Player Matchup

Ares
Ares
GBXJawZz
Ares
Level 32
God Stats
1W - 1L
1,726 SR
Queue Stats
69W - 75L
1,490 Elo+
Party 2
Rama
Rama
GYAAATInspector
Rama
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 132L
1,479 Elo+
Party 2
Ix Chel
Ix Chel
JustAChadMain
Ix Chel
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,561 Elo+
Party 2
Gilgamesh
Gilgamesh
OwnerOfFemboys
Gilgamesh
Level 125
God Stats
0W - 2L
1,597 SR
Queue Stats
119W - 144L
1,523 Elo+
Party 2
Bakasura
Bakasura
TTVLionRoar
Bakasura
Level 126
God Stats
6W - 4L
1,818 SR
Queue Stats
69W - 95L
1,420 Elo+
Party 2
Team Averages
Level 99
1,628 SR
1,495 Elo+

VS

Team Averages
Level 109
1,549 SR
1,610 Elo+
Achilles
Achilles
 
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Embhy
Danzaburou
Level 120
God Stats
76W - 57L
1,588 SR
Queue Stats
163W - 135L
1,583 Elo+
Party 1
Loki
Loki
OnéTapped
Loki
Level 24
God Stats
5W - 1L
1,780 SR
Queue Stats
10W - 1L
1,841 Elo+
Party 1
Pele
Pele
RatteBlut560287
Pele
Level 149
God Stats
3W - 1L
1,668 SR
Queue Stats
90W - 90L
1,582 Elo+
Solo
Kukulkan
Kukulkan
SurvivaLRomerO
Kukulkan
Level 147
God Stats
1W - 0L
1,208 SR
Queue Stats
88W - 74L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 7 / 0
5,668
405
4,441
13,662
9,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
1 / 1 / 2
7,084
506
4,695
7,820
2,781
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ix Chel
13
1 / 2 / 2
7,126
509
7,651
8,544
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
OwnerOfFemboys
Gilgamesh
12
1 / 4 / 1
7,611
544
10,970
17,694
13,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
TTVLionRoar
Bakasura
13
3 / 1 / 2
7,500
536
5,711
13,690
6,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 0 / 6
7,796
557
6,744
12,241
11,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Embhy
Danzaburou
13
3 / 1 / 3
8,178
584
8,519
8,145
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 3 / 4
7,386
528
11,480
12,241
4,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 1 / 0
9,507
679
9,542
18,303
11,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
14
1 / 1 / 6
8,790
628
6,214
5,536
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
15
15
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
6
6
W
Danzaburou
Embhy
Danzaburou
3
1
3
4.5
L
Ares
0
7
0
0
L
1
1
2
2
L
Ix Chel
1
2
2
1
W
4
3
4
2
L
Gilgamesh
OwnerOfFemboys
Gilgamesh
1
4
1
0.38
W
4
1
0
4
W
Kukulkan
1
1
6
4
L
Bakasura
TTVLionRoar
Bakasura
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,468
Damage
42,499
61,410
Taken
56,466
35,732
Mitigated
33,269
13,539
Healing
22,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,744
1,273
0
4,244
12,241
11,752
0
3,451
8,429
0
26,767
W
Danzaburou
Embhy
Danzaburou
8,519
3,109
0
3,440
8,145
3,428
1,206
1,653
6,090
0
57,234
L
Ares
4,441
1,045
0
1,653
13,662
9,092
0
2,093
11,569
19,904
0
L
4,695
3,998
0
2,172
7,820
2,781
576
0
7,820
0
48,914
L
Ix Chel
7,651
335
684
2,160
8,544
3,660
0
3,062
5,482
57,299
0
W
11,480
3,503
0
6,163
12,241
4,810
0
3,392
8,571
0
50,122
L
Gilgamesh
OwnerOfFemboys
Gilgamesh
10,970
2,857
0
3,487
17,694
13,983
0
452
17,242
0
61,302
W
9,542
2,795
0
7,451
18,303
11,125
0
83
17,740
0
89,470
W
Kukulkan
6,214
342
0
1,501
5,536
2,154
214
3,058
2,141
80,411
0
L
Bakasura
TTVLionRoar
Bakasura
5,711
3,327
0
3,383
13,690
6,216
0
607
13,083
0
52,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,989
Gold Earned
41,657
427
Minions Killed
502
0
Camps Cleared
0
1,487,170
Distance Traveled
1,456,668
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,796
557
38
3
0
307,469
5
W
Danzaburou
8,178
584
88
6
0
270,892
4
L
Ares
5,668
405
23
2
0
294,208
0
L
Rama
7,084
506
95
7
0
279,636
4
L
Ix Chel
7,126
509
114
8
0
272,373
0
W
Loki
7,386
528
66
5
0
319,495
0
L
Gilgamesh
7,611
544
98
7
0
290,896
3
W
Pele
9,507
679
155
11
0
290,360
2
W
Kukulkan
8,790
628
155
11
0
268,452
2
L
Bakasura
7,500
536
97
7
0
350,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role