Player Matchup

Amaterasu
Amaterasu
M0orph
Amaterasu
Level 101
God Stats
5W - 10L
1,430 SR
Queue Stats
275W - 237L
1,460 Elo+
Solo
Arachne
Arachne
PsychRN5976
Arachne
Level 112
God Stats
6W - 11L
1,460 SR
Queue Stats
728W - 740L
1,473 Elo+
Solo
Sylvanus
Sylvanus
Unbracedking
Sylvanus
Level 132
God Stats
2W - 3L
1,481 SR
Queue Stats
51W - 38L
1,532 Elo+
Party 1
Chernobog
Chernobog
blackHawk7664
Chernobog
Level 120
God Stats
2W - 5L
1,421 SR
Queue Stats
47W - 49L
1,475 Elo+
Party 1
Persephone
Persephone
felgato1401
Persephone
Level 109
God Stats
11W - 13L
1,594 SR
Queue Stats
156W - 176L
1,460 Elo+
Solo
Team Averages
Level 115
1,477 SR
1,480 Elo+

VS

Team Averages
Level 103
1,497 SR
1,445 Elo+
Chaac
Chaac
 
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Aldagar_Darkfroz
Ah Muzen Cab
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 157L
1,513 Elo+
Solo
Zhong Kui
Zhong Kui
BoboDaHut
Zhong Kui
Level 144
God Stats
12W - 7L
1,550 SR
Queue Stats
88W - 85L
1,482 Elo+
Solo
Bacchus
Bacchus
Juradodub
Bacchus
Level 69
God Stats
14W - 6L
1,433 SR
Queue Stats
456W - 465L
1,422 Elo+
Solo
Arachne
Arachne
Spartikush
Arachne
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
M0orph
Amaterasu
8
1 / 3 / 1
6,754
375
2,167
7,032
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Arachne
PsychRN5976
Arachne
15
4 / 5 / 3
9,304
517
8,728
17,117
7,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Unbracedking
Sylvanus
13
1 / 1 / 6
8,671
482
5,576
15,358
13,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chernobog
blackHawk7664
Chernobog
15
2 / 1 / 2
9,522
529
8,860
14,262
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
felgato1401
Persephone
16
3 / 2 / 2
10,841
602
5,886
8,684
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 0 / 0
6,284
349
0
9,301
9,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
Aldagar_Darkfroz
Ah Muzen Cab
12
0 / 5 / 1
7,471
415
8,806
12,474
5,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
BoboDaHut
Zhong Kui
17
4 / 3 / 1
11,234
624
13,954
10,183
8,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Juradodub
Bacchus
12
1 / 0 / 0
8,180
454
6,396
9,578
10,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
Spartikush
Arachne
16
6 / 3 / 0
9,895
550
14,497
17,076
7,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
11
Kills
11
12
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
0
0
W
Ah Muzen Cab
Aldagar_Darkfroz
Ah Muzen Cab
0
5
1
0.1
W
Zhong Kui
BoboDaHut
Zhong Kui
4
3
1
1.5
W
Bacchus
Juradodub
Bacchus
1
0
0
1
L
Amaterasu
M0orph
Amaterasu
1
3
1
0.5
L
Arachne
PsychRN5976
Arachne
4
5
3
1.1
W
Arachne
Spartikush
Arachne
6
3
0
2
L
Sylvanus
Unbracedking
Sylvanus
1
1
6
4
L
Chernobog
blackHawk7664
Chernobog
2
1
2
3
L
Persephone
felgato1401
Persephone
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,217
Damage
43,653
62,453
Taken
58,612
34,313
Mitigated
40,962
24,861
Healing
16,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
0
0
0
2,092
9,301
9,866
0
0
9,301
0
34,053
W
Ah Muzen Cab
Aldagar_Darkfroz
Ah Muzen Cab
8,806
2,998
0
773
12,474
5,031
0
2,791
9,683
0
63,497
W
Zhong Kui
BoboDaHut
Zhong Kui
13,954
3,553
0
3,798
10,183
8,428
3,102
2,121
8,062
91,940
20,093
W
Bacchus
Juradodub
Bacchus
6,396
397
0
4,359
9,578
10,519
0
2,040
7,538
27,301
0
L
Amaterasu
M0orph
Amaterasu
2,167
889
0
1,726
7,032
3,858
0
4,347
2,685
0
16,378
L
Arachne
PsychRN5976
Arachne
8,728
7,348
124
5,565
17,117
7,656
0
3,837
13,280
0
61,292
W
Arachne
Spartikush
Arachne
14,497
10,190
0
5,406
17,076
7,118
60
4,510
12,566
0
93,488
L
Sylvanus
Unbracedking
Sylvanus
5,576
1,381
4,143
6,419
15,358
13,249
261
6,309
9,049
23,377
0
L
Chernobog
blackHawk7664
Chernobog
8,860
5,336
0
5,985
14,262
6,153
138
3,198
11,064
0
90,468
L
Persephone
felgato1401
Persephone
5,886
40
0
899
8,684
3,397
698
1,793
6,888
68,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,092
Gold Earned
43,064
473
Minions Killed
495
0
Camps Cleared
0
1,535,443
Distance Traveled
1,597,590
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,284
349
37
2
0
172,824
0
W
Ah Muzen Cab
7,471
415
110
6
0
320,211
0
W
Zhong Kui
11,234
624
173
10
0
326,887
1
W
Bacchus
8,180
454
45
3
0
400,014
0
L
Amaterasu
6,754
375
28
2
0
151,935
0
L
Arachne
9,304
517
99
6
0
369,924
0
W
Arachne
9,895
550
130
7
0
377,654
2
L
Sylvanus
8,671
482
41
2
0
315,998
0
L
Chernobog
9,522
529
170
9
0
348,964
0
L
Persephone
10,841
602
135
8
0
348,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role