
5,077
0
27,611
W
Nemesis
zyungDogg
Nemesis
7,127
2,645
0
2,717
8,381
4,907
0
138
8,243
0
55,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,053
Gold Earned
31,318
237
Minions Killed
317
0
Camps Cleared
0
1,002,366
Distance Traveled
1,046,297
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,139
467
56
5
0
191,283
6
W
Pele
6,748
613
56
5
0
242,614
0
L
Sylvanus
4,927
448
23
2
0
172,219
0
L
Thanatos
5,202
473
38
3
0
233,331
0
L
Surtr
5,492
499
47
4
0
203,201
2
W
King Arthur
5,702
518
45
4
0
226,269
2
W
Poseidon
6,091
554
58
5
0
184,910
0
L
Ra
6,293
572
73
7
0
202,332
0
W
Skadi
5,622
511
52
5
0
209,556
0
W
Nemesis
7,155
650
106
10
0
182,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role