Player Matchup

Loki
Loki
BostonThotPatrol
Loki
Level 106
God Stats
16W - 20L
1,500 SR
Queue Stats
199W - 174L
1,509 Elo+
Party 2
Ra
Ra
Killabun
Ra
Level 159
God Stats
3W - 1L
1,751 SR
Queue Stats
288W - 302L
1,464 Elo+
Party 3
Chang'e
Chang'e
SpreaderOfCheeks
Chang'e
Level 130
God Stats
22W - 14L
1,667 SR
Queue Stats
329W - 301L
1,506 Elo+
Party 2
Xbalanque
Xbalanque
Xeenguard
Xbalanque
Level 109
God Stats
12W - 8L
1,593 SR
Queue Stats
123W - 111L
1,495 Elo+
Party 3
Arachne
Arachne
lVlrDirtyDan
Arachne
Level 122
God Stats
9W - 5L
1,569 SR
Queue Stats
119W - 103L
1,560 Elo+
Solo
Team Averages
Level 125
1,616 SR
1,507 Elo+

VS

Team Averages
Level 133
1,485 SR
1,476 Elo+
Chaac
Chaac
 
Chaac
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
ElBanderaRoja
Arachne
Level 107
God Stats
46W - 57L
1,473 SR
Queue Stats
163W - 239L
1,394 Elo+
Party 1
Thor
Thor
Tank0rTroll
Thor
Level 145
God Stats
1W - 3L
1,551 SR
Queue Stats
204W - 189L
1,509 Elo+
Solo
Janus
Janus
buenatarde
Janus
Level 142
God Stats
2W - 6L
1,393 SR
Queue Stats
97W - 95L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
sincer789
Zhong Kui
Level 119
God Stats
129W - 117L
1,510 SR
Queue Stats
485W - 515L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
8,294
553
4,894
12,507
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 1 / 2
8,925
595
7,073
8,013
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 1 / 3
8,264
551
15,142
10,416
4,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Xeenguard
Xbalanque
15
1 / 2 / 3
8,581
572
5,773
10,337
4,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
lVlrDirtyDan
Arachne
14
2 / 1 / 2
8,878
592
12,565
15,401
10,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 3 / 1
7,782
519
7,092
13,336
13,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
11
1 / 3 / 1
6,980
465
5,494
13,838
4,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
1 / 2 / 1
6,662
444
4,616
17,188
10,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
13
1 / 2 / 0
7,814
521
6,723
8,176
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
sincer789
Zhong Kui
12
1 / 4 / 2
7,531
502
6,065
10,977
9,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
4
5
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
1
0.17
W
1
0
4
3
L
Arachne
1
3
1
0.5
W
4
1
2
5
W
5
1
3
6.5
L
1
2
1
0.75
W
Xbalanque
Xeenguard
Xbalanque
1
2
3
1.25
L
Janus
1
2
0
0.5
W
Arachne
lVlrDirtyDan
Arachne
2
1
2
3
L
Zhong Kui
sincer789
Zhong Kui
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,447
Damage
29,990
56,674
Taken
63,515
27,015
Mitigated
40,684
30,238
Healing
16,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,092
1,604
0
4,043
13,336
13,532
0
1,670
11,596
0
66,621
W
4,894
1,372
0
7,460
12,507
4,898
0
2,284
10,201
0
72,063
L
Arachne
5,494
3,112
161
3,008
13,838
4,220
0
6,781
6,865
0
51,261
W
7,073
849
1,245
3,144
8,013
3,358
128
3,652
4,125
72,009
0
W
15,142
1,187
1,956
3,845
10,416
4,004
280
2,665
7,707
55,990
0
L
4,616
596
0
4,851
17,188
10,495
0
6,610
10,182
0
24,744
W
Xbalanque
Xeenguard
Xbalanque
5,773
2,245
0
4,613
10,337
4,752
543
3,742
6,595
0
69,137
L
Janus
6,723
264
0
2,020
8,176
2,696
322
4,400
3,669
71,818
0
W
Arachne
lVlrDirtyDan
Arachne
12,565
9,726
0
7,975
15,401
10,003
304
680
14,709
0
63,579
L
Zhong Kui
sincer789
Zhong Kui
6,065
1,463
0
2,633
10,977
9,741
713
1,779
8,988
44,618
8,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,942
Gold Earned
36,769
546
Minions Killed
431
0
Camps Cleared
0
1,516,649
Distance Traveled
1,527,014
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,782
519
119
8
0
274,083
0
W
Loki
8,294
553
105
7
0
354,515
0
L
Arachne
6,980
465
82
5
0
356,105
1
W
Ra
8,925
595
127
8
0
294,962
0
W
Chang'e
8,264
551
88
6
0
321,278
0
L
Thor
6,662
444
16
1
0
323,501
3
W
Xbalanque
8,581
572
112
7
0
276,825
7
L
Janus
7,814
521
118
8
0
298,926
2
W
Arachne
8,878
592
114
8
0
269,069
0
L
Zhong Kui
7,531
502
96
6
0
274,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role