Player Matchup

He Bo
He Bo
 
He Bo
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
EJ00
Martichoras
Level 88
God Stats
15W - 6L
1,583 SR
Queue Stats
254W - 228L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
I Nu King I
Gilgamesh
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,532 Elo+
Solo
Ne Zha
Ne Zha
ilandVersace
Ne Zha
Level 109
God Stats
2W - 4L
1,449 SR
Queue Stats
190W - 190L
1,514 Elo+
Party 1
Athena
Athena
imfamousXorange
Athena
Level 78
God Stats
32W - 27L
1,594 SR
Queue Stats
221W - 221L
1,501 Elo+
Party 1
Team Averages
Level 78
1,525 SR
1,515 Elo+

VS

Team Averages
Level 84
1,634 SR
1,509 Elo+
Mercury
Mercury
KizaruArus
Mercury
Level 63
God Stats
3W - 1L
1,632 SR
Queue Stats
177W - 169L
1,553 Elo+
Solo
Ymir
Ymir
Lightrider72
Ymir
Level 111
God Stats
10W - 4L
1,702 SR
Queue Stats
97W - 69L
1,597 Elo+
Party 2
Raijin
Raijin
ivan3456
Raijin
Level 46
God Stats
6W - 4L
1,720 SR
Queue Stats
101W - 140L
1,439 Elo+
Party 2
Chernobog
Chernobog
jonaxdxd1
Chernobog
Level 55
God Stats
25W - 12L
1,663 SR
Queue Stats
144W - 156L
1,511 Elo+
Party 2
King Arthur
King Arthur
sercho
King Arthur
Level 143
God Stats
11W - 11L
1,453 SR
Queue Stats
535W - 534L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
5 / 4 / 2
8,132
542
10,557
13,564
5,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
EJ00
Martichoras
12
1 / 6 / 1
7,170
478
5,218
11,087
4,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilgamesh
I Nu King I
Gilgamesh
11
0 / 4 / 0
6,704
447
3,585
11,963
7,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
11
2 / 4 / 3
6,895
460
5,495
12,519
5,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 5
6,821
455
3,833
13,884
9,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KizaruArus
Mercury
14
4 / 1 / 9
9,022
601
10,217
11,892
5,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 0 / 10
9,403
627
8,873
10,839
12,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
ivan3456
Raijin
13
1 / 6 / 4
8,316
554
6,715
10,995
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
jonaxdxd1
Chernobog
14
7 / 1 / 8
9,268
618
11,517
7,731
3,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
sercho
King Arthur
15
4 / 0 / 4
9,540
636
6,653
11,302
9,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
8
Kills
20
20
Deaths
8
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
4
2
1.5
L
Martichoras
EJ00
Martichoras
1
6
1
0.25
L
Gilgamesh
I Nu King I
Gilgamesh
0
4
0
0
W
Mercury
KizaruArus
Mercury
4
1
9
8.5
W
4
0
10
9
L
Ne Zha
2
4
3
0.88
L
0
2
5
1.25
W
Raijin
ivan3456
Raijin
1
6
4
0.5
W
Chernobog
jonaxdxd1
Chernobog
7
1
8
11
W
King Arthur
sercho
King Arthur
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,688
Damage
43,975
63,017
Taken
52,759
31,929
Mitigated
34,811
12,719
Healing
10,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,557
529
0
4,769
13,564
5,278
0
4,406
9,158
54,893
0
L
Martichoras
EJ00
Martichoras
5,218
2,012
0
878
11,087
4,750
276
2,782
8,305
0
45,645
L
Gilgamesh
I Nu King I
Gilgamesh
3,585
979
0
2,416
11,963
7,695
0
1,902
10,061
0
34,299
W
Mercury
KizaruArus
Mercury
10,217
3,648
0
720
11,892
5,175
0
3,529
8,327
32
67,857
W
8,873
2,550
0
2,250
10,839
12,120
130
1,854
8,943
36,740
0
L
Ne Zha
5,495
1,199
0
1,113
12,519
5,083
0
2,729
9,790
0
39,183
L
3,833
1,060
1,316
2,227
13,884
9,123
0
4,040
9,844
15,423
0
W
Raijin
ivan3456
Raijin
6,715
842
0
2,310
10,995
4,506
674
4,778
6,217
59,456
0
W
Chernobog
jonaxdxd1
Chernobog
11,517
8,340
0
2,703
7,731
3,573
1,931
3,464
4,267
0
66,427
W
King Arthur
sercho
King Arthur
6,653
801
0
2,420
11,302
9,437
0
1,479
9,451
752
62,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,722
Gold Earned
45,549
308
Minions Killed
409
0
Camps Cleared
0
1,425,728
Distance Traveled
1,519,155
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,132
542
92
6
0
291,095
2
L
Martichoras
7,170
478
78
5
0
198,249
0
L
Gilgamesh
6,704
447
64
4
0
292,443
2
W
Mercury
9,022
601
81
5
0
390,432
0
W
Ymir
9,403
627
39
3
0
278,696
3
L
Ne Zha
6,895
460
55
4
0
306,848
0
L
Athena
6,821
455
19
1
0
337,093
5
W
Raijin
8,316
554
103
7
0
245,075
0
W
Chernobog
9,268
618
100
7
0
292,964
0
W
King Arthur
9,540
636
86
6
0
311,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role