Player Matchup

Ymir
Ymir
 
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
IcyxDragon
Arachne
Level 103
God Stats
5W - 2L
1,725 SR
Queue Stats
71W - 69L
1,515 Elo+
Party 1
Hachiman
Hachiman
Messier87
Hachiman
Level 15
God Stats
1W - 1L
1,683 SR
Queue Stats
4W - 6L
1,438 Elo+
Party 1
Chang'e
Chang'e
facku2015
Chang'e
Level 88
God Stats
119W - 108L
1,519 SR
Queue Stats
287W - 285L
1,436 Elo+
Solo
Skadi
Skadi
same_2u_US
Skadi
Level 156
God Stats
28W - 26L
1,393 SR
Queue Stats
385W - 401L
1,463 Elo+
Solo
Team Averages
Level 93
1,564 SR
1,470 Elo+

VS

Team Averages
Level 102
1,479 SR
1,442 Elo+
Susano
Susano
 
Susano
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Einhaunder
Mulan
Level 164
God Stats
26W - 28L
1,513 SR
Queue Stats
119W - 119L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ISEEI_YUI
Ah Muzen Cab
Level 86
God Stats
0W - 2L
1,208 SR
Queue Stats
68W - 66L
1,508 Elo+
Solo
Ra
Ra
On_speed1
Ra
Level 149
God Stats
8W - 4L
1,675 SR
Queue Stats
185W - 187L
1,414 Elo+
Solo
Cthulhu
Cthulhu
maggmiguel2801
Cthulhu
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
1 / 0 / 1
3,729
622
3,338
5,430
2,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
IcyxDragon
Arachne
7
4 / 1 / 1
4,752
792
4,224
6,136
1,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hachiman
Messier87
Hachiman
7
0 / 0 / 1
3,764
627
2,241
2,442
667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chang'e
facku2015
Chang'e
8
1 / 0 / 3
4,107
685
3,178
3,518
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
7
0 / 0 / 0
3,723
621
1,074
2,533
630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
2
0 / 1 / 0
2,859
477
0
1,148
294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mulan
8
0 / 0 / 0
4,576
763
780
3,539
1,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
ISEEI_YUI
Ah Muzen Cab
5
0 / 2 / 0
3,395
566
2,490
5,208
1,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 0
4,554
759
2,519
5,112
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
0 / 2 / 0
3,704
617
2,069
5,461
3,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
6
Kills
1
1
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
1
1.5
L
Susano
 
Susano
0
1
0
0
L
Mulan
0
0
0
0
L
Ah Muzen Cab
ISEEI_YUI
Ah Muzen Cab
0
2
0
0
W
Arachne
IcyxDragon
Arachne
4
1
1
4.5
W
Hachiman
Messier87
Hachiman
0
0
1
0.5
L
1
1
0
1
W
Chang'e
facku2015
Chang'e
1
0
3
2.5
L
0
2
0
0
W
Skadi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,055
Damage
7,858
20,059
Taken
20,468
7,330
Mitigated
8,801
7,450
Healing
4,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,338
1,512
0
930
5,430
2,961
0
657
4,773
12,638
0
L
Susano
 
Susano
0
0
0
277
1,148
294
0
207
941
0
1,819
L
Mulan
780
0
0
1,436
3,539
1,701
0
0
3,539
0
25,865
L
Ah Muzen Cab
ISEEI_YUI
Ah Muzen Cab
2,490
967
0
830
5,208
1,648
0
2,333
2,875
0
17,425
W
Arachne
IcyxDragon
Arachne
4,224
3,388
0
1,521
6,136
1,969
0
1,740
4,396
0
22,989
W
Hachiman
Messier87
Hachiman
2,241
1,549
0
961
2,442
667
0
642
1,800
0
16,262
L
2,519
328
60
1,331
5,112
1,849
0
2,207
2,905
30,550
0
W
Chang'e
facku2015
Chang'e
3,178
270
409
2,720
3,518
1,103
0
1,415
2,103
24,082
0
L
2,069
507
554
456
5,461
3,309
0
1,769
3,692
6,529
134
W
Skadi
1,074
585
0
909
2,533
630
0
0
2,533
0
20,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,075
Gold Earned
19,088
155
Minions Killed
151
0
Camps Cleared
0
624,670
Distance Traveled
539,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,729
622
20
3
0
131,267
0
L
Susano
2,859
477
5
1
0
35,667
0
L
Mulan
4,576
763
47
8
0
117,997
0
L
Ah Muzen Cab
3,395
566
33
6
0
123,703
0
W
Arachne
4,752
792
34
6
0
159,228
0
W
Hachiman
3,764
627
34
6
0
105,543
0
L
Ra
4,554
759
63
11
0
131,305
0
W
Chang'e
4,107
685
31
5
0
138,028
0
L
Cthulhu
3,704
617
3
1
0
130,880
0
W
Skadi
3,723
621
36
6
0
90,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role