Player Matchup

Hel
Hel
CardinalRoom
Hel
Level 85
God Stats
0W - 3L
1,230 SR
Queue Stats
9W - 21L
1,206 Elo+
Party 1
Neith
Neith
Pïro
Neith
Level 17
God Stats
2W - 2L
1,273 SR
Queue Stats
9W - 21L
1,206 Elo+
Party 1
Loki
Loki
Rotshul
Loki
Level 61
God Stats
8W - 15L
1,264 SR
Queue Stats
9W - 21L
1,206 Elo+
Party 1
Team Averages
Level 54
1,256 SR
1,206 Elo+

VS

Team Averages
Level 99
1,513 SR
1,374 Elo+
Lancelot
Lancelot
Raulcraft007
Lancelot
Level 106
God Stats
3W - 2L
1,528 SR
Queue Stats
192W - 212L
1,393 Elo+
Party 2
Ymir
Ymir
Rubio_Panda
Ymir
Level 101
God Stats
17W - 9L
1,498 SR
Queue Stats
149W - 174L
1,386 Elo+
Party 2
Discordia
Discordia
Хепри
Discordia
Level 89
God Stats
104W - 62L
1,512 SR
Queue Stats
431W - 440L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
11,883
594
6,833
16,234
6,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Pïro
Neith
15
0 / 3 / 2
11,850
593
10,947
17,444
5,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Loki
Rotshul
Loki
14
1 / 2 / 1
11,756
588
5,724
15,049
4,476
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Raulcraft007
Lancelot
15
1 / 1 / 5
13,806
690
7,549
12,424
7,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 1 / 6
13,878
694
5,117
17,924
22,322
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Хепри
Discordia
18
5 / 0 / 1
15,258
763
29,355
7,367
3,005
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
8
8
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Neith
Pïro
Neith
0
3
2
0.33
W
Lancelot
Raulcraft007
Lancelot
1
1
5
3.5
L
Loki
Rotshul
Loki
1
2
1
0.75
W
2
1
6
5
W
Discordia
Хепри
Discordia
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,504
Damage
42,021
48,727
Taken
37,715
17,157
Mitigated
32,409
17,592
Healing
11,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,833
360
6,517
6,674
16,234
6,860
0
11,554
4,680
44,918
0
L
Neith
Pïro
Neith
10,947
4,687
0
1,691
17,444
5,821
0
12,402
5,042
0
56,872
W
Lancelot
Raulcraft007
Lancelot
7,549
2,231
0
4,568
12,424
7,082
1,070
2,108
10,316
0
47,549
L
Loki
Rotshul
Loki
5,724
705
0
2,710
15,049
4,476
0
10,983
4,066
0
26,942
W
5,117
706
564
4,375
17,924
22,322
908
3,124
14,800
41,198
0
W
Discordia
Хепри
Discordia
29,355
195
0
2,420
7,367
3,005
301
2,253
5,114
111,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,489
Gold Earned
42,942
162
Minions Killed
229
0
Camps Cleared
0
1,094,712
Distance Traveled
1,116,384
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,883
594
78
4
0
373,498
4
L
Neith
11,850
593
63
3
0
314,759
0
W
Lancelot
13,806
690
59
3
0
413,255
3
L
Loki
11,756
588
21
1
0
406,455
0
W
Ymir
13,878
694
50
3
0
342,658
4
W
Discordia
15,258
763
120
6
0
360,471
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role