Player Matchup

Mulan
Mulan
DGStewie
Mulan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,403 Elo+
Party 1
Sol
Sol
SubtleTlTLik
Sol
Level 125
God Stats
11W - 4L
1,551 SR
Queue Stats
162W - 163L
1,446 Elo+
Solo
Ah Puch
Ah Puch
SweeThuug
Ah Puch
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,369 Elo+
Party 1
Da Ji
Da Ji
lorddeath1
Da Ji
Level 122
God Stats
7W - 4L
1,569 SR
Queue Stats
459W - 462L
1,454 Elo+
Solo
Olorun
Olorun
moosegiant
Olorun
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 166L
1,473 Elo+
Solo
Team Averages
Level 82
1,524 SR
1,429 Elo+

VS

Team Averages
Level 93
1,392 SR
1,483 Elo+
Mulan
Mulan
 
Mulan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
C_L_SS_S
Olorun
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 71L
1,474 Elo+
Solo
Camazotz
Camazotz
Gwyndor TS
Camazotz
Level 80
God Stats
0W - 2L
1,246 SR
Queue Stats
94W - 82L
1,545 Elo+
Solo
Rama
Rama
MeeLoown
Rama
Level 62
God Stats
5W - 3L
1,500 SR
Queue Stats
687W - 698L
1,417 Elo+
Solo
Ganesha
Ganesha
marth135
Ganesha
Level 124
God Stats
1W - 6L
1,215 SR
Queue Stats
507W - 504L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DGStewie
Mulan
19
9 / 5 / 10
11,372
948
13,162
15,878
13,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 3 / 17
9,594
800
19,882
11,898
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Puch
SweeThuug
Ah Puch
18
6 / 1 / 12
10,383
865
18,651
7,719
3,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
17
7 / 2 / 11
10,078
840
5,776
8,569
6,011
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
moosegiant
Olorun
14
2 / 5 / 9
8,614
718
5,556
11,649
4,400
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
2 / 5 / 9
8,306
692
9,735
14,957
12,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
C_L_SS_S
Olorun
14
4 / 5 / 8
8,430
703
5,535
11,450
5,637
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Camazotz
Gwyndor TS
Camazotz
17
7 / 4 / 5
9,284
774
17,286
15,636
11,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
15
1 / 6 / 6
8,639
720
5,318
11,322
5,198
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ganesha
marth135
Ganesha
17
1 / 5 / 14
9,650
804
7,872
16,854
20,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
57
25
Kills
15
16
Deaths
25
59
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
5
9
1.3
L
Olorun
C_L_SS_S
Olorun
4
5
8
1.6
W
Mulan
DGStewie
Mulan
9
5
10
2.8
L
Camazotz
Gwyndor TS
Camazotz
7
4
5
2.38
L
Rama
1
6
6
0.67
W
1
3
17
3.17
W
Ah Puch
SweeThuug
Ah Puch
6
1
12
12
W
Da Ji
7
2
11
6.25
L
Ganesha
marth135
Ganesha
1
5
14
1.6
W
Olorun
moosegiant
Olorun
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,027
Damage
45,746
55,713
Taken
70,219
31,160
Mitigated
54,401
20,160
Healing
18,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,735
1,010
717
3,033
14,957
12,103
0
7,923
6,856
0
15,705
L
Olorun
C_L_SS_S
Olorun
5,535
2,567
1,095
2,485
11,450
5,637
48
7,574
3,572
13,906
0
W
Mulan
DGStewie
Mulan
13,162
1,608
389
2,606
15,878
13,438
432
2,455
13,423
0
21,881
L
Camazotz
Gwyndor TS
Camazotz
17,286
2,183
792
5,671
15,636
11,009
0
8,340
7,124
0
28,473
L
Rama
5,318
3,688
408
297
11,322
5,198
84
6,496
4,524
0
19,708
W
19,882
2,273
1,634
5,175
11,898
4,176
337
3,612
8,286
33,883
0
W
Ah Puch
SweeThuug
Ah Puch
18,651
748
0
1,638
7,719
3,135
373
1,648
6,071
35,556
0
W
Da Ji
5,776
124
1,316
2,386
8,569
6,011
222
2,442
6,127
0
9,693
L
Ganesha
marth135
Ganesha
7,872
558
1,116
3,237
16,854
20,454
0
12,404
4,054
16,474
0
W
Olorun
moosegiant
Olorun
5,556
4,368
2,953
2,063
11,649
4,400
0
3,250
8,399
13,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,041
Gold Earned
44,309
126
Minions Killed
135
0
Camps Cleared
0
1,106,847
Distance Traveled
1,034,052
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,306
692
12
1
0
218,858
0
L
Olorun
8,430
703
35
3
0
175,856
0
W
Mulan
11,372
948
16
1
0
215,545
0
L
Camazotz
9,284
774
27
2
0
225,073
0
L
Rama
8,639
720
60
5
0
187,843
3
W
Sol
9,594
800
38
3
0
236,486
0
W
Ah Puch
10,383
865
31
3
0
240,547
0
W
Da Ji
10,078
840
15
1
0
239,743
0
L
Ganesha
9,650
804
1
0
0
226,422
0
W
Olorun
8,614
718
26
2
0
174,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role