Player Matchup

Persephone
Persephone
 
Persephone
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Djdwreck
Geb
Level 107
God Stats
2W - 3L
1,769 SR
Queue Stats
378W - 365L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
Finaless
Danzaburou
Level 96
God Stats
3W - 3L
1,834 SR
Queue Stats
171W - 165L
1,533 Elo+
Party 1
Chaac
Chaac
JefeDav
Chaac
Level 39
God Stats
0W - 1L
1,420 SR
Queue Stats
1W - 2L
1,446 Elo+
Party 3
He Bo
He Bo
M4ValveCoverM4
He Bo
Level 104
God Stats
0W - 1L
1,510 SR
Queue Stats
34W - 30L
1,523 Elo+
Party 3
Team Averages
Level 83
1,607 SR
1,507 Elo+

VS

Team Averages
Level 88
1,552 SR
1,524 Elo+
Anubis
Anubis
ALPHASP4RDA
Anubis
Level 65
God Stats
26W - 21L
1,657 SR
Queue Stats
150W - 131L
1,585 Elo+
Solo
Raijin
Raijin
IanEldenLord
Raijin
Level 89
God Stats
8W - 5L
1,733 SR
Queue Stats
226W - 217L
1,521 Elo+
Party 2
Izanami
Izanami
Icy Invicta
Izanami
Level 127
God Stats
2W - 2L
1,494 SR
Queue Stats
96W - 91L
1,503 Elo+
Party 2
Osiris
Osiris
KianIsBad
Osiris
Level 97
God Stats
8W - 9L
1,376 SR
Queue Stats
562W - 563L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
Phiante
Cthulhu
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
6
0 / 4 / 2
4,116
457
2,475
5,191
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 1
4,499
500
3,496
7,933
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Finaless
Danzaburou
5
1 / 4 / 0
3,926
436
1,765
4,661
1,251
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
JefeDav
Chaac
6
0 / 2 / 3
4,192
466
1,777
4,259
1,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

10
3 / 3 / 0
5,530
614
5,051
7,197
2,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
4 / 0 / 2
6,473
719
5,642
4,383
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
12
5 / 0 / 1
7,129
792
5,044
3,541
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Icy Invicta
Izanami
9
2 / 1 / 3
5,649
628
4,560
6,737
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
KianIsBad
Osiris
10
1 / 3 / 1
6,400
711
3,180
7,538
5,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Phiante
Cthulhu
9
2 / 0 / 4
5,868
652
2,810
5,412
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
14
14
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
4
2
0.25
W
Anubis
4
0
2
5
L
0
1
1
0.5
L
Danzaburou
Finaless
Danzaburou
1
4
0
0.25
W
Raijin
5
0
1
5.5
W
Izanami
Icy Invicta
Izanami
2
1
3
3.5
L
Chaac
JefeDav
Chaac
0
2
3
0.75
W
Osiris
KianIsBad
Osiris
1
3
1
0.5
L
3
3
0
1
W
Cthulhu
Phiante
Cthulhu
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,564
Damage
21,236
29,241
Taken
27,611
11,839
Mitigated
15,227
4,188
Healing
10,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
2,475
679
0
180
5,191
1,506
0
3,556
1,468
12,797
0
W
Anubis
5,642
323
0
2,853
4,383
2,209
0
1,234
3,149
48,110
0
L
3,496
535
0
1,908
7,933
5,394
0
2,942
4,991
21,917
0
L
Danzaburou
Finaless
Danzaburou
1,765
840
0
510
4,661
1,251
0
2,484
2,177
0
10,038
W
Raijin
5,044
272
0
1,480
3,541
1,395
0
974
2,567
53,902
0
W
Izanami
Icy Invicta
Izanami
4,560
3,052
0
2,419
6,737
2,493
1,267
3,634
3,103
0
43,068
L
Chaac
JefeDav
Chaac
1,777
212
0
754
4,259
1,656
0
981
3,224
0
9,442
W
Osiris
KianIsBad
Osiris
3,180
1,156
0
2,055
7,538
5,684
525
3,147
4,391
0
35,161
L
5,051
662
0
836
7,197
2,032
0
3,206
3,883
38,546
0
W
Cthulhu
Phiante
Cthulhu
2,810
612
0
2,052
5,412
3,446
0
2,033
3,379
15,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,263
Gold Earned
31,519
138
Minions Killed
330
0
Camps Cleared
0
872,820
Distance Traveled
894,933
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
4,116
457
16
2
0
201,566
0
W
Anubis
6,473
719
72
8
0
193,588
0
L
Geb
4,499
500
31
3
0
195,506
1
L
Danzaburou
3,926
436
11
1
0
102,641
0
W
Raijin
7,129
792
92
10
0
189,629
1
W
Izanami
5,649
628
71
8
0
164,425
0
L
Chaac
4,192
466
6
1
0
168,451
0
W
Osiris
6,400
711
67
7
0
164,783
0
L
He Bo
5,530
614
74
8
0
204,656
0
W
Cthulhu
5,868
652
28
3
0
182,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role