Player Matchup

Kukulkan
Kukulkan
Gold IV
YFTBeastKing
Kukulkan
Gold IV
Level 140
God Stats
63W - 40L
1,690 SR
Queue Stats
362W - 357L
1,473 MMR
Party 1
Bacchus
Bacchus
Gold I
bahoda
Bacchus
Gold I
Level 89
God Stats
90W - 75L
1,571 SR
Queue Stats
208W - 196L
1,459 MMR
Party 1
Hercules
Hercules
Silver I
volkster117
Hercules
Silver I
Level 65
God Stats
1W - 3L
1,112 SR
Queue Stats
92W - 92L
1,423 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,458 SR
1,452 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 70
1,545 SR
1,404 MMR
Skadi
Skadi
Silver III
AkumaKiba
Skadi
Silver III
Level 45
God Stats
3W - 1L
1,785 SR
Queue Stats
13W - 15L
1,387 MMR
Party 2
Yu Huang
Yu Huang
Gold II
FierceP3pper
Yu Huang
Gold II
Level 58
God Stats
6W - 11L
1,536 SR
Queue Stats
56W - 62L
1,589 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver I
TheKingCarson
Cu Chulainn
Silver I
Level 107
God Stats
0W - 3L
1,314 SR
Queue Stats
92W - 110L
1,237 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
YFTBeastKing
Kukulkan
13
2 / 0 / 9
9,834
820
12,104
3,979
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
bahoda
Bacchus
12
3 / 1 / 9
9,531
794
11,002
10,687
9,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hercules
volkster117
Hercules
13
7 / 0 / 4
10,441
870
8,629
11,303
8,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AresCharonKuzenboHachimanGanesha

VS

Bans
HeraAthenaApolloAtlasAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AkumaKiba
Skadi
10
0 / 4 / 0
7,826
652
5,162
8,661
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
FierceP3pper
Yu Huang
11
1 / 4 / 0
8,451
704
10,113
7,951
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
TheKingCarson
Cu Chulainn
10
0 / 4 / 0
7,766
647
5,837
18,866
8,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
12
Kills
1
1
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
AkumaKiba
Skadi
0
4
0
0
L
Yu Huang
FierceP3pper
Yu Huang
1
4
0
0.25
L
Cu Chulainn
TheKingCarson
Cu Chulainn
0
4
0
0
W
Kukulkan
YFTBeastKing
Kukulkan
2
0
9
6.5
W
Bacchus
bahoda
Bacchus
3
1
9
7.5
W
Hercules
volkster117
Hercules
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,735
Damage
21,112
25,969
Taken
35,478
19,370
Mitigated
15,415
4,882
Healing
7,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AkumaKiba
Skadi
5,162
2,192
0
1,492
8,661
3,325
0
6,378
1,944
0
27,306
L
Yu Huang
FierceP3pper
Yu Huang
10,113
76
0
476
7,951
3,108
0
4,808
2,777
33,353
0
L
Cu Chulainn
TheKingCarson
Cu Chulainn
5,837
1,344
0
5,154
18,866
8,982
0
11,136
6,914
0
18,290
W
Kukulkan
YFTBeastKing
Kukulkan
12,104
554
0
638
3,979
1,325
544
1,385
2,444
63,495
0
W
Bacchus
bahoda
Bacchus
11,002
951
0
690
10,687
9,805
226
3,264
7,073
19,340
0
W
Hercules
volkster117
Hercules
8,629
2,450
29
3,525
11,303
8,240
971
4,732
6,222
0
26,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,806
Gold Earned
24,043
144
Minions Killed
116
0
Camps Cleared
0
762,113
Distance Traveled
683,257
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,826
652
30
3
0
211,537
4
L
Yu Huang
8,451
704
65
5
0
238,524
0
L
Cu Chulainn
7,766
647
21
2
0
233,196
2
W
Kukulkan
9,834
820
90
8
0
252,408
0
W
Bacchus
9,531
794
17
1
0
251,196
0
W
Hercules
10,441
870
37
3
0
258,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role