Player Matchup

Arachne
Arachne
Akachi720
Arachne
Level 103
God Stats
85W - 79L
1,433 SR
Queue Stats
404W - 438L
1,370 Elo+
Solo
Heimdallr
Heimdallr
TakD88
Heimdallr
Level 100
God Stats
10W - 16L
1,455 SR
Queue Stats
703W - 734L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
TimoTheos TM
Sun Wukong
Level 86
God Stats
53W - 51L
1,540 SR
Queue Stats
1,356W - 1,419L
1,442 Elo+
Solo
Kumbhakarna
Kumbhakarna
whytel3oi
Kumbhakarna
Level 143
God Stats
36W - 21L
1,592 SR
Queue Stats
396W - 297L
1,538 Elo+
Party 1
Nu Wa
Nu Wa
xMizzDeathx
Nu Wa
Level 107
God Stats
13W - 5L
1,614 SR
Queue Stats
134W - 81L
1,650 Elo+
Party 1
Team Averages
Level 108
1,527 SR
1,488 Elo+

VS

Team Averages
Level 87
1,469 SR
1,384 Elo+
Neith
Neith
EldenQueen36
Neith
Level 56
God Stats
24W - 13L
1,575 SR
Queue Stats
26W - 13L
1,559 Elo+
Solo
Lancelot
Lancelot
FLoodHammer
Lancelot
Level 89
God Stats
1W - 2L
1,202 SR
Queue Stats
9W - 17L
1,250 Elo+
Party 2
Terra
Terra
SleepyAlu
Terra
Level 138
God Stats
1W - 0L
1,728 SR
Queue Stats
13W - 14L
1,394 Elo+
Party 2
Kukulkan
Kukulkan
guitarfreak49
Kukulkan
Level 106
God Stats
1W - 1L
1,655 SR
Queue Stats
22W - 33L
1,396 Elo+
Solo
Arachne
Arachne
xXHamHawk1Xx
Arachne
Level 44
God Stats
10W - 16L
1,185 SR
Queue Stats
20W - 29L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Akachi720
Arachne
16
2 / 5 / 5
10,768
979
11,222
15,471
9,342
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
TakD88
Heimdallr
16
1 / 2 / 5
10,732
976
13,103
12,067
5,753
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
TimoTheos TM
Sun Wukong
15
0 / 2 / 3
9,743
886
5,454
9,582
8,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
whytel3oi
Kumbhakarna
16
2 / 4 / 4
11,340
1,031
5,853
18,451
24,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 2 / 2
10,671
970
13,272
7,528
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

205

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 6
10,177
925
5,884
8,580
3,737
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
FLoodHammer
Lancelot
17
4 / 1 / 8
11,626
1,057
7,728
9,001
6,393
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
SleepyAlu
Terra
17
0 / 3 / 12
11,812
1,074
7,306
15,335
16,688
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
guitarfreak49
Kukulkan
18
5 / 1 / 8
12,590
1,145
17,795
9,037
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
xXHamHawk1Xx
Arachne
17
6 / 1 / 7
11,595
1,054
18,969
10,938
6,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
7
Kills
15
15
Deaths
7
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Arachne
Akachi720
Arachne
2
5
5
0.9
W
0
1
6
3
W
Lancelot
FLoodHammer
Lancelot
4
1
8
8
W
Terra
SleepyAlu
Terra
0
3
12
2
L
Heimdallr
TakD88
Heimdallr
1
2
5
1.75
L
Sun Wukong
TimoTheos TM
Sun Wukong
0
2
3
0.75
W
Kukulkan
guitarfreak49
Kukulkan
5
1
8
9
L
Kumbhakarna
whytel3oi
Kumbhakarna
2
4
4
1
L
2
2
2
1.5
W
Arachne
xXHamHawk1Xx
Arachne
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,904
Damage
57,682
63,099
Taken
52,891
51,279
Mitigated
37,662
7,031
Healing
7,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Akachi720
Arachne
11,222
9,352
463
1,905
15,471
9,342
0
3,955
11,516
0
25,285
W
5,884
2,112
0
611
8,580
3,737
0
3,250
4,494
0
23,310
W
Lancelot
FLoodHammer
Lancelot
7,728
999
0
514
9,001
6,393
0
3,523
5,201
0
24,340
W
Terra
SleepyAlu
Terra
7,306
674
974
2,698
15,335
16,688
0
5,699
8,614
22,352
0
L
Heimdallr
TakD88
Heimdallr
13,103
4,842
0
1,265
12,067
5,753
0
8,389
3,378
0
43,059
L
Sun Wukong
TimoTheos TM
Sun Wukong
5,454
350
0
875
9,582
8,250
0
3,115
6,317
0
14,909
W
Kukulkan
guitarfreak49
Kukulkan
17,795
1,575
0
513
9,037
4,129
0
3,177
5,277
65,504
0
L
Kumbhakarna
whytel3oi
Kumbhakarna
5,853
166
254
1,769
18,451
24,841
0
6,092
12,359
15,346
0
L
13,272
2,465
0
500
7,528
3,093
0
4,257
3,271
36,625
0
W
Arachne
xXHamHawk1Xx
Arachne
18,969
15,602
0
2,238
10,938
6,715
0
3,514
7,041
0
25,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,254
Gold Earned
57,800
263
Minions Killed
264
8
Camps Cleared
4
960,357
Distance Traveled
1,049,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,768
979
39
4
1
208,919
0
W
Neith
10,177
925
38
3
0
205,100
0
W
Lancelot
11,626
1,057
28
3
2
233,644
0
W
Terra
11,812
1,074
37
3
0
201,379
0
L
Heimdallr
10,732
976
118
11
1
185,479
0
L
Sun Wukong
9,743
886
22
2
3
174,505
0
W
Kukulkan
12,590
1,145
137
12
2
212,244
0
L
Kumbhakarna
11,340
1,031
15
1
1
202,605
0
L
Nu Wa
10,671
970
69
6
2
188,849
0
W
Arachne
11,595
1,054
24
2
0
196,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role