Player Matchup

Zeus
Zeus
Domluvbacon
Zeus
Level 18
God Stats
1W - 4L
1,378 SR
Queue Stats
15W - 15L
1,459 Elo+
Party 1
King Arthur
King Arthur
HellumWiski
King Arthur
Level 39
God Stats
1W - 4L
1,330 SR
Queue Stats
24W - 36L
1,425 Elo+
Solo
Awilix
Awilix
MeI The Hero
Awilix
Level 62
God Stats
2W - 3L
1,570 SR
Queue Stats
208W - 188L
1,456 Elo+
Party 1
Team Averages
Level 40
1,426 SR
1,447 Elo+

VS

Team Averages
Level 44
1,446 SR
1,474 Elo+
Jormungandr
Jormungandr
HeavyWeapons745
Jormungandr
Level 46
God Stats
3W - 2L
1,339 SR
Queue Stats
53W - 46L
1,462 Elo+
Party 2
Raijin
Raijin
jeressturrures
Raijin
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 40L
1,502 Elo+
Party 2
Lancelot
Lancelot
wawawawawaw4823
Lancelot
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
7,498
682
4,788
7,606
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
HellumWiski
King Arthur
11
2 / 3 / 1
7,840
713
6,991
13,228
10,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
10
0 / 3 / 2
7,143
649
3,345
10,589
4,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HeavyWeapons745
Jormungandr
12
4 / 2 / 6
8,814
801
9,074
10,727
7,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
4 / 0 / 4
8,939
813
13,591
6,167
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
11
2 / 1 / 7
8,415
765
3,909
5,769
2,456
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
10
10
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Jormungandr
HeavyWeapons745
Jormungandr
4
2
6
3.5
L
King Arthur
HellumWiski
King Arthur
2
3
1
0.83
L
Awilix
0
3
2
0.33
W
4
0
4
6
W
Lancelot
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,124
Damage
26,574
31,423
Taken
22,663
17,452
Mitigated
12,643
3,541
Healing
838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,788
600
0
250
7,606
3,162
0
6,490
1,116
28,899
0
W
Jormungandr
HeavyWeapons745
Jormungandr
9,074
1,761
126
485
10,727
7,828
0
2,762
7,727
24,749
0
L
King Arthur
HellumWiski
King Arthur
6,991
610
0
2,001
13,228
10,126
0
9,066
4,162
0
22,181
L
Awilix
3,345
674
0
1,290
10,589
4,164
0
7,762
2,827
0
21,725
W
13,591
742
0
0
6,167
2,359
0
1,699
4,248
49,451
0
W
Lancelot
3,909
1,127
69
158
5,769
2,456
0
604
4,965
0
16,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,481
Gold Earned
26,168
105
Minions Killed
113
0
Camps Cleared
0
560,738
Distance Traveled
621,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,498
682
51
5
0
152,422
0
W
Jormungandr
8,814
801
21
2
0
207,956
0
L
King Arthur
7,840
713
31
3
0
197,153
0
L
Awilix
7,143
649
23
2
0
211,163
0
W
Raijin
8,939
813
70
6
0
204,697
0
W
Lancelot
8,415
765
22
2
0
208,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role