Player Matchup

Bacchus
Bacchus
Gold I
GoNT Black
Bacchus
Gold I
Level 146
God Stats
2W - 1L
1,494 SR
Queue Stats
54W - 48L
1,882 MMR
Solo
Loki
Loki
Gold II
HornyGoblin42069
Loki
Gold II
Level 127
God Stats
7W - 1L
2,020 SR
Queue Stats
25W - 12L
1,828 MMR
Solo
Osiris
Osiris
Platinum V
Woctane
Osiris
Platinum V
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 29L
1,912 MMR
Party 1
Rama
Rama
Platinum III
YangENMY
Rama
Platinum III
Level 182
God Stats
5W - 0L
1,544 SR
Queue Stats
59W - 26L
1,874 MMR
Party 1
Agni
Agni
Platinum II
cornell3070
Agni
Platinum II
Level 176
God Stats
11W - 11L
1,606 SR
Queue Stats
342W - 338L
1,962 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,633 SR
1,892 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,693 SR
1,892 MMR
Janus
Janus
Diamond V
Chief5957
Janus
Diamond V
Level 159
God Stats
4W - 10L
1,864 SR
Queue Stats
262W - 242L
1,985 MMR
Solo
Martichoras
Martichoras
Platinum III
Kisagami23
Martichoras
Platinum III
Level 155
God Stats
14W - 4L
1,798 SR
Queue Stats
461W - 457L
1,837 MMR
Solo
Achilles
Achilles
Platinum III
Or1gin4li7y
Achilles
Platinum III
Level 141
God Stats
2W - 8L
1,407 SR
Queue Stats
76W - 69L
1,929 MMR
Solo
Mercury
Mercury
Platinum II
ThatWas3asy
Mercury
Platinum II
Level 121
God Stats
4W - 4L
1,607 SR
Queue Stats
139W - 134L
1,828 MMR
Solo
Charon
Charon
Platinum V
isoiledmyself
Charon
Platinum V
Level 109
God Stats
1W - 1L
1,789 SR
Queue Stats
101W - 103L
1,879 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GoNT Black
Bacchus
11
3 / 0 / 2
7,446
573
3,793
8,698
7,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 0 / 6
8,159
628
5,566
7,433
2,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
Woctane
Osiris
14
2 / 1 / 1
8,747
673
8,584
16,651
19,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
15
8 / 0 / 1
9,209
708
10,400
8,052
4,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
4 / 1 / 6
8,302
639
8,800
6,608
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ArachneFreyaThothAres

VS

Bans
He BoRaijinAo KuangKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chief5957
Janus
11
1 / 6 / 0
6,573
506
4,358
9,813
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
Kisagami23
Martichoras
11
0 / 5 / 1
6,460
497
3,574
10,199
4,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Or1gin4li7y
Achilles
11
0 / 3 / 1
6,289
484
8,007
10,050
6,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
ThatWas3asy
Mercury
12
1 / 3 / 1
6,775
521
5,089
11,936
4,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 3 / 1
5,888
453
3,931
8,121
6,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
20
Kills
2
2
Deaths
20
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
Chief5957
Janus
1
6
0
0.17
W
Bacchus
GoNT Black
Bacchus
3
0
2
4
W
3
0
6
6
L
Martichoras
Kisagami23
Martichoras
0
5
1
0.1
L
Achilles
Or1gin4li7y
Achilles
0
3
1
0.17
L
Mercury
ThatWas3asy
Mercury
1
3
1
0.5
W
Osiris
Woctane
Osiris
2
1
1
2.5
W
Rama
8
0
1
8.5
W
4
1
6
7
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,143
Damage
24,959
47,442
Taken
50,119
36,547
Mitigated
25,787
16,834
Healing
6,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Chief5957
Janus
4,358
173
0
500
9,813
3,628
0
5,306
4,507
48,739
0
W
Bacchus
GoNT Black
Bacchus
3,793
313
0
2,228
8,698
7,708
0
3,208
5,412
20,601
0
W
5,566
1,585
0
500
7,433
2,675
666
864
6,525
0
63,992
L
Martichoras
Kisagami23
Martichoras
3,574
1,309
0
1,034
10,199
4,179
0
1,447
8,752
0
37,420
L
Achilles
Or1gin4li7y
Achilles
8,007
2,651
0
2,337
10,050
6,943
0
135
9,915
0
42,437
L
Mercury
ThatWas3asy
Mercury
5,089
2,354
0
948
11,936
4,572
0
1,885
10,051
0
50,511
W
Osiris
Woctane
Osiris
8,584
3,252
0
8,012
16,651
19,599
256
594
16,006
0
66,019
W
Rama
10,400
7,793
0
5,006
8,052
4,136
0
1,679
6,329
0
86,301
W
8,800
1,423
0
1,088
6,608
2,429
0
2,486
3,954
70,772
0
L
3,931
914
0
1,519
8,121
6,465
0
3,820
4,301
17,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,863
Gold Earned
31,985
491
Minions Killed
361
0
Camps Cleared
0
1,305,218
Distance Traveled
1,276,295
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,573
506
95
7
0
271,747
1
W
Bacchus
7,446
573
35
3
0
264,695
5
W
Loki
8,159
628
90
7
0
309,368
0
L
Martichoras
6,460
497
93
7
0
238,613
0
L
Achilles
6,289
484
71
5
0
247,309
0
L
Mercury
6,775
521
85
7
0
286,190
2
W
Osiris
8,747
673
103
8
0
214,929
0
W
Rama
9,209
708
137
11
0
242,986
2
W
Agni
8,302
639
126
10
0
273,240
2
L
Charon
5,888
453
17
1
0
232,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role