Player Matchup

Ra
Ra
Dranilla
Ra
Level 56
God Stats
0W - 1L
1,224 SR
Queue Stats
189W - 185L
1,511 Elo+
Party 1
Bacchus
Bacchus
TetsuKyojin
Bacchus
Level 126
God Stats
16W - 12L
1,689 SR
Queue Stats
184W - 187L
1,497 Elo+
Party 1
Chernobog
Chernobog
ThiccyWaifu
Chernobog
Level 142
God Stats
0W - 4L
1,175 SR
Queue Stats
193W - 197L
1,509 Elo+
Party 1
Team Averages
Level 108
1,363 SR
1,506 Elo+

VS

Team Averages
Level 124
1,452 SR
1,487 Elo+
Fenrir
Fenrir
IILORHII
Fenrir
Level 132
God Stats
1W - 0L
1,681 SR
Queue Stats
76W - 65L
1,614 Elo+
Solo
Sol
Sol
SolGirl1981
Sol
Level 158
God Stats
343W - 391L
1,352 SR
Queue Stats
343W - 392L
1,375 Elo+
Solo
Geb
Geb
XxMIKEY-V-702xX
Geb
Level 83
God Stats
1W - 1L
1,325 SR
Queue Stats
39W - 35L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
8,754
730
6,974
7,789
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TetsuKyojin
Bacchus
11
0 / 0 / 3
7,989
666
7,734
10,305
10,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
ThiccyWaifu
Chernobog
10
1 / 4 / 2
8,145
679
7,582
12,035
4,939
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IILORHII
Fenrir
12
4 / 2 / 3
9,404
784
11,400
13,328
9,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 0 / 4
9,008
751
8,832
6,426
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 6
8,625
719
5,756
9,330
8,605
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
8
8
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Fenrir
IILORHII
Fenrir
4
2
3
2.75
W
2
0
4
4
L
Bacchus
TetsuKyojin
Bacchus
0
0
3
1.5
L
Chernobog
ThiccyWaifu
Chernobog
1
4
2
0.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,290
Damage
25,988
30,129
Taken
29,084
18,952
Mitigated
21,073
7,109
Healing
5,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,974
396
552
1,200
7,789
3,190
0
3,798
3,863
41,882
0
W
Fenrir
IILORHII
Fenrir
11,400
3,654
0
3,519
13,328
9,937
0
7,127
6,201
0
33,193
W
8,832
1,332
112
1,699
6,426
2,531
0
3,547
2,833
39,443
0
L
Bacchus
TetsuKyojin
Bacchus
7,734
1,357
0
2,476
10,305
10,823
0
5,975
4,108
18,177
0
L
Chernobog
ThiccyWaifu
Chernobog
7,582
5,344
0
2,881
12,035
4,939
21
5,171
6,462
0
29,164
W
5,756
435
0
0
9,330
8,605
0
4,281
4,980
19,800
120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,888
Gold Earned
27,037
118
Minions Killed
122
0
Camps Cleared
0
681,382
Distance Traveled
661,106
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,754
730
66
6
0
233,842
1
W
Fenrir
9,404
784
47
4
0
231,301
4
W
Sol
9,008
751
62
5
0
226,521
0
L
Bacchus
7,989
666
15
1
0
241,465
3
L
Chernobog
8,145
679
37
3
0
206,075
6
W
Geb
8,625
719
13
1
0
203,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role