Player Matchup

Hou Yi
Hou Yi
ATOMICsou1s
Hou Yi
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,429 Elo+
Solo
Kukulkan
Kukulkan
Bigtone315
Kukulkan
Level 83
God Stats
0W - 2L
1,562 SR
Queue Stats
32W - 45L
1,443 Elo+
Party 2
Hades
Hades
Origins_Wolf
Hades
Level 142
God Stats
5W - 5L
1,722 SR
Queue Stats
98W - 100L
1,494 Elo+
Party 2
Bacchus
Bacchus
UnvaxxedKy
Bacchus
Level 49
God Stats
1W - 3L
1,607 SR
Queue Stats
20W - 28L
1,423 Elo+
Party 2
Loki
Loki
pol717
Loki
Level 89
God Stats
46W - 40L
1,569 SR
Queue Stats
69W - 59L
1,535 Elo+
Party 2
Team Averages
Level 79
1,592 SR
1,465 Elo+

VS

Team Averages
Level 134
1,463 SR
1,527 Elo+
Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Adrianoboe
Anhur
Level 156
God Stats
6W - 15L
1,390 SR
Queue Stats
400W - 379L
1,591 Elo+
Party 1
Zhong Kui
Zhong Kui
GHOSTKILLERmcog
Zhong Kui
Level 62
God Stats
13W - 10L
1,400 SR
Queue Stats
97W - 72L
1,500 Elo+
Solo
Ganesha
Ganesha
Iveranty
Ganesha
Level 159
God Stats
3W - 4L
1,383 SR
Queue Stats
223W - 208L
1,517 Elo+
Party 1
Arachne
Arachne
SavageMyGuy
Arachne
Level 133
God Stats
224W - 169L
1,641 SR
Queue Stats
889W - 847L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
4
0 / 1 / 0
3,879
388
487
2,814
580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Bigtone315
Kukulkan
10
0 / 3 / 1
5,353
535
2,565
4,882
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 3 / 1
6,876
688
8,187
12,446
6,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
UnvaxxedKy
Bacchus
8
0 / 2 / 0
4,614
461
1,750
5,901
4,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
pol717
Loki
9
1 / 4 / 1
5,378
538
3,961
10,202
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
5 / 1 / 3
7,342
734
5,736
6,323
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
11
3 / 0 / 0
6,654
665
4,042
3,753
1,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
GHOSTKILLERmcog
Zhong Kui
9
1 / 3 / 2
5,190
519
6,520
9,928
7,784
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Iveranty
Ganesha
8
0 / 0 / 4
5,658
566
1,059
2,959
1,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
SavageMyGuy
Arachne
10
4 / 1 / 3
6,277
628
5,872
9,066
3,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
13
13
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
1
3
6.5
L
Hou Yi
0
1
0
0
W
Anhur
3
0
0
3
L
Kukulkan
Bigtone315
Kukulkan
0
3
1
0.17
W
Zhong Kui
GHOSTKILLERmcog
Zhong Kui
1
3
2
0.67
W
Ganesha
Iveranty
Ganesha
0
0
4
2
L
4
3
1
1.5
W
Arachne
SavageMyGuy
Arachne
4
1
3
5.5
L
Bacchus
UnvaxxedKy
Bacchus
0
2
0
0
L
Loki
pol717
Loki
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,950
Damage
23,229
36,245
Taken
32,029
16,524
Mitigated
16,158
11,198
Healing
12,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,736
3,688
0
2,312
6,323
2,233
59
1,882
4,441
0
41,896
L
Hou Yi
487
364
0
686
2,814
580
0
326
2,488
0
8,771
W
Anhur
4,042
2,782
0
2,208
3,753
1,420
2,728
1,561
2,192
0
54,651
L
Kukulkan
Bigtone315
Kukulkan
2,565
239
0
238
4,882
1,780
0
215
4,667
36,546
0
W
Zhong Kui
GHOSTKILLERmcog
Zhong Kui
6,520
975
0
3,531
9,928
7,784
0
6,330
3,598
30,130
0
W
Ganesha
Iveranty
Ganesha
1,059
85
0
1,630
2,959
1,406
112
189
2,770
11,744
0
L
8,187
1,142
475
7,626
12,446
6,088
24
6,029
6,417
50,015
0
W
Arachne
SavageMyGuy
Arachne
5,872
4,282
0
3,293
9,066
3,315
0
2,540
6,526
0
36,379
L
Bacchus
UnvaxxedKy
Bacchus
1,750
137
0
1,534
5,901
4,726
0
421
5,480
13,927
0
L
Loki
pol717
Loki
3,961
807
0
639
10,202
3,350
0
588
9,614
0
41,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,100
Gold Earned
31,121
273
Minions Killed
270
0
Camps Cleared
0
866,604
Distance Traveled
921,146
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,342
734
73
7
0
194,585
1
L
Hou Yi
3,879
388
18
2
0
76,839
0
W
Anhur
6,654
665
104
10
0
164,820
0
L
Kukulkan
5,353
535
69
7
0
186,645
0
W
Zhong Kui
5,190
519
38
4
0
172,265
0
W
Ganesha
5,658
566
1
0
0
186,288
2
L
Hades
6,876
688
94
9
0
179,903
0
W
Arachne
6,277
628
54
5
0
203,188
0
L
Bacchus
4,614
461
27
3
0
195,986
0
L
Loki
5,378
538
65
7
0
227,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role