Player Matchup

Nemesis
Nemesis
Jacketspc
Nemesis
Level 5
God Stats
1W - 1L
1,641 SR
Queue Stats
1W - 1L
1,567 Elo+
Party 2
Nu Wa
Nu Wa
MommyMilkiez
Nu Wa
Level 67
God Stats
16W - 13L
1,500 SR
Queue Stats
16W - 16L
1,305 Elo+
Party 2
King Arthur
King Arthur
Zultiq
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,567 Elo+
Party 2
Team Averages
Level 25
1,547 SR
1,480 Elo+

VS

Team Averages
Level 16
1,611 SR
1,538 Elo+
Vulcan
Vulcan
DirDigglesDiff
Vulcan
Level 5
God Stats
4W - 1L
1,428 SR
Queue Stats
13W - 3L
1,500 Elo+
Party 1
Achilles
Achilles
Dirtyguti
Achilles
Level 38
God Stats
2W - 2L
1,861 SR
Queue Stats
46W - 33L
1,615 Elo+
Party 1
Thanatos
Thanatos
Dïff
Thanatos
Level 5
God Stats
3W - 0L
1,542 SR
Queue Stats
14W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jacketspc
Nemesis
9
0 / 8 / 1
6,231
692
1,897
11,065
3,583
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 7 / 3
6,508
723
4,261
9,246
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Zultiq
King Arthur
9
5 / 9 / 0
7,369
819
8,761
17,131
13,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 0 / 11
10,889
1,210
14,681
3,837
1,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Dirtyguti
Achilles
12
7 / 1 / 13
9,462
1,051
7,940
11,335
10,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Dïff
Thanatos
11
5 / 4 / 14
9,044
1,005
12,090
9,206
4,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
5
Kills
24
24
Deaths
5
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
12
0
11
17.5
W
Achilles
Dirtyguti
Achilles
7
1
13
13.5
W
Thanatos
Dïff
Thanatos
5
4
14
3
L
Nemesis
Jacketspc
Nemesis
0
8
1
0.06
L
0
7
3
0.21
L
King Arthur
Zultiq
King Arthur
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,919
Damage
34,711
37,442
Taken
24,378
19,670
Mitigated
16,611
1,644
Healing
9,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,681
6,759
0
1,287
3,837
1,657
933
858
2,899
55,160
0
W
Achilles
Dirtyguti
Achilles
7,940
1,406
0
2,065
11,335
10,618
0
1,852
9,259
0
26,817
W
Thanatos
Dïff
Thanatos
12,090
4,322
0
5,669
9,206
4,336
879
1,923
7,131
0
36,266
L
Nemesis
Jacketspc
Nemesis
1,897
557
0
874
11,065
3,583
0
4,665
6,400
0
6,585
L
4,261
613
0
500
9,246
2,306
0
3,573
5,673
19,474
0
L
King Arthur
Zultiq
King Arthur
8,761
2,293
0
270
17,131
13,781
0
6,443
10,688
0
16,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,108
Gold Earned
29,395
45
Minions Killed
136
0
Camps Cleared
0
430,787
Distance Traveled
583,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,889
1,210
73
8
0
192,918
0
W
Achilles
9,462
1,051
28
3
0
193,756
0
W
Thanatos
9,044
1,005
35
4
0
196,459
0
L
Nemesis
6,231
692
9
1
0
147,071
0
L
Nu Wa
6,508
723
26
3
0
143,798
0
L
King Arthur
7,369
819
10
1
0
139,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role