Player Matchup

Zeus
Zeus
Glam-in-a-tee
Zeus
Level 155
God Stats
2W - 1L
1,685 SR
Queue Stats
206W - 237L
1,439 Elo+
Party 3
Cupid
Cupid
Samy132
Cupid
Level 140
God Stats
1W - 1L
1,322 SR
Queue Stats
89W - 65L
1,490 Elo+
Party 1
Chaac
Chaac
Shut_up_shaft
Chaac
Level 159
God Stats
9W - 11L
1,428 SR
Queue Stats
342W - 343L
1,435 Elo+
Party 3
Charon
Charon
WheezyMoth
Charon
Level 106
God Stats
5W - 0L
1,952 SR
Queue Stats
263W - 251L
1,505 Elo+
Solo
Thor
Thor
jgomez1003
Thor
Level 101
God Stats
9W - 4L
1,664 SR
Queue Stats
99W - 84L
1,484 Elo+
Party 1
Team Averages
Level 132
1,610 SR
1,471 Elo+

VS

Team Averages
Level 126
1,533 SR
1,551 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Meesa strapo
Cthulhu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,461 Elo+
Solo
Pele
Pele
MouldyGraph436
Pele
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 137L
1,882 Elo+
Solo
Nu Wa
Nu Wa
WickNazty
Nu Wa
Level 169
God Stats
13W - 25L
1,496 SR
Queue Stats
298W - 294L
1,392 Elo+
Solo
Heimdallr
Heimdallr
inariwhitewolf
Heimdallr
Level 87
God Stats
12W - 8L
1,671 SR
Queue Stats
175W - 188L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,768
518
5,297
8,451
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Samy132
Cupid
14
4 / 1 / 2
8,446
563
13,040
10,549
4,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 3 / 0
7,945
530
8,853
15,022
8,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
WheezyMoth
Charon
12
3 / 0 / 3
7,597
506
7,903
9,443
6,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

14
3 / 1 / 3
8,186
546
4,487
13,684
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 3 / 2
8,875
592
10,826
13,825
16,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Meesa strapo
Cthulhu
12
0 / 0 / 1
6,956
464
5,104
12,080
9,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 0 / 1
8,286
552
3,672
14,853
6,131
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Nu Wa
WickNazty
Nu Wa
13
2 / 4 / 1
8,038
536
9,687
8,451
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
inariwhitewolf
Heimdallr
10
0 / 7 / 1
5,822
388
3,415
14,068
6,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
13
Kills
8
8
Deaths
14
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
3
2
1
W
2
3
0
0.67
L
Cthulhu
Meesa strapo
Cthulhu
0
0
1
0.5
L
4
0
1
4.5
W
Cupid
Samy132
Cupid
4
1
2
5
W
1
3
0
0.33
W
Charon
WheezyMoth
Charon
3
0
3
4.5
L
Nu Wa
WickNazty
Nu Wa
2
4
1
0.63
L
Heimdallr
inariwhitewolf
Heimdallr
0
7
1
0.07
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,580
Damage
32,704
57,149
Taken
63,277
26,739
Mitigated
41,025
19,938
Healing
16,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,826
4,149
0
2,599
13,825
16,157
199
1,043
12,782
76,136
235
W
5,297
632
0
2,539
8,451
2,570
0
4,073
4,166
58,789
0
L
Cthulhu
Meesa strapo
Cthulhu
5,104
59
192
2,853
12,080
9,553
0
3,722
8,358
38,539
0
L
3,672
846
0
8,048
14,853
6,131
814
1,740
13,113
0
62,448
W
Cupid
Samy132
Cupid
13,040
7,760
81
3,872
10,549
4,235
2,910
2,904
7,487
0
67,266
W
8,853
1,598
0
4,836
15,022
8,301
0
9,139
5,757
105
57,591
W
Charon
WheezyMoth
Charon
7,903
2,255
0
1,854
9,443
6,626
356
3,568
5,709
34,833
0
L
Nu Wa
WickNazty
Nu Wa
9,687
2,712
0
906
8,451
3,087
191
3,629
4,822
62,618
0
L
Heimdallr
inariwhitewolf
Heimdallr
3,415
760
0
1,644
14,068
6,097
331
3,106
10,962
0
30,789
W
4,487
1,569
0
6,756
13,684
5,007
0
4,802
8,648
0
59,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,942
Gold Earned
37,977
435
Minions Killed
413
0
Camps Cleared
0
1,530,563
Distance Traveled
1,424,207
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,875
592
118
8
0
265,358
2
W
Zeus
7,768
518
104
7
0
270,083
2
L
Cthulhu
6,956
464
56
4
0
304,923
0
L
Pele
8,286
552
96
6
0
330,041
0
W
Cupid
8,446
563
91
6
0
349,990
0
W
Chaac
7,945
530
102
7
0
301,956
2
W
Charon
7,597
506
45
3
0
285,261
4
L
Nu Wa
8,038
536
104
7
0
259,449
6
L
Heimdallr
5,822
388
39
3
0
264,436
0
W
Thor
8,186
546
93
6
0
323,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role