Player Matchup

Fenrir
Fenrir
Agodofkingstoo
Fenrir
Level 18
God Stats
20W - 21L
1,470 SR
Queue Stats
20W - 22L
1,408 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Krauser1518
Ah Muzen Cab
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 54L
1,535 Elo+
Solo
Ymir
Ymir
LopuSharky
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
comicallybad
Poseidon
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 25L
1,473 Elo+
Solo
Bellona
Bellona
nikesweatshop
Bellona
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 140L
1,476 Elo+
Solo
Team Averages
Level 14
1,494 SR
1,478 Elo+

VS

Team Averages
Level 24
1,528 SR
1,475 Elo+
Hel
Hel
AlmightyGano414
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,235 Elo+
Party 1
Gilgamesh
Gilgamesh
Divinemodderz
Gilgamesh
Level 28
God Stats
1W - 1L
1,816 SR
Queue Stats
3W - 2L
1,677 Elo+
Party 1
Izanami
Izanami
Hijack432
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,492 Elo+
Party 1
Thoth
Thoth
Impenetrable777
Thoth
Level 26
God Stats
3W - 7L
1,535 SR
Queue Stats
25W - 24L
1,540 Elo+
Solo
Yemoja
Yemoja
oFrizzie
Yemoja
Level 24
God Stats
0W - 2L
1,291 SR
Queue Stats
2W - 6L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 11
11,495
821
14,742
14,071
11,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
Krauser1518
Ah Muzen Cab
18
4 / 1 / 10
11,061
790
9,365
9,062
3,915
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 0 / 10
10,413
744
1,472
10,356
8,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
comicallybad
Poseidon
20
12 / 0 / 12
13,128
938
31,844
11,905
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
17
5 / 2 / 8
11,058
790
9,555
17,593
16,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 2
9,520
680
8,685
15,420
7,068
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
Divinemodderz
Gilgamesh
16
2 / 5 / 1
9,285
663
5,141
16,891
9,776
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Hijack432
Izanami
15
0 / 7 / 1
8,688
621
5,619
16,170
6,698
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 7 / 3
9,327
666
9,679
13,827
4,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
oFrizzie
Yemoja
15
1 / 2 / 1
8,713
622
3,927
12,752
5,918
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
13
30
Kills
5
5
Deaths
30
51
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
2
11
7.25
L
2
9
2
0.33
L
Gilgamesh
Divinemodderz
Gilgamesh
2
5
1
0.5
L
Izanami
Hijack432
Izanami
0
7
1
0.07
L
0
7
3
0.21
W
Ah Muzen Cab
Krauser1518
Ah Muzen Cab
4
1
10
9
W
0
0
10
5
W
Poseidon
comicallybad
Poseidon
12
0
12
18
W
Bellona
5
2
8
4.5
L
Yemoja
oFrizzie
Yemoja
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,978
Damage
33,051
62,987
Taken
75,060
44,877
Mitigated
33,958
13,852
Healing
6,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,742
3,829
0
3,012
14,071
11,024
2,831
5,359
8,372
0
24,087
L
8,685
883
98
670
15,420
7,068
342
7,178
7,866
25,067
0
L
Gilgamesh
Divinemodderz
Gilgamesh
5,141
946
0
121
16,891
9,776
231
8,835
7,514
0
20,998
L
Izanami
Hijack432
Izanami
5,619
3,652
0
261
16,170
6,698
0
5,611
10,230
0
35,322
L
9,679
155
0
803
13,827
4,498
0
5,022
8,313
36,791
0
W
Ah Muzen Cab
Krauser1518
Ah Muzen Cab
9,365
3,845
0
1,472
9,062
3,915
3,141
3,524
5,318
0
38,577
W
1,472
0
0
3,092
10,356
8,248
570
5,009
5,165
10,193
0
W
Poseidon
comicallybad
Poseidon
31,844
5,248
0
1,677
11,905
5,543
1,601
2,857
9,008
99,977
0
W
Bellona
9,555
2,187
0
4,599
17,593
16,147
38
4,733
12,678
0
38,023
L
Yemoja
oFrizzie
Yemoja
3,927
1,095
3,771
1,025
12,752
5,918
0
6,251
5,928
9,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,155
Gold Earned
45,533
295
Minions Killed
223
0
Camps Cleared
0
1,527,866
Distance Traveled
1,149,881
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,495
821
26
2
0
352,304
0
L
Hel
9,520
680
38
3
0
224,987
0
L
Gilgamesh
9,285
663
45
3
0
244,943
0
L
Izanami
8,688
621
53
4
0
208,192
0
L
Thoth
9,327
666
77
6
0
221,570
0
W
Ah Muzen Cab
11,061
790
52
4
0
273,901
0
W
Ymir
10,413
744
20
1
0
260,929
0
W
Poseidon
13,128
938
127
9
0
368,758
0
W
Bellona
11,058
790
70
5
0
271,974
0
L
Yemoja
8,713
622
10
1
0
250,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role