Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
CrankYankers
Sol
Level 41
God Stats
1W - 0L
1,351 SR
Queue Stats
13W - 14L
1,517 Elo+
Solo
Ratatoskr
Ratatoskr
EDENTTVMX
Ratatoskr
Level 37
God Stats
5W - 4L
1,448 SR
Queue Stats
39W - 71L
1,319 Elo+
Party 2
Chaac
Chaac
Satho2000
Chaac
Level 58
God Stats
3W - 0L
1,827 SR
Queue Stats
29W - 16L
1,551 Elo+
Party 1
Sylvanus
Sylvanus
dran070809
Sylvanus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,373 Elo+
Party 2
Team Averages
Level 37
1,525 SR
1,452 Elo+

VS

Team Averages
Level 37
1,421 SR
1,431 Elo+
Kuzenbo
Kuzenbo
DFran12
Kuzenbo
Level 24
God Stats
14W - 7L
1,390 SR
Queue Stats
81W - 73L
1,309 Elo+
Party 4
King Arthur
King Arthur
Serpentejp
King Arthur
Level 68
God Stats
1W - 2L
1,437 SR
Queue Stats
7W - 13L
1,394 Elo+
Party 3
Chiron
Chiron
YoAnskee
Chiron
Level 43
God Stats
1W - 3L
1,272 SR
Queue Stats
203W - 205L
1,425 Elo+
Solo
Aphrodite
Aphrodite
matod123
Aphrodite
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,677 Elo+
Party 3
Mercury
Mercury
x1llusionzzx
Mercury
Level 51
God Stats
7W - 6L
1,506 SR
Queue Stats
151W - 158L
1,350 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
7
0 / 0 / 0
4,527
566
3,586
3,295
1,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
2 / 0 / 0
4,813
602
2,768
3,794
925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ratatoskr
EDENTTVMX
Ratatoskr
8
2 / 1 / 1
4,900
613
3,038
5,990
1,894
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Satho2000
Chaac
9
0 / 0 / 0
4,650
581
4,371
6,162
3,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
dran070809
Sylvanus
8
0 / 0 / 2
4,939
617
1,986
5,539
3,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DFran12
Kuzenbo
7
0 / 0 / 1
4,328
541
2,369
5,978
3,854
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Serpentejp
King Arthur
8
0 / 0 / 0
4,815
602
3,153
7,601
5,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
YoAnskee
Chiron
8
0 / 1 / 0
4,825
603
2,869
5,808
1,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
matod123
Aphrodite
1
0 / 0 / 0
3,033
379
0
0
0
Mercury
x1llusionzzx
Mercury
9
1 / 3 / 0
4,731
591
1,605
7,392
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
0
0
0
W
2
0
0
2
L
Kuzenbo
DFran12
Kuzenbo
0
0
1
0.5
W
Ratatoskr
EDENTTVMX
Ratatoskr
2
1
1
2.5
W
Chaac
Satho2000
Chaac
0
0
0
0
L
King Arthur
Serpentejp
King Arthur
0
0
0
0
L
Chiron
YoAnskee
Chiron
0
1
0
0
W
Sylvanus
dran070809
Sylvanus
0
0
2
1
L
Aphrodite
matod123
Aphrodite
0
0
0
0
L
Mercury
x1llusionzzx
Mercury
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,749
Damage
9,996
24,780
Taken
26,779
10,366
Mitigated
13,518
8,950
Healing
5,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,586
2,270
0
1,119
3,295
1,124
140
264
3,031
0
24,947
W
2,768
1,294
0
1,510
3,794
925
734
26
3,768
29,502
0
L
Kuzenbo
DFran12
Kuzenbo
2,369
799
387
1,417
5,978
3,854
0
2,857
3,121
13,902
0
W
Ratatoskr
EDENTTVMX
Ratatoskr
3,038
630
0
250
5,990
1,894
0
492
5,498
0
24,339
W
Chaac
Satho2000
Chaac
4,371
784
0
2,574
6,162
3,150
0
0
6,162
0
32,645
L
King Arthur
Serpentejp
King Arthur
3,153
335
0
950
7,601
5,303
0
388
7,213
0
33,699
L
Chiron
YoAnskee
Chiron
2,869
683
32
2,078
5,808
1,970
0
487
5,321
0
31,798
W
Sylvanus
dran070809
Sylvanus
1,986
982
1,269
2,228
5,539
3,273
199
1,587
3,952
18,627
0
L
Aphrodite
matod123
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
x1llusionzzx
Mercury
1,605
774
0
625
7,392
2,391
0
1,022
6,370
0
33,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,829
Gold Earned
21,732
225
Minions Killed
179
0
Camps Cleared
0
808,686
Distance Traveled
675,801
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
4,527
566
52
7
0
139,225
0
W
Sol
4,813
602
53
7
0
163,787
3
L
Kuzenbo
4,328
541
22
3
0
158,493
1
W
Ratatoskr
4,900
613
39
5
0
157,509
0
W
Chaac
4,650
581
55
7
0
200,370
1
L
King Arthur
4,815
602
47
6
0
163,600
0
L
Chiron
4,825
603
57
7
0
149,757
2
W
Sylvanus
4,939
617
26
3
0
147,795
0
L
Aphrodite
3,033
379
0
0
0
0
0
L
Mercury
4,731
591
53
7
0
203,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role