Player Matchup

Raijin
Raijin
 
Raijin
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
D4 Arbiter
Tiamat
Level 85
God Stats
1W - 0L
1,548 SR
Queue Stats
9W - 13L
1,205 Elo+
Party 2
Shiva
Shiva
D4 Deviance
Shiva
Level 42
God Stats
2W - 1L
1,714 SR
Queue Stats
59W - 97L
1,316 Elo+
Party 2
Medusa
Medusa
ServeTheFeens
Medusa
Level 101
God Stats
6W - 2L
1,815 SR
Queue Stats
238W - 226L
1,423 Elo+
Solo
Team Averages
Level 108
1,615 SR
1,389 Elo+

VS

Team Averages
Level 93
1,504 SR
1,444 Elo+
Kuzenbo
Kuzenbo
A_Y_S_Omg
Kuzenbo
Level 126
God Stats
0W - 3L
1,487 SR
Queue Stats
32W - 41L
1,396 Elo+
Party 1
The Morrigan
The Morrigan
Dex dogged u
The Morrigan
Level 66
God Stats
2W - 1L
1,570 SR
Queue Stats
58W - 61L
1,426 Elo+
Party 1
Fenrir
Fenrir
Jasondgandr
Fenrir
Level 44
God Stats
0W - 1L
1,477 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Achilles
Achilles
Rivaljrkman
Achilles
Level 156
God Stats
4W - 7L
1,473 SR
Queue Stats
348W - 336L
1,465 Elo+
Party 1
Charybdis
Charybdis
skinface420
Charybdis
Level 72
God Stats
2W - 3L
1,515 SR
Queue Stats
167W - 176L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
9 / 2 / 6
9,084
1,009
7,664
7,499
3,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
 
Ah Puch
14
7 / 2 / 6
8,278
920
10,678
7,221
3,078
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
D4 Arbiter
Tiamat
12
2 / 4 / 9
7,461
829
6,768
8,120
6,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 2 / 13
8,266
918
5,764
7,846
7,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 1 / 15
8,301
922
7,235
5,854
2,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
A_Y_S_Omg
Kuzenbo
10
1 / 3 / 2
6,057
673
2,855
7,041
7,770
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Dex dogged u
The Morrigan
12
2 / 6 / 1
6,401
711
4,524
7,127
2,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
12
1 / 5 / 4
7,121
791
4,302
8,058
4,135
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Rivaljrkman
Achilles
16
6 / 5 / 2
8,864
985
10,729
14,328
13,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
skinface420
Charybdis
13
0 / 5 / 0
6,537
726
4,760
8,361
3,215
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
24
Kills
10
11
Deaths
24
49
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
9
2
6
6
W
Ah Puch
 
Ah Puch
7
2
6
5
L
Kuzenbo
A_Y_S_Omg
Kuzenbo
1
3
2
0.67
W
Tiamat
D4 Arbiter
Tiamat
2
4
9
1.63
W
3
2
13
4.75
L
The Morrigan
Dex dogged u
The Morrigan
2
6
1
0.42
L
Fenrir
1
5
4
0.6
L
Achilles
Rivaljrkman
Achilles
6
5
2
1.4
W
3
1
15
10.5
L
Charybdis
skinface420
Charybdis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,109
Damage
27,170
36,540
Taken
44,915
22,637
Mitigated
31,090
12,841
Healing
5,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,664
690
780
2,417
7,499
3,207
325
1,523
5,976
21,098
0
W
Ah Puch
 
Ah Puch
10,678
601
19
1,078
7,221
3,078
188
1,616
5,605
21,613
0
L
Kuzenbo
A_Y_S_Omg
Kuzenbo
2,855
377
0
1,199
7,041
7,770
0
2,468
4,418
7,486
0
W
Tiamat
D4 Arbiter
Tiamat
6,768
307
453
1,527
8,120
6,155
168
1,441
6,679
14,802
0
W
5,764
915
1,646
2,388
7,846
7,752
171
1,456
6,390
0
8,277
L
The Morrigan
Dex dogged u
The Morrigan
4,524
211
243
527
7,127
2,580
0
5,101
1,836
6,488
0
L
Fenrir
4,302
539
0
268
8,058
4,135
56
4,159
3,676
0
6,656
L
Achilles
Rivaljrkman
Achilles
10,729
1,943
228
2,160
14,328
13,390
0
7,221
6,512
0
20,112
W
7,235
4,149
745
1,788
5,854
2,445
2,190
1,343
4,511
0
19,336
L
Charybdis
skinface420
Charybdis
4,760
2,196
613
385
8,361
3,215
0
5,524
2,631
0
15,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,390
Gold Earned
34,980
110
Minions Killed
74
0
Camps Cleared
0
806,283
Distance Traveled
691,430
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,084
1,009
42
5
0
161,977
0
W
Ah Puch
8,278
920
17
2
0
155,082
1
L
Kuzenbo
6,057
673
3
0
0
104,298
0
W
Tiamat
7,461
829
13
1
0
159,525
0
W
Shiva
8,266
918
4
0
0
180,609
0
L
The Morrigan
6,401
711
9
1
0
147,453
0
L
Fenrir
7,121
791
13
1
0
140,089
0
L
Achilles
8,864
985
15
2
0
164,130
0
W
Medusa
8,301
922
34
4
0
149,090
0
L
Charybdis
6,537
726
34
4
0
135,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role