Player Matchup

Medusa
Medusa
CrizObscure
Medusa
Level 44
God Stats
0W - 3L
1,198 SR
Queue Stats
0W - 5L
1,064 Elo+
Solo
Da Ji
Da Ji
MarRach
Da Ji
Level 162
God Stats
90W - 33L
1,814 SR
Queue Stats
1,266W - 654L
1,669 Elo+
Party 2
Ymir
Ymir
Salamandra12
Ymir
Level 176
God Stats
16W - 12L
1,782 SR
Queue Stats
597W - 363L
1,665 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
emmanuel_luci
Morgan Le Fay
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,415 Elo+
Party 2
Tiamat
Tiamat
vegetaries0
Tiamat
Level 135
God Stats
2W - 4L
1,413 SR
Queue Stats
188W - 116L
1,712 Elo+
Party 2
Team Averages
Level 114
1,542 SR
1,505 Elo+

VS

Team Averages
Level 112
1,687 SR
1,495 Elo+
Geb
Geb
Benism9001
Geb
Level 68
God Stats
17W - 26L
1,535 SR
Queue Stats
59W - 81L
1,484 Elo+
Solo
Loki
Loki
CraigChrist94
Loki
Level 156
God Stats
1W - 1L
1,834 SR
Queue Stats
31W - 35L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
ShinyHaunter151
Nu Wa
Level 129
God Stats
5W - 0L
1,907 SR
Queue Stats
18W - 15L
1,566 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
StewVIII
Ah Muzen Cab
Level 98
God Stats
37W - 55L
1,484 SR
Queue Stats
525W - 575L
1,384 Elo+
Solo
King Arthur
King Arthur
get um waddles
King Arthur
Level 107
God Stats
4W - 3L
1,674 SR
Queue Stats
23W - 22L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
0 / 6 / 1
9,263
926
6,232
12,534
5,422
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Da Ji
MarRach
Da Ji
14
4 / 2 / 1
10,323
1,032
13,682
11,907
7,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 0 / 4
11,154
1,115
8,986
14,476
19,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
emmanuel_luci
Morgan Le Fay
15
0 / 3 / 3
9,749
975
13,219
12,117
5,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
13
0 / 0 / 0
6,754
675
0
698
253
Team 1 Tickets

207

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 6
10,417
1,042
7,569
13,140
11,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 1 / 6
10,839
1,084
8,055
6,085
2,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 4
9,934
993
11,130
9,045
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
StewVIII
Ah Muzen Cab
16
1 / 2 / 4
10,118
1,012
7,057
8,933
3,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
get um waddles
King Arthur
16
3 / 0 / 5
10,686
1,069
12,091
10,525
10,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
5
Kills
11
11
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
3
1
6
6
L
Medusa
0
6
1
0.08
L
Da Ji
MarRach
Da Ji
4
2
1
2.25
L
1
0
4
3
W
3
2
4
2.5
W
Ah Muzen Cab
StewVIII
Ah Muzen Cab
1
2
4
1.5
L
Morgan Le Fay
emmanuel_luci
Morgan Le Fay
0
3
3
0.5
W
King Arthur
get um waddles
King Arthur
3
0
5
5.5
L
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,119
Damage
45,902
51,732
Taken
47,728
37,795
Mitigated
31,867
2,962
Healing
4,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,569
302
1,442
1,500
13,140
11,742
0
7,831
5,309
19,652
0
W
8,055
971
0
408
6,085
2,489
0
2,291
3,494
0
29,896
L
Medusa
6,232
2,011
0
192
12,534
5,422
0
4,026
8,508
0
27,550
L
Da Ji
MarRach
Da Ji
13,682
4,382
0
180
11,907
7,516
0
4,018
7,739
0
23,908
L
8,986
1,387
0
2,047
14,476
19,344
0
4,615
9,711
36,939
0
W
11,130
2,218
0
443
9,045
3,268
0
3,128
5,917
27,985
0
W
Ah Muzen Cab
StewVIII
Ah Muzen Cab
7,057
3,708
0
239
8,933
3,741
0
2,985
5,648
0
30,937
L
Morgan Le Fay
emmanuel_luci
Morgan Le Fay
13,219
1,615
0
543
12,117
5,260
0
6,569
5,548
37,519
0
W
King Arthur
get um waddles
King Arthur
12,091
199
0
948
10,525
10,627
0
5,534
4,698
0
17,045
L
Tiamat
0
0
0
0
698
253
0
698
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,243
Gold Earned
51,994
206
Minions Killed
209
7
Camps Cleared
9
676,300
Distance Traveled
997,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,417
1,042
29
3
0
208,831
0
W
Loki
10,839
1,084
60
6
4
196,949
0
L
Medusa
9,263
926
56
6
0
140,764
0
L
Da Ji
10,323
1,032
21
2
2
157,388
0
L
Ymir
11,154
1,115
52
5
4
193,339
0
W
Nu Wa
9,934
993
32
3
2
180,281
0
W
Ah Muzen Cab
10,118
1,012
78
8
2
203,951
0
L
Morgan Le Fay
9,749
975
77
8
1
184,809
0
W
King Arthur
10,686
1,069
10
1
1
207,667
0
L
Tiamat
6,754
675
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role