Player Matchup

Neith
Neith
Silver II
DrMiIk
Neith
Silver II
Level 128
God Stats
25W - 23L
1,562 SR
Queue Stats
166W - 173L
1,138 MMR
Solo
Danzaburou
Danzaburou
Silver I
NightmarexMonky
Danzaburou
Silver I
Level 126
God Stats
7W - 5L
1,504 SR
Queue Stats
198W - 225L
1,184 MMR
Party 1
Bacchus
Bacchus
Silver II
Whiterailing
Bacchus
Silver II
Level 140
God Stats
3W - 5L
1,456 SR
Queue Stats
158W - 161L
1,154 MMR
Solo
Chiron
Chiron
Silver II
olineman90
Chiron
Silver II
Level 128
God Stats
5W - 4L
1,612 SR
Queue Stats
197W - 225L
1,130 MMR
Party 1
Artemis
Artemis
Silver I
temp-144537
Artemis
Silver I
Level 88
God Stats
3W - 7L
1,126 SR
Queue Stats
278W - 293L
1,166 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,452 SR
1,154 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,576 SR
1,155 MMR
Scylla
Scylla
Silver I
ImperatriceNoth
Scylla
Silver I
Level 176
God Stats
214W - 222L
1,467 SR
Queue Stats
578W - 584L
1,177 MMR
Solo
Ravana
Ravana
Silver II
NationalRaider
Ravana
Silver II
Level 92
God Stats
10W - 6L
1,621 SR
Queue Stats
72W - 87L
1,123 MMR
Solo
Sol
Sol
Silver I
NyK0w
Sol
Silver I
Level 157
God Stats
7W - 6L
1,538 SR
Queue Stats
322W - 332L
1,173 MMR
Solo
Charon
Charon
Silver II
SonicBlade456
Charon
Silver II
Level 129
God Stats
5W - 2L
1,701 SR
Queue Stats
58W - 64L
1,154 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
Yohante_Tuki
Sun Wukong
Silver I
Level 158
God Stats
88W - 63L
1,555 SR
Queue Stats
487W - 507L
1,148 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrMiIk
Neith
9
1 / 2 / 0
5,058
632
2,394
5,903
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
NightmarexMonky
Danzaburou
9
1 / 1 / 1
5,698
712
2,596
4,593
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Whiterailing
Bacchus
7
3 / 0 / 1
5,095
637
3,613
4,793
3,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
olineman90
Chiron
9
0 / 0 / 2
4,637
580
1,974
1,816
490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
temp-144537
Artemis
6
2 / 1 / 0
4,229
529
1,637
4,544
1,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
Ao KuangArachneThanatosBakasura

VS

Bans
KaliKhepriDiscordiaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,792
599
506
2,080
524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 2 / 1
4,758
595
2,362
7,120
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
NyK0w
Sol
8
0 / 3 / 0
4,555
569
2,067
4,943
1,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 0 / 1
4,243
530
1,560
3,923
2,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Yohante_Tuki
Sun Wukong
10
2 / 1 / 1
5,539
692
4,509
7,193
3,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
7
Kills
4
4
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
DrMiIk
Neith
1
2
0
0.5
W
0
1
1
0.5
W
2
2
1
1.25
L
Danzaburou
NightmarexMonky
Danzaburou
1
1
1
1.5
W
Sol
NyK0w
Sol
0
3
0
0
W
0
0
1
0.5
L
Bacchus
Whiterailing
Bacchus
3
0
1
3.5
W
Sun Wukong
Yohante_Tuki
Sun Wukong
2
1
1
2.5
L
Chiron
olineman90
Chiron
0
0
2
1
L
Artemis
temp-144537
Artemis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,214
Damage
11,004
21,649
Taken
25,259
8,995
Mitigated
10,994
8,411
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DrMiIk
Neith
2,394
1,150
0
2,621
5,903
1,671
0
275
5,588
0
30,560
W
506
34
0
270
2,080
524
0
178
1,902
31,913
0
W
2,362
625
0
1,230
7,120
2,607
0
957
6,163
0
25,107
L
Danzaburou
NightmarexMonky
Danzaburou
2,596
1,679
0
1,709
4,593
1,670
102
1,942
2,651
0
38,097
W
Sol
NyK0w
Sol
2,067
605
0
2,122
4,943
1,740
0
1,232
3,711
27,263
4,034
W
1,560
432
0
983
3,923
2,496
0
1,246
2,677
7,578
0
L
Bacchus
Whiterailing
Bacchus
3,613
475
0
2,083
4,793
3,960
0
1,570
3,223
13,574
0
W
Sun Wukong
Yohante_Tuki
Sun Wukong
4,509
737
0
2,185
7,193
3,627
24
0
7,193
0
36,409
L
Chiron
olineman90
Chiron
1,974
679
125
847
1,816
490
0
131
1,659
0
28,977
L
Artemis
temp-144537
Artemis
1,637
984
0
1,026
4,544
1,204
0
37
4,507
0
17,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,717
Gold Earned
23,887
229
Minions Killed
240
0
Camps Cleared
0
703,082
Distance Traveled
782,618
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,058
632
52
7
0
131,116
3
W
Scylla
4,792
599
81
10
0
154,451
0
W
Ravana
4,758
595
35
4
0
172,160
0
L
Danzaburou
5,698
712
84
11
0
157,264
0
W
Sol
4,555
569
56
7
0
145,123
0
W
Charon
4,243
530
9
1
0
150,770
3
L
Bacchus
5,095
637
9
1
0
169,868
2
W
Sun Wukong
5,539
692
59
7
0
160,114
4
L
Chiron
4,637
580
52
7
0
150,028
0
L
Artemis
4,229
529
32
4
0
94,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role