Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
BrokenBabylon
Sun Wukong
Level 78
God Stats
6W - 1L
1,691 SR
Queue Stats
147W - 171L
1,351 Elo+
Solo
Anhur
Anhur
LoreOgier
Anhur
Level 117
God Stats
6W - 7L
1,370 SR
Queue Stats
362W - 366L
1,525 Elo+
Solo
Scylla
Scylla
iMuRdOcKz
Scylla
Level 47
God Stats
1W - 0L
1,553 SR
Queue Stats
5W - 7L
1,382 Elo+
Party 1
Team Averages
Level 98
1,523 SR
1,452 Elo+

VS

Team Averages
Level 110
1,624 SR
1,464 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
IScoopMustard
Medusa
Level 126
God Stats
4W - 1L
1,946 SR
Queue Stats
106W - 118L
1,462 Elo+
Party 2
Chaac
Chaac
damnyuki
Chaac
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 167L
1,462 Elo+
Party 2
Osiris
Osiris
stuey755
Osiris
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 72L
1,411 Elo+
Solo
Shiva
Shiva
wilsonnm
Shiva
Level 121
God Stats
9W - 4L
1,675 SR
Queue Stats
1,200W - 1,211L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
6 / 4 / 16
10,092
917
11,759
18,234
27,266
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Zeus
 
Zeus
15
6 / 3 / 8
9,082
826
13,706
10,128
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
BrokenBabylon
Sun Wukong
15
5 / 2 / 15
8,809
801
10,133
15,276
14,999
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
LoreOgier
Anhur
16
4 / 2 / 13
8,677
789
12,564
8,737
3,721
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
iMuRdOcKz
Scylla
17
4 / 1 / 10
8,441
767
11,832
7,375
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
2 / 4 / 4
8,495
772
9,226
11,785
4,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 6 / 4
8,661
787
16,555
13,208
5,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
damnyuki
Chaac
14
3 / 5 / 5
7,987
726
7,493
14,329
14,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
stuey755
Osiris
14
2 / 4 / 6
8,024
729
7,710
13,799
16,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shiva
wilsonnm
Shiva
11
0 / 6 / 6
7,066
642
6,239
16,446
12,279
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
37
25
Kills
12
12
Deaths
25
62
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
4
16
3.5
W
Zeus
 
Zeus
6
3
8
3.33
L
Cliodhna
 
Cliodhna
2
4
4
1
W
Sun Wukong
BrokenBabylon
Sun Wukong
5
2
15
6.25
L
5
6
4
1.17
W
Anhur
LoreOgier
Anhur
4
2
13
5.25
L
Chaac
damnyuki
Chaac
3
5
5
1.1
W
Scylla
iMuRdOcKz
Scylla
4
1
10
9
L
Osiris
stuey755
Osiris
2
4
6
1.25
L
Shiva
wilsonnm
Shiva
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,994
Damage
47,223
59,750
Taken
69,567
52,184
Mitigated
53,467
19,739
Healing
15,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,759
878
222
5,985
18,234
27,266
0
0
17,829
19,394
911
W
Zeus
 
Zeus
13,706
1,588
2,832
2,319
10,128
3,535
132
0
9,860
20,551
0
L
Cliodhna
 
Cliodhna
9,226
539
257
1,836
11,785
4,951
402
7,266
4,519
0
23,626
W
Sun Wukong
BrokenBabylon
Sun Wukong
10,133
1,418
341
4,394
15,276
14,999
41
0
14,973
0
13,360
L
16,555
5,798
1,375
808
13,208
5,813
246
7,906
5,302
0
29,426
W
Anhur
LoreOgier
Anhur
12,564
6,795
473
2,093
8,737
3,721
1,546
0
8,651
0
25,405
L
Chaac
damnyuki
Chaac
7,493
599
576
2,129
14,329
14,371
0
7,537
6,792
0
12,871
W
Scylla
iMuRdOcKz
Scylla
11,832
332
473
607
7,375
2,663
309
0
7,281
21,734
0
L
Osiris
stuey755
Osiris
7,710
2,151
1,873
2,892
13,799
16,053
77
6,355
7,444
0
14,943
L
Shiva
wilsonnm
Shiva
6,239
715
1,210
2,395
16,446
12,279
10
7,322
9,124
0
11,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,101
Gold Earned
40,233
102
Minions Killed
104
0
Camps Cleared
0
992,423
Distance Traveled
991,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,092
917
22
2
0
210,140
0
W
Zeus
9,082
826
22
2
0
180,935
0
L
Cliodhna
8,495
772
40
4
0
204,596
0
W
Sun Wukong
8,809
801
2
0
0
226,531
0
L
Medusa
8,661
787
37
3
0
188,051
0
W
Anhur
8,677
789
36
3
0
184,252
0
L
Chaac
7,987
726
9
1
0
212,038
0
W
Scylla
8,441
767
20
2
0
190,565
0
L
Osiris
8,024
729
8
1
0
196,721
0
L
Shiva
7,066
642
10
1
0
190,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role