Player Matchup

Ymir
Ymir
Bramby98
Ymir
Level 5
God Stats
2W - 8L
1,371 SR
Queue Stats
2W - 8L
1,299 Elo+
Party 1
Thanatos
Thanatos
Ujfalusounek
Thanatos
Level 43
God Stats
0W - 2L
1,431 SR
Queue Stats
2W - 8L
1,299 Elo+
Party 1
Ra
Ra
johan9921
Ra
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 22L
1,137 Elo+
Solo
Team Averages
Level 31
1,434 SR
1,245 Elo+

VS

Team Averages
Level 81
1,435 SR
1,284 Elo+
Heimdallr
Heimdallr
SuperMoïse
Heimdallr
Level 21
God Stats
8W - 11L
1,454 SR
Queue Stats
9W - 19L
1,227 Elo+
Party 2
Maui
Maui
baffi500
Maui
Level 68
God Stats
4W - 7L
1,373 SR
Queue Stats
9W - 19L
1,227 Elo+
Party 2
Chang'e
Chang'e
fulsta
Chang'e
Level 155
God Stats
120W - 122L
1,477 SR
Queue Stats
400W - 441L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 1 / 0
6,187
619
2,084
9,089
8,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Ujfalusounek
Thanatos
8
0 / 6 / 0
6,160
616
3,763
8,204
3,372
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
6,476
648
5,549
5,046
1,964
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SuperMoïse
Heimdallr
11
3 / 0 / 7
8,204
820
7,340
6,112
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
10
3 / 0 / 7
7,949
795
5,742
8,371
7,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
fulsta
Chang'e
11
4 / 0 / 6
8,214
821
5,880
5,217
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
10
10
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
1
0
0
W
Heimdallr
SuperMoïse
Heimdallr
3
0
7
6.5
L
Thanatos
Ujfalusounek
Thanatos
0
6
0
0
W
Maui
3
0
7
6.5
W
Chang'e
fulsta
Chang'e
4
0
6
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,396
Damage
18,962
22,339
Taken
19,700
13,402
Mitigated
11,866
3,295
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,084
0
82
69
9,089
8,066
0
3,791
5,014
4,262
0
W
Heimdallr
SuperMoïse
Heimdallr
7,340
4,679
0
2,072
6,112
2,561
197
2,827
3,214
0
30,840
L
Thanatos
Ujfalusounek
Thanatos
3,763
143
194
2,152
8,204
3,372
0
4,603
3,235
0
12,399
W
Maui
5,742
702
0
1,208
8,371
7,503
0
2,785
5,511
13,502
202
W
Chang'e
fulsta
Chang'e
5,880
668
2,481
3,647
5,217
1,802
423
2,283
2,863
32,374
0
L
5,549
327
492
306
5,046
1,964
0
2,372
2,516
35,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,823
Gold Earned
24,367
59
Minions Killed
105
0
Camps Cleared
0
535,899
Distance Traveled
498,555
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,187
619
0
0
0
155,583
0
W
Heimdallr
8,204
820
44
4
0
150,450
0
L
Thanatos
6,160
616
8
1
0
200,151
0
W
Maui
7,949
795
12
1
0
175,285
0
W
Chang'e
8,214
821
49
5
0
172,820
1
L
Ra
6,476
648
51
5
0
180,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role