Player Matchup

Kali
Kali
 
Kali
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GBXJawZz
Danzaburou
Level 33
God Stats
21W - 12L
1,726 SR
Queue Stats
69W - 75L
1,495 Elo+
Party 2
Hel
Hel
GYAAATInspector
Hel
Level 127
God Stats
0W - 2L
1,403 SR
Queue Stats
108W - 132L
1,485 Elo+
Party 2
Charon
Charon
JustAChadMain
Charon
Level 83
God Stats
1W - 1L
1,701 SR
Queue Stats
17W - 20L
1,563 Elo+
Party 2
Achilles
Achilles
OwnerOfFemboys
Achilles
Level 125
God Stats
1W - 2L
1,382 SR
Queue Stats
119W - 144L
1,527 Elo+
Party 2
Team Averages
Level 99
1,542 SR
1,514 Elo+

VS

Team Averages
Level 118
1,570 SR
1,609 Elo+
Ao Kuang
Ao Kuang
Ascndr
Ao Kuang
Level 169
God Stats
1W - 1L
1,613 SR
Queue Stats
14W - 8L
1,731 Elo+
Party 3
Hera
Hera
GraksO
Hera
Level 26
God Stats
5W - 3L
1,837 SR
Queue Stats
105W - 75L
1,568 Elo+
Party 1
Ganesha
Ganesha
JustIncapable
Ganesha
Level 167
God Stats
2W - 0L
1,640 SR
Queue Stats
27W - 28L
1,608 Elo+
Party 3
Cupid
Cupid
Kerracc
Cupid
Level 124
God Stats
2W - 1L
1,296 SR
Queue Stats
108W - 93L
1,498 Elo+
Party 1
King Arthur
King Arthur
PartySniper98
King Arthur
Level 106
God Stats
28W - 22L
1,465 SR
Queue Stats
242W - 208L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
4 / 1 / 2
8,523
609
6,253
13,227
6,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
GBXJawZz
Danzaburou
14
0 / 2 / 0
8,178
584
5,743
9,938
4,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 5 / 3
7,339
524
6,873
10,729
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 3
6,775
484
4,831
13,982
12,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
12
2 / 2 / 0
7,337
524
6,816
14,476
14,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ascndr
Ao Kuang
15
8 / 0 / 4
8,991
642
10,854
10,182
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hera
GraksO
Hera
12
5 / 5 / 4
7,590
542
8,864
10,401
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
12
0 / 0 / 8
7,975
570
3,102
9,019
7,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Kerracc
Cupid
12
1 / 0 / 4
7,377
527
5,205
7,466
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
PartySniper98
King Arthur
13
1 / 2 / 2
8,226
588
9,379
14,274
12,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
15
15
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
4
1
2
5
W
Ao Kuang
Ascndr
Ao Kuang
8
0
4
10
L
Danzaburou
GBXJawZz
Danzaburou
0
2
0
0
L
1
5
3
0.5
W
Hera
GraksO
Hera
5
5
4
1.4
L
0
5
3
0.3
W
Ganesha
0
0
8
4
W
Cupid
Kerracc
Cupid
1
0
4
3
L
Achilles
2
2
0
1
W
King Arthur
PartySniper98
King Arthur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,516
Damage
37,404
62,352
Taken
51,342
42,367
Mitigated
31,401
19,522
Healing
20,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
6,253
2,521
0
3,280
13,227
6,306
13
2,803
10,424
0
75,319
W
Ao Kuang
Ascndr
Ao Kuang
10,854
3,005
0
7,752
10,182
4,336
0
1,849
8,288
79,916
0
L
Danzaburou
GBXJawZz
Danzaburou
5,743
3,175
0
5,626
9,938
4,709
2,990
1,923
8,015
0
73,427
L
6,873
220
1,126
3,762
10,729
4,399
0
8,005
2,724
61,752
0
W
Hera
GraksO
Hera
8,864
3,353
0
1,456
10,401
3,876
413
5,765
4,636
46,837
0
L
4,831
781
0
1,299
13,982
12,049
0
9,234
4,748
24,498
0
W
Ganesha
3,102
435
0
4,033
9,019
7,589
0
3,888
5,131
26,179
0
W
Cupid
Kerracc
Cupid
5,205
2,853
216
3,202
7,466
2,685
782
708
6,758
0
55,307
L
Achilles
6,816
1,184
0
4,429
14,476
14,904
0
855
13,621
0
45,123
W
King Arthur
PartySniper98
King Arthur
9,379
1,059
0
4,226
14,274
12,915
270
0
13,426
0
55,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,152
Gold Earned
40,159
438
Minions Killed
412
0
Camps Cleared
0
1,413,080
Distance Traveled
1,443,145
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,523
609
103
7
0
311,838
0
W
Ao Kuang
8,991
642
127
9
0
325,378
0
L
Danzaburou
8,178
584
132
9
0
278,311
2
L
Hel
7,339
524
98
7
0
284,087
2
W
Hera
7,590
542
84
6
0
262,168
0
L
Charon
6,775
484
31
2
0
255,182
0
W
Ganesha
7,975
570
8
1
0
305,278
0
W
Cupid
7,377
527
112
8
0
275,195
2
L
Achilles
7,337
524
74
5
0
283,662
3
W
King Arthur
8,226
588
81
6
0
275,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role