Player Matchup

Ymir
Ymir
JCG_karlzlopz
Ymir
Level 15
God Stats
5W - 6L
1,419 SR
Queue Stats
8W - 18L
1,247 Elo+
Party 3
Cernunnos
Cernunnos
Nuwa_91
Cernunnos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,470 Elo+
Party 3
Ao Kuang
Ao Kuang
Vladys69
Ao Kuang
Level 44
God Stats
4W - 2L
1,636 SR
Queue Stats
72W - 100L
1,410 Elo+
Party 2
Ah Puch
Ah Puch
WOLFAbstract
Ah Puch
Level 40
God Stats
2W - 3L
1,738 SR
Queue Stats
99W - 89L
1,557 Elo+
Party 2
Osiris
Osiris
Zeralva-92
Osiris
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 30L
1,307 Elo+
Party 3
Team Averages
Level 37
1,559 SR
1,398 Elo+

VS

Team Averages
Level 46
1,455 SR
1,450 Elo+
Sun Wukong
Sun Wukong
IIZerodarkII
Sun Wukong
Level 48
God Stats
17W - 19L
1,402 SR
Queue Stats
264W - 263L
1,449 Elo+
Solo
Hades
Hades
Trementido241
Hades
Level 40
God Stats
25W - 26L
1,312 SR
Queue Stats
326W - 327L
1,404 Elo+
Solo
Serqet
Serqet
foriamyoursavior
Serqet
Level 37
God Stats
5W - 7L
1,500 SR
Queue Stats
70W - 84L
1,500 Elo+
Solo
Sobek
Sobek
gnomish-thought0
Sobek
Level 88
God Stats
15W - 15L
1,652 SR
Queue Stats
264W - 289L
1,460 Elo+
Party 1
Sylvanus
Sylvanus
mickle_chance16
Sylvanus
Level 18
God Stats
21W - 26L
1,409 SR
Queue Stats
71W - 84L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
7,600
543
2,278
11,401
8,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
Nuwa_91
Cernunnos
12
3 / 2 / 1
7,197
514
6,685
8,864
3,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ao Kuang
Vladys69
Ao Kuang
13
7 / 1 / 1
8,169
584
9,416
11,672
4,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
WOLFAbstract
Ah Puch
13
4 / 1 / 3
8,638
617
8,799
8,459
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
Zeralva-92
Osiris
13
0 / 3 / 0
7,461
533
5,575
13,294
10,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IIZerodarkII
Sun Wukong
15
3 / 0 / 0
8,827
631
8,014
14,301
11,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 5 / 0
7,630
545
5,467
14,603
7,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 0
6,139
439
3,337
12,445
4,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 3 / 1
4,967
355
1,693
7,345
5,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
10
3 / 3 / 0
6,746
482
7,163
8,760
4,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
14
Kills
7
8
Deaths
15
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
IIZerodarkII
Sun Wukong
3
0
0
3
W
0
1
5
2.5
W
Cernunnos
Nuwa_91
Cernunnos
3
2
1
1.75
L
1
5
0
0.2
W
Ao Kuang
Vladys69
Ao Kuang
7
1
1
7.5
W
Ah Puch
WOLFAbstract
Ah Puch
4
1
3
5.5
W
Osiris
Zeralva-92
Osiris
0
3
0
0
L
0
4
0
0
L
0
3
1
0.17
L
Sylvanus
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,753
Damage
25,674
53,690
Taken
57,454
29,480
Mitigated
34,080
16,960
Healing
10,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
IIZerodarkII
Sun Wukong
8,014
2,154
0
1,330
14,301
11,782
0
1,875
12,426
0
73,312
W
2,278
566
0
3,430
11,401
8,227
849
4,437
6,964
24,859
0
W
Cernunnos
Nuwa_91
Cernunnos
6,685
3,020
0
2,195
8,864
3,332
2,265
2,961
5,501
0
48,833
L
5,467
255
0
5,732
14,603
7,402
712
10,469
4,134
51,199
0
W
Ao Kuang
Vladys69
Ao Kuang
9,416
2,372
0
2,129
11,672
4,234
1,162
1,286
10,386
67,950
0
W
Ah Puch
WOLFAbstract
Ah Puch
8,799
1,030
0
3,472
8,459
3,327
856
5,071
3,208
66,633
0
W
Osiris
Zeralva-92
Osiris
5,575
1,445
0
5,734
13,294
10,360
0
0
13,294
0
59,023
L
3,337
665
0
0
12,445
4,624
0
3,333
9,112
0
38,568
L
1,693
119
0
1,129
7,345
5,573
0
2,555
4,790
7,098
0
L
Sylvanus
7,163
3,139
168
2,252
8,760
4,699
0
2,261
6,499
35,407
7,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,065
Gold Earned
34,309
399
Minions Killed
337
0
Camps Cleared
0
1,318,796
Distance Traveled
1,149,066
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,827
631
111
8
0
288,664
0
W
Ymir
7,600
543
25
2
0
274,390
0
W
Cernunnos
7,197
514
81
6
0
234,984
0
L
Hades
7,630
545
91
7
0
246,513
2
W
Ao Kuang
8,169
584
77
6
0
314,985
0
W
Ah Puch
8,638
617
114
8
0
245,534
2
W
Osiris
7,461
533
102
7
0
248,903
0
L
Serqet
6,139
439
50
4
0
252,395
0
L
Sobek
4,967
355
9
1
0
139,279
0
L
Sylvanus
6,746
482
76
5
0
222,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role