Player Matchup

Ra
Ra
Athomas5
Ra
Level 125
God Stats
2W - 1L
1,417 SR
Queue Stats
57W - 46L
1,543 Elo+
Party 1
Ares
Ares
BabyPlller4
Ares
Level 148
God Stats
54W - 44L
1,477 SR
Queue Stats
409W - 373L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
Bonoboman2003
Sun Wukong
Level 106
God Stats
9W - 2L
1,861 SR
Queue Stats
84W - 70L
1,527 Elo+
Solo
Anubis
Anubis
TrueReaganomics
Anubis
Level 121
God Stats
58W - 44L
1,615 SR
Queue Stats
473W - 430L
1,618 Elo+
Solo
Danzaburou
Danzaburou
YoungRobotIV
Danzaburou
Level 128
God Stats
3W - 2L
1,410 SR
Queue Stats
89W - 81L
1,541 Elo+
Party 1
Team Averages
Level 126
1,556 SR
1,541 Elo+

VS

Team Averages
Level 110
1,583 SR
1,440 Elo+
Chernobog
Chernobog
Chuckyy Duck
Chernobog
Level 127
God Stats
15W - 17L
1,512 SR
Queue Stats
1,119W - 1,044L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
HighlySuss
Zhong Kui
Level 115
God Stats
0W - 2L
1,828 SR
Queue Stats
4W - 12L
1,334 Elo+
Solo
Charon
Charon
I_SPLASH_Allday
Charon
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,290 Elo+
Solo
Poseidon
Poseidon
Stratt05
Poseidon
Level 118
God Stats
14W - 25L
1,437 SR
Queue Stats
564W - 584L
1,526 Elo+
Solo
Raijin
Raijin
TheNitroNuke
Raijin
Level 148
God Stats
20W - 22L
1,639 SR
Queue Stats
829W - 728L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 8
11,091
616
5,418
16,013
15,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 1 / 8
9,714
540
11,817
13,991
10,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Bonoboman2003
Sun Wukong
16
5 / 3 / 6
10,127
563
13,636
17,504
17,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

16
6 / 2 / 6
10,106
561
8,833
9,090
4,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
YoungRobotIV
Danzaburou
15
7 / 3 / 2
10,501
583
10,573
15,113
7,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chuckyy Duck
Chernobog
13
0 / 5 / 5
8,553
475
6,024
12,448
4,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
HighlySuss
Zhong Kui
16
2 / 5 / 3
9,981
555
7,792
16,867
11,832
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 9 / 0
7,197
400
2,851
17,611
12,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Stratt05
Poseidon
13
0 / 5 / 1
8,448
469
3,570
8,667
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Raijin
19
9 / 3 / 2
11,816
656
23,904
14,223
6,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
27
Kills
11
11
Deaths
27
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
5
1
8
9
W
Sun Wukong
Bonoboman2003
Sun Wukong
5
3
6
2.67
L
Chernobog
Chuckyy Duck
Chernobog
0
5
5
0.5
L
Zhong Kui
HighlySuss
Zhong Kui
2
5
3
0.7
L
0
9
0
0
L
Poseidon
Stratt05
Poseidon
0
5
1
0.1
L
Raijin
9
3
2
3.33
W
6
2
6
4.5
W
Danzaburou
YoungRobotIV
Danzaburou
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,277
Damage
44,141
71,711
Taken
69,816
55,691
Mitigated
37,461
30,328
Healing
16,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,418
854
2,990
6,144
16,013
15,816
370
8,884
6,274
33,539
783
W
11,817
1,244
0
5,544
13,991
10,303
1,622
4,033
9,749
71,871
1,385
W
Sun Wukong
Bonoboman2003
Sun Wukong
13,636
2,611
0
3,576
17,504
17,158
747
9,379
7,387
0
66,691
L
Chernobog
Chuckyy Duck
Chernobog
6,024
3,565
0
3,394
12,448
4,263
580
2,001
10,396
0
57,474
L
Zhong Kui
HighlySuss
Zhong Kui
7,792
840
0
7,045
16,867
11,832
0
4,140
12,727
68,778
0
L
2,851
402
0
957
17,611
12,558
0
10,243
7,368
21,666
0
L
Poseidon
Stratt05
Poseidon
3,570
473
0
804
8,667
2,628
261
5,614
3,053
59,475
0
L
Raijin
23,904
1,304
0
4,084
14,223
6,180
0
2,600
11,537
110,113
2,321
W
8,833
108
0
5,667
9,090
4,972
59
5,264
3,505
92,065
0
W
Danzaburou
YoungRobotIV
Danzaburou
10,573
5,742
0
6,407
15,113
7,442
1,748
7,261
7,137
0
75,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,539
Gold Earned
45,995
486
Minions Killed
508
0
Camps Cleared
0
1,685,587
Distance Traveled
1,594,546
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,091
616
44
2
0
349,399
6
W
Ares
9,714
540
109
6
0
370,669
0
W
Sun Wukong
10,127
563
85
5
0
318,194
2
L
Chernobog
8,553
475
93
5
0
321,695
0
L
Zhong Kui
9,981
555
118
7
0
310,182
0
L
Charon
7,197
400
41
2
0
343,262
0
L
Poseidon
8,448
469
104
6
0
257,507
2
L
Raijin
11,816
656
152
8
0
361,900
0
W
Anubis
10,106
561
130
7
0
353,040
2
W
Danzaburou
10,501
583
118
7
0
294,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role